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A jam submission

ball loopView game page

Submitted by Fester54141 — 1 hour, 19 minutes before the deadline
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ball loop's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#42062.8402.840
Audio#57292.3202.320
Creativity#60312.7202.720
Narrative#84231.4001.400
Artwork#84281.7201.720

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
you go between two goals looping between each other

(Optional) Please credit all assets you've used
got sfx from https://pixabay.com/sound-effects/search/sfx

(Optional) What would you like to be called if GMTK features your game?
nasto

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Comments

Submitted(+1)

The graphics are a bit simple. It is fun to play. Should add P to enter the shop in the description.

Submitted

Great effort! Keep it up!

I would love your rating to my game!

Submitted(+1)

First of all, congratulations on making your first game! I think you've got an interesting base here, wanted to leave some constructive criticism you could use to polish this idea up.

1. The physics feel great and the ball bouncing is the most fun part about it, so I think leaning into that more is the way to go. Having different level designs that get harder and have more of a strategy to placing blocks (perhaps with hazards that stop the ball when hit) would give a degree of progression that would really round this out. You have the two different block types but they don't feel like they really make a significant impact since you can just keep bouncing basically infinitely.

2. Upgrades are great incentives, but I don't see a real reason to get anything that isn't the launcher or the speed/points increase. Even going to the next level lacks a strong incentive since it makes the level bigger, and therefore harder. Narrowing the design to the most fun parts of the game and incentivizing the player to play those ways can be done in a lot of ways. Maybe new levels provide bigger payout, a second ball, different shop items. I think the more interacting elements you can bring in that either are part of the level and opposing the player, or are new ways the player can build their own ability to win are the way to go.

I hope you continue to work on this idea, I think there's a really fun game that you could make if you keep at it!

Developer

Thanks for the advice.

Submitted(+1)

Really fun to play! Watching the little ball bouncing around is very relaxing.

Submitted(+1)

sadly i couldn't really manage to understand what i was supposed to do. going to the next level did... nothing?
I did like that trail on the ball tho

Developer

Thanks for playing my game.  You are supposed to go between 2 goals that to score and get points too upgrade yourself. and when you go too the next level the  map get bigger

Submitted(+1)

At first i didn't understand what to do. But after I read the description and noticed the shop icon the game started to be really interestinga nd promising. I really like this concept! i think it has big potential!

Got the same softlock after levels switching as one of previous commenters mentioned. But it is not a problem as this is a jam and nothing can be done ideally in this short time. 

Great game!

Submitted(+1)

Congrats on your first game! It's a really cool concept, well scoped and well executed for a jam timeframe, especially with all the inveitable roadblocks and learnings that come with putting together your first game project.

Submitted(+1)

Super cool your first game! Great idea, and really fun to play! Good job!d(゚∀゚d)

Submitted(+1)

Congrats on making your first game! I had fun with this, it's really satisfying to launch that ball lmao. The bricks I placed ended up making it more difficult loool. Also, I softlocked myself when going to the next stage, I didn't have enough points to buy a launch. Maybe when you get to the next stage, you should get a launch for free to prevent this?

Developer(+1)

thanks for playing my game. you are right about the softlock i totally overlocked that.

Submitted(+1)

Fun game! It's pretty awesome for a first game, satisfying to play like watching the DVD logo lol

Submitted(+1)

I remember my first game was also in a gamejam about 4 years ago, great job and keep it up!

Submitted(+1)

Very impressive for a first game ! Definitely keep going 

Submitted(+1)

Cute little game.
I'm impressed at the lack of bugs.
Physics-heavy thing like this often have all sorts of issues.

Submitted(+1)

Definetly had fun, really nice for your first game!

(+1)

For your first game this is surprisingly fun to play. Interesting gameplay of pausing the game and planning where to place the next brick, and the sound effects are satisfying. Well done :)