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A jam submission

The Sands Of betrayalView game page

One heart for a thousand souls
Submitted by mog13 — 9 hours, 17 minutes before the deadline
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The Sands Of betrayal's itch.io page

Results

CriteriaRankScore*Raw Score
Story#583.5003.500
Aesthetics#1114.0004.000
Sound Design#1533.3333.333
Enjoyment (Best Game)#1983.2503.250
Horror#2242.8332.833
Creativity#2783.1673.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What game engine did you make this project in?

Unity

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Comments

Submitted(+1)

I knew there was something wrong with this priestess! My heart remains weightless 🪶🫀

Submitted(+1)

The game even looks very cinematic despite the low-polygon objects, and the entire component of the game is good.

Submitted(+2)

I'm sorry, this is a horror game but I had too much fun to be scared :D So much visual content,a cool game page, all of it makes me very happy, great job! I especially liked the detail that the torch kept getting in my face. I did like the blur for the distance, too, even though as a glasses person I was constantly checking if mine were okay. Good intro tutorial as well.

Submitted(+1)

Good game entry. The visuals are beautiful, and the artistic style is above average. Well done. 

Submitted(+1)

i had fun playing the game 4/5

one question how do i make the screen bigger in unity? any tips

Submitted(+1)

Wow, what a great game intro! I was amazed!

The game itself is really immersive, you made nice atmosphere here! You did a lot work to make those all models to create a nice world. Impressive for jam game.

Movement mechanic is pretty clear! Avoiding enemies was pretty fun

I think what could be better is sneak mechanic, i was able to just walk behind an enemy without any problem. Maybe some kind of "sense" that they feel you are around, that has some kind of consequence that you must give player chance to run away.

Great job and congratulations on your submission!

Submitted(+1)

amazing game great polish!! really crazy to see what people can get done in such a short about of time! really great! only thing id have to say if any is the smoke particles sometimes blinded me when turning other than that really great work!

Submitted(+1)

Hey, albeit short, this game feels very polished thanks to very nice UI design and some really nice voice acting.
One minor gripe for me was the overly extensive use of depth of field - it's really hard to see anything in the distance, and particles from the torch really obstruct the view sometimes.
Another thing - Synty assets look amazing, they're super cool to use in a jam and help to save lots of time. But I would've been glad to see you use them in your own way, without using a pre-assembled piece of map that comes with the assets as a demo. I believe the example map is mainly there to show you, as a developer, how to apply these assets, and make something your own with it.
But still, this is a very ambitious project and I had fun playing your game!

Submitted(+1)

this game looks great, the sound design was also very good but i think it would have been creepier when entering the darker parts of the map to turn off the music and maybe just add footsteps to the enemies or something to make them feel more menacing. overall good job doing all this in one week

Submitted(+1)

Very cool. The sound design and visual aesthetic is on point.