That was easy. I liked the idea of one-sided strategic deck-building.
Play game
Royal Crumb's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1000 | 2.765 | 2.900 |
| Audio | #1055 | 2.670 | 2.800 |
| Innovation | #1083 | 2.574 | 2.700 |
| Enjoyment | #1144 | 2.765 | 2.900 |
| Overall | #1194 | 2.638 | 2.767 |
| Theme | #1211 | 2.670 | 2.800 |
| Visuals | #1492 | 2.384 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
This game has sweets and some gambling mechanics… So, let’s risk it for the biscuits!
What code and assets did you not make from scratch during the jam (if any)?
Assets:
https://free-game-assets.itch.io/free-game-coins-sprite
https://pjsunny.itch.io/medieval-fantasy-house-furniture-2d-game-ar
https://danaida.itch.io/free-sweet-pixel-pack-32x32
https://persefida.itch.io/sweets-icon-pack
https://sungraphica.itch.io/furniture-set-cartoon-style
https://pixabay.com/vectors/money-bag-brown-rope-sack-308815/
https://johnwayne760.itch.io/cmt-simply-style
https://pixabay.com/illustrations/confetti-celebration-confetti-9182057/
https://pixabay.com/illustrations/confetti-celebration-confetti-9182057/
Code:
Dialogue Manager
Scene Manager
Simple Card Pile Ui
How many people worked on the game?2





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