project44 Indian Institute of Science

Bengaluru, Karnataka, India
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Experienced Software Engineer with a demonstrated history of working in the internet…

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Licenses & Certifications

Volunteer Experience

  • Volunteer

    GLUG Meerut

    - 1 year 6 months

    Education

    Organized GNU/Linux workshops in different engineering colleges of Meerut City.

Publications

Projects

  • COVID-19 ImmunoPass Service

    -

    This project contains REST based APIs to get people tested for the Corona Virus antibodies by issuing them pathology lab testing vouchers, and then issuing them COVID-19 immunity passes based on the antibody test results.

  • Big Data Testing Environments

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    -- Engineered the CODD Metadata Processor for HP NonStop SQL/MX database, to allow the testing of query engine on big data by creating a metadata shell for big data, which is currently in use by HP for testing of its database engine
    -- Worked on simulating virtual hardware environments, to analyse the behavior of HP NonStop SQL/MX query engine for big data on futuristic hardware configurations
    -- Designed PCA based stochatistic data generation algorithm to generate synthetic database…

    -- Engineered the CODD Metadata Processor for HP NonStop SQL/MX database, to allow the testing of query engine on big data by creating a metadata shell for big data, which is currently in use by HP for testing of its database engine
    -- Worked on simulating virtual hardware environments, to analyse the behavior of HP NonStop SQL/MX query engine for big data on futuristic hardware configurations
    -- Designed PCA based stochatistic data generation algorithm to generate synthetic database using the metadata statistics of an original database, such that the data distributions of the synthetic database are similar to the original database

  • Analyzing Inter-modal Competition between High Speed Rail and Conventional Transport Systems: A Game Theoretic Approach

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    High Speed Rail (HSR) is an efficient mode of transportation for faster intercity movement. If HSR is introduced in a market, it’s going to affect the equilibrium between existing transportation modes. The aim of this project was to understand the competition among different modes of transportation, derive their optimal strategies (price and frequency) for profit maximization and analyze the impact of introduction of a new transportation mode on existing modes of transportation using game theory.

    Other creators
  • Design and Implementation of PCM-Conscious “Group By” and “Having” Database Operators

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    PCM (Phase Change Memory) is a non-volatile memory which consumes very less idle power, has limited write endurance (106 to 108 writes per cell) and consumes high energy in writes. Reducing PCM writes is an important design goal of PCM-friendly algorithms. To achieve this goal, an hash table based algorithm was implemented in C for “Group By” and “Having” database operators, using small amount of DRAM along with PCM. It was followed by the simulations to verify the results using the PTLSim…

    PCM (Phase Change Memory) is a non-volatile memory which consumes very less idle power, has limited write endurance (106 to 108 writes per cell) and consumes high energy in writes. Reducing PCM writes is an important design goal of PCM-friendly algorithms. To achieve this goal, an hash table based algorithm was implemented in C for “Group By” and “Having” database operators, using small amount of DRAM along with PCM. It was followed by the simulations to verify the results using the PTLSim simulator.

  • Sphere Impostor using Tessellation Shaders and Depth Correction Technique

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    The standard approach of displaying a sphere is to tessellate the sphere in smooth polygon mesh which leads to unacceptable polygon counts. Impostor is a technique where one uses approximation of an object up to rasterization. The raster pixels are then corrected to generate a pixel precise rendering of the object. This project was implemented using C and OpenGL 4.0, where the approximation of the sphere was created using the tessellation shaders, followed by the depth correction technique to…

    The standard approach of displaying a sphere is to tessellate the sphere in smooth polygon mesh which leads to unacceptable polygon counts. Impostor is a technique where one uses approximation of an object up to rasterization. The raster pixels are then corrected to generate a pixel precise rendering of the object. This project was implemented using C and OpenGL 4.0, where the approximation of the sphere was created using the tessellation shaders, followed by the depth correction technique to display the sphere perspectively correct. Phong lighting model was used to calculate the lighting on each pixel.

  • Color Image Compression using Two Dimensional Principal Component Analysis (2D-PCA)

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    2D-PCA is an image projection technique for image feature extraction. In this project, the 2D-PCA algorithm was implemented using MATLAB to store the color image in the form of feature matrices and principal components, which have very less size as compared to the actual image. After applying the 2D-PCA technique, normalization of the feature matrices was done to further reduce the size of the image.

Honors & Awards

  • SPOT AWARD

    PayPal

    Got this award for the contribution to an open source project related to COVID-19 for Government of India.

  • ROCK STAR AWARD

    Paytm Mall

    Got this award for the design of a system to eliminate the customer data breach by masking customer’s phone number, replacing it with an IVR & dynamic PIN.

Test Scores

  • GATE Computer Science 2012

    Score: All India Rank 54

  • Infosys Software Development Training

    Score: CGPA 5.0/5.0

  • NIIT National IT Aptitude Test 2009

    Score: 96.6 Percentile

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