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Flowerhead's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #10 | 3.850 | 3.850 |
| Controls | #14 | 3.750 | 3.750 |
| Overall | #26 | 3.529 | 3.529 |
| Theme | #29 | 3.950 | 3.950 |
| Accessibility | #37 | 3.250 | 3.250 |
| Originality | #57 | 3.400 | 3.400 |
| Graphics | #58 | 3.450 | 3.450 |
| Audio | #67 | 3.050 | 3.050 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4
Wildcards Used
One-Handed
Game Description
A short, cute, space-filling-curve-based sokoban game for Godot Wild Jam #79
How does your game tie into the theme?
You play as a flower that constantly entends as the core mechanic.
Source(s)
N/A
Discord Username(s)
subiprime
Participation Level (GWJ Only)
2
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Comments
Very polished, and the feel of the game, feedbacks were all so so satisfiying! Unfortunately the puzzles hurt my brain because they're sooo well made (I'm not a puzzle person) but I can appreciate all the other aspects of the game (:
Solid entry.
A clever puzzle game! 25 levels? You for sure put some love in there! Congrats on this very nice entry.
Really incredible game! All of the puzzles were so well designed, all of the new mechanics introduced felt great, and the overall polish of the game was really impressive for a game jam!
Really wonderful little game! Very clever puzzles. I was stuck on level 5 for awhile, and I thought I was going crazy until I noticed the three brown tiles behind the exit pipe!
Really well executed! I love it!
Very solid puzzle game. Good job introducing new mechanics in a self-explanatory way.
Very nice, finished level 11 but when I saw 12 but brain was like no you're done haha.
Nice work! I got stuck on level 5 but I had a good time anyway. Love the undo feature.
I wish there was an ‘undo’ button
Also, it’s always harder to make a good puzzle, than to solve one!
Mad props for making all the levels.
I've had an absolute blast with this one. I actually thought of a similar concept for the jam at first, so I'm glad to see someone made this! I was blown away with all the different mechanics you managed to implement during the jam!
The difficulty curve was perfectly balanced and everything was executed very well! I finished all the levels.
Congrats on a fantastic game! Add more levels and polish and maybe put it on Steam 😍
Very cool idea! Puzzles are well designed. I will say, on level 5 I got stuck because I didn't see the top three tiles. I'm not sure if this was intentional. Very nice art and animations. Would be nice to have a pause menu with volume settings. The level complete sound was a bit loud for me. Well done!
Wow, 25 levels is crazy. Very impressed with the depth and variety of the puzzles. Nice job
I thought this quirky game was fun and fit the theme very well. I was also very impressed that you went through the effort of having keyboard controls through the menus! Thumbs up! - ANTIHERO Harley
Thanks! I appreciate the praise and I'm glad you enjoyed it!
nice game, i would make the maps like bigger, larger even from the beginning and add some complexity to it