// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*-
/*
* Copyright 2011 Canonical Ltd.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3, as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranties of
* MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the applicable version of the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of both the GNU Lesser General Public
* License version 3 along with this program. If not, see
*
*
* Authored by: Nick Dedekind
*
*/
#ifndef ACTIONBUTTON_H
#define ACTIONBUTTON_H
#include
#include
#include
#include "unity-shared/Introspectable.h"
namespace unity
{
class StaticCairoText;
}
namespace unity
{
class IconTexture;
namespace dash
{
class ActionButton : public nux::AbstractButton, public debug::Introspectable
{
public:
ActionButton(std::string const& action_hint, std::string const& label, std::string const& icon_hint, NUX_FILE_LINE_PROTO);
~ActionButton();
sigc::signal activate;
void SetFont(std::string const& font_hint);
void SetExtraHint(std::string const& extra_hint, std::string const& font_hint);
void Activate() {}
void Deactivate() {}
virtual bool AcceptKeyNavFocus() { return true; }
std::string GetLabel() const;
std::string GetExtraText() const;
nux::Property scale;
protected:
virtual long ComputeContentSize();
virtual void Draw(nux::GraphicsEngine& GfxContext, bool force_draw);
virtual void DrawContent(nux::GraphicsEngine& GfxContext, bool force_draw) {}
virtual void RecvClick(int x, int y, unsigned long button_flags, unsigned long key_flags);
void Init();
void InitTheme();
void RedrawTheme(nux::Geometry const& geom, cairo_t* cr, nux::ButtonVisualState faked_state);
void RedrawFocusOverlay(nux::Geometry const& geom, cairo_t* cr);
void BuildLayout(std::string const& label, std::string const& icon_hint, std::string const& extra_hint);
// From debug::Introspectable
std::string GetName() const;
void AddProperties(debug::IntrospectionData&);
private:
typedef std::unique_ptr NuxCairoPtr;
NuxCairoPtr cr_prelight_;
NuxCairoPtr cr_active_;
NuxCairoPtr cr_normal_;
NuxCairoPtr cr_focus_;
nux::Geometry cached_geometry_;
std::string action_hint_;
std::string icon_hint_;
std::string font_hint_;
std::string extra_hint_;
std::string extra_font_hint_;
nux::ObjectPtr image_;
nux::ObjectPtr static_text_;
nux::ObjectPtr extra_text_;
void UpdateScale(double scale);
};
} // namespace dash
} // namespace unity
#endif // ACTIONBUTTON_H