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A jam submission

FlowerheadView game page

A short, cute, space-filling-curve-based sokoban game for Godot Wild Jam #79
Submitted by subi — 3 minutes, 44 seconds before the deadline
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Flowerhead's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#103.8503.850
Controls#143.7503.750
Overall#263.5293.529
Theme#293.9503.950
Accessibility#373.2503.250
Originality#573.4003.400
Graphics#583.4503.450
Audio#673.0503.050

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.4

Wildcards Used
One-Handed

Game Description
A short, cute, space-filling-curve-based sokoban game for Godot Wild Jam #79

How does your game tie into the theme?
You play as a flower that constantly entends as the core mechanic.

Source(s)
N/A

Discord Username(s)
subiprime

Participation Level (GWJ Only)
2

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Comments

Submitted

Very polished, and the feel of the game, feedbacks were all so so satisfiying! Unfortunately the puzzles hurt my brain because they're sooo well made (I'm not a puzzle person) but I can appreciate all the other aspects of the game (:
Solid entry.

Submitted

A clever puzzle game! 25 levels? You for sure put some love in there! Congrats on this very nice entry. 

Submitted(+1)

Really incredible game! All of the puzzles were so well designed, all of the new mechanics introduced felt great, and the overall polish of the game was really impressive for a game jam!

Submitted

Really wonderful little game! Very clever puzzles. I was stuck on level 5 for awhile, and I thought I was going crazy until I noticed the three brown tiles behind the exit pipe!

Really well executed! I love it!

Submitted

Very solid puzzle game. Good job introducing new mechanics in a self-explanatory way.

Submitted

Very nice, finished level 11 but when I saw 12 but brain was like no you're done haha. 

Submitted

Nice work!  I got stuck on level 5 but I had a good time anyway.  Love the undo feature.

Submitted

I wish there was an ‘undo’ button

Also, it’s always harder to make a good puzzle, than to solve one!

Mad props for making all the levels.

Submitted(+1)

I've had an absolute blast with this one. I actually thought of a similar concept for the jam at first, so I'm glad to see someone made this! I was blown away with all the different mechanics you managed to implement during the jam!

The difficulty curve was perfectly balanced and everything was executed very well! I finished all the levels.
Congrats on a fantastic game! Add more levels and polish and maybe put it on Steam 😍

Submitted

Very cool idea! Puzzles are well designed. I will say, on level 5 I got stuck because I didn't see the top three tiles. I'm not sure if this was intentional. Very nice art and animations. Would be nice to have a pause menu with volume settings. The level complete sound was a bit loud for me. Well done!

Submitted

Wow, 25 levels is crazy. Very impressed with the depth and variety of the puzzles. Nice job

Submitted

I thought this quirky game was fun and fit the theme very well. I was also very impressed that you went through the effort of having keyboard controls through the menus! Thumbs up! - ANTIHERO Harley

Developer(+1)

Thanks! I appreciate the praise and I'm glad you enjoyed it!

Submitted

nice game, i would make the maps like bigger, larger even from the beginning and add some complexity to it