The controls are a bit wacky, And it's overall hard to take in hand xD but a racing game for a loop jam is such a great idea, and it's smart that the player has a lasting impact on the circuit! I also really liked the visuals 🌱🌱
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Dandy 500's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Limitation | #2 | 4.500 | 4.500 |
| Art | #44 | 4.083 | 4.083 |
| Theme | #60 | 3.833 | 3.833 |
| Overall | #71 | 3.319 | 3.319 |
| Polish | #100 | 2.667 | 2.667 |
| Gameplay | #120 | 2.417 | 2.417 |
| Audio | #132 | 2.417 | 2.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
It is so cool to see character customization in a jam game! Didn't even know you could do a custom color picker in game. Driving felt okay but collisions seemed a little off. First run of the game I couldn't drive on the track because I was hitting an invisible wall. Still I really liked it, art was good and it is cool to see a driving game, great job.
Love seeing a racing game in Godot. I had no idea you can make the color editor pop up in game! I ran a few laps carefully planning my like boost spots. Then the bird of death pushed me into the ground and I became forever stuck. I think you are one of the few games to actually have customization and I love how to implemented it. Great work!
super cool game! i'm a sucker for racing games so this was fun to play, the art direction was so nice - it visually turned out really well :) unfortunately the hitboxes were a bit hardy to understand so i kept getting stuck driving cause i was getting stuck on the sides/ramps, but after i got used to it, it was a bit smoother w the occasional hiccups. my favorite part of this though was the animation when doing a lap & the character customization, that was really cool and well done!
congrats to the team on the submission!
The Art design is phenomenal, being able to leave boost pads to improve your times and make greener leaves is a fun mechanic too!
My biggest crit is the controlls and collision, objects have collision way wider than their visuals would suggest, mostly at track edges and on the bird, and i tried to drive off the track to drive through the log off the track because it was a bit confusing where i was supposed to go. Turning after you've stopped is very difficult, and at higher speeds i had to keep fighting the car to keep going in a straight line.
Overall really great job guys c:
Very cute game art!! The environment and the track is so well set up... I absolutely love the music. It was fun trying out the ramps and boosters! The friction made me struggle a bit on turns and the bird pecked me into the ground :')
But the R key helped me out XD.
Loved the customization options here. It also ran pretty smoothly for me in browser, which is always nice to see with a 3D game. The environment and ambience worked really well together too, it has a nice Springtime feel the whole time. The turbo was probably my favorite part mechanically, just fun to hit and get that little burst. Also ngl, I got a kick out of the main menu too lol.
I enjoyed the main menu a lot lamo. Just making the dandelion bounce :p
The driving was a bit difficult with a lot of inivisible walls that sends you off and a very limited turn radius.
It was fun to play for a few laps :)
I like the idea of leaving booster pads for yourself to use on later laps. The low speed turning could be sharper though. Great visuals and nice character customization. Fine and dandy!




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