This reminds me of retro games, well done! Maybe it would've been a little more challenging if the eyes continued to move when you move with the UFO, but it's a minor thing.
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Trial of Parandhama's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #792 | 2.449 | 3.000 |
| Visuals | #1063 | 2.123 | 2.600 |
| Overall | #1164 | 1.810 | 2.217 |
| Theme | #1196 | 1.878 | 2.300 |
| Enjoyment | #1219 | 1.633 | 2.000 |
| Gameplay | #1246 | 1.470 | 1.800 |
| Innovation | #1319 | 1.306 | 1.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It has the character start in a strange void like environment and where he has a gun and ufo for legs
What code and assets did you not make from scratch during the jam (if any)?
i had reused my game which i had made before but it was mainly editing and downsizing adding better newer and unthought features and changing everything about that game, not a revamp or sprite change but more of a arcady feel with gore, timer, harder challenge, an actual storyline even if a para and yeah a sprite i had created so that makes it good enough of an effort as per me.
How many people worked on the game?1







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