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A jam submission

DestationaryView game page

Make your way around a rotating space station!
Submitted by Joey Electric — 9 minutes, 22 seconds before the deadline
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Destationary's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#9864.0004.000
Artwork#18373.6573.657
Narrative#19822.8292.829
Enjoyment#23703.2863.286
Audio#33192.9142.914

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
I interpreted the theme to make rotation a central game mechanic! The game takes place on a rotating space station.

(Optional) Please credit all assets you've used
Music and artwork all made by me :)
Kudos to Nimble Beasts for the Nb Pixel Font Bundle!

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Comments

Viewing comments 24 to 5 of 24 · Next page · Last page
Submitted(+1)

Super creative! I've never seen anything like this before. Nice job :D

Submitted(+1)

This is creative and innovative. I like the base idea of gravity change as well as the mechanics and puzzles created with this.

CONGRATULATIONS!

Submitted(+1)

Really clever all the way through! An impressive amount of puzzles/twists on the mechanic!

Submitted(+1)

A good idea that managed to not be frustrating as a precision platformer. It's a unique use of the four-way arrow setup that I think worked decently well, though I can imagine some people not being able to complete it due to the tight timing windows. The idea has some good potential; SFX and a more clear visual for the gravity were sorely needed.

Developer(+1)

Thanks for the feedback! What kind of visual would you suggest for the gravity mechanic?

Submitted(+1)

Possibly a bar, a change in the color of the whole HUD, or maybe his helmet? I don't think having new animation frames for every .1 change would help and I think the character is well-animated for the style - him squishing down was quite funny.

Developer

Oo I like the idea of changing the HUD, maybe a red frame for high g and a blue one for low g or something. Thanks :D

Submitted(+1)

This is such a cool take on the theme I love it!! Very nice! Also some great art and music! Great job!

Submitted(+1)

The idea is pretty creative and clever. The effects of gravity was nicely tied to the gameplay.  The art was nicely done.  For the audio, I really loved the music, but some SFX would make the experience much more immersive. Also, the zoom out effect is really smooth! 

Submitted(+1)

Nice concept, interesting way to use gravity in puzzles. The art style is quite nice too. Well done!

Submitted(+1)

Fun game, really nice presentation, and a great mechanic.

Submitted(+1)

i like it! it's got a simple mechanic that's surprisingly creative and very intuitive. it'd be nice if the changes were more gradual, like the actual g-force meter in the top-right says, though i can totally understand why you didn't do that!

good work!

Developer(+1)

Thanks for the feedback! That's a good suggestion, I was torn between having gradual changes to everything else for realism or keeping it simple for ease of understanding, but with more dev time there could be some cool mechanics to build in with gradual changes

Submitted(+1)

Pretty cute game with simple mechanic, the sprite got changed looks so cute as well.

Submitted(+1)

Yeah, I love the zoom effect too! The music is great and the alterations on the players character to overcome obstacles was clever

Submitted(+1)

Wow, the zoom effect was excellent. I didn't notice it at first. I really like this music. My only wish is for controller support. Had a good time, thanks!

Submitted(+1)

It's fun puzzle game but I need to take a time to understand at first after that I've start enjoying on this haha.

If possible, can you please vote my game and leave a comment too?

Submitted(+1)

Love the way you can zoom out to see the whole station. Some fun puzzles and some really well-drawn pixel art as well!

Submitted(+1)

I had fun with the beginning but couldn't figure out the first door with two switches. There didn't seem to be enough time. The exterior view is a nice way to visualize the gravity mechanic.

Developer

Thanks a lot for playing!

If you mean this one, there's a trick to it: being high G in this position, then going back to 1.0g to make the jump gives plenty of time.

If you mean the other one with two high jumps, I agree it's a bit too tight lol, but it is possible with about a second to spare!

Submitted(+1)

A very interesting and atmospheric game! I really liked how gravity is used. The developer did a great job. 
I will be very glad, if you rate our game too!

P.S. It's a pity for a robot in high gravity(

Submitted(+1)

Great work !

Submitted(+1)

Unique way to show the gravity! Controls felt a tad off, but really nice overall!

Submitted(+1)

Amazing stuff, super unique, i feel like im not nearly smart enough to completely grasp how to do everything  this game has to offer, so cleverly done with amazing polish

Submitted(+1)

Loved the music and the background! The gravity controlling mechanic is also really smart, its a bit tricky to get a hold of how to correctly move the way you want to, but that made it all the more satisfying to reach the end.

Viewing comments 24 to 5 of 24 · Next page · Last page