Wow, super atmospheric, and it looked so polished.
Super innovative, and I think it's very on theme.
The gameplay is a little bit too basic, but it was a fun little experience. Well done
| Criteria | Rank | Score* | Raw Score |
| Visuals | #243 | 4.091 | 4.091 |
| Audio | #305 | 3.455 | 3.455 |
| Innovation | #446 | 3.273 | 3.273 |
| Overall | #501 | 3.348 | 3.348 |
| Theme | #590 | 3.364 | 3.364 |
| Enjoyment | #789 | 3.182 | 3.182 |
| Gameplay | #1035 | 2.727 | 2.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
you risk the death of a crew member or losing items to get more loot to provide for your tribe
What code and assets did you not make from scratch during the jam (if any)?
the small images on the terminal (photobashing)
How many people worked on the game?5
Wow, super atmospheric, and it looked so polished.
Super innovative, and I think it's very on theme.
The gameplay is a little bit too basic, but it was a fun little experience. Well done
super underrated game here, loved the atmosphere, the art, the sound, the 2 button gameplay! Great stuff!
Reminded me of War of Mine but in a fallout pip boy.
Incredibly atmospheric and deceving me hard. Well done!
Very simple controls but super well polished! The visuals and sound effects match the post-apocalyptic vibe of the game very well. Great work!
Absolutely stunning! The game's controls are simple, yet it manages to offer incredible depth on top of that. It's highly polished, and the gameplay is super engaging—though I tend to die a lot! Great game !
I love the atmosphere, the whole monitor setting + music + sound-fx create.
I didn't really get the gameplay first and then I got too greedy most of the time ^^
I love how easy the controls are to understand, and the game has a clear objective. The sound and visuals are well-executed, creating a great atmosphere. I got too greedy a few times and lost a lot of people early on, but eventually I realized that it’s better not to take too many risks and just focus on completing the task. It can be a bit frustrating when you encounter a hostile on your second push and can’t do anything about it. Also, sometimes I’d detect a hostile but no image would appear for it. After losing like a greedy champ, I wanted to play again, but the game seems to stop working when I try, and I have to refresh the page. Overall, cool game!
I think the detection thing is different from the robot encounters (not sure how exactly it was programmed, I'm the artist haha) and that may be why there was no special image for it. We didn't have time to implement a Game Reset, oops! But thank you for your lovely comment <3 We're so glad you enjoyed it!
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