Nice game! I really liked the old arcade-style inspiration and how it fits the “Spin to Win” theme. The presentation feels charming, and it’s impressive as a first game jam entry. Great work overall, and good luck with future projects!
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Top Spinners's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #806 | 3.412 | 3.412 |
| Seriousness | #1017 | 3.471 | 3.471 |
| Audio | #1070 | 3.118 | 3.118 |
| Overall | #1203 | 3.253 | 3.253 |
| Visuals | #1419 | 3.206 | 3.206 |
| Creativity & Theme | #1769 | 3.059 | 3.059 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Comments
Addictive! The cat is hilarious. Just needs a bit more visual/audio flair. Keep making games!
Really cool bounce mechanics, and loved the cat! Awesome game! Though i felt like the music was a tad bit too much in my left ear, and that bothered me a bit, but the music button came in clutch
Super fun, and anything with a sassy judgmental cat is an instant five stars for me. Reminded me of something off Kompendium (which I think you'd dig if you aren't already familiar!)
super impressive for a first jam entry ever!! gameplay is simple but fun, and the game feel/juice is really great! movement could be a bit more momentum based but thats just a nitpick. nice job!
Pretty good for a first jam game! I like the style and appreciate the retro sound design. A bit confusing at first but got the hang of it. I feel like movement could be made a bit more fluid, especially knockback after bouncing off stuff, but probably would have eaten up a lot of time.
Thank you! I definitely agree about the movement, I probably could've fixed that in time but I think I freaked myself out with doing the art and music because I've never really made any music before lol. I wanted to at least make it feel as cohesive as possible, but I feel like I kind of neglected the actual gameplay x,D There will be an update after the jam though!
Thanks for checking it out!
This is cool, loved the particle effects on impact! Would love see more maps/enemies. Great job, lookin forward seeing how this project grows!
Had a fun time playing! Very simple game but it feels very good to play.. Its got some juice.. Thats what we needed to add more of in our game... I could see with more enemies/obstacles this could be an entire game
I like the visuals a lot! The neon aesthetic is working well! I was a bit confused if I was supposed to dodge the balls or try to pop them for more points. I agree with the other comment that maybe changing boundary color to indicate danger might do well. Nice music as well and audio. Cool to include the music toggle that's a nice quality of life thing. Cheers well done!
I had an enemy spawn on top of me and push me into the edge, ending my 700 score run :(
The boundaries could be another color to indicate danger. Maybe something like spikes for a strong visual effect?
Overall, it was quite addicting, I think it'd benefit from enemy variants (stronger/faster)!
Cool game but it's a bit too easy. Would recommend having the difficulty scale up much faster.
Really fun arcade style game!! I scored 662 on my first try! The Art music and gameplay all fit well together.
I like the trade-off of potentially hitting the edge by destroying/bouncing off enemies.
The mechanics are solid, and the cat is super cute <3
I like the way they wiggle up and down.
amazing game, i really liked the sound effects you did it really feels good and the loop is fun too
Really nice game, I am a fun of the art style! But the core gameplay could be more complex
Hey Feisty!
I love the cat in sunglasses giving the instructions. I also must have been too distracted by it because I didn't read the tutorial and thought I had to DODGE the balls (like the classic Godot tutorial "dodge the Creeps"). I thought it was a neat game, I liked the retro arcade style.
Someone else pointed out you can pretty reliably just camp in the middle. If you wanted to expand on this in the future you could add additional temporary walls/spikes or enemies that apply MUCH more force to the player.





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