Welcome to the FTL: Faster Than Light Wiki FTL: Faster Than Light is a space role-playing game with roguelike elements developed by Subset Games. In FTL, the player controls a spacecraft and crew that intercepts a data packet from a rebel fleet. The player's goal is to reach a Federation fleet, which is waiting a long distance away, without being destroyed or caught by the rebel fleet in pursuit.
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Welcome to the FTL: Faster Than Light Wiki!
FTL: Faster Than Light is a space role-playing game with roguelike elements developed by Subset Games. The player controls a spacecraft with crew that intercepts an important data packet from the Rebels and must deliver it to the Federation Fleet waiting a long distance away.
| Ships, crew and equipment | Sectors, events and resources | Game mechanics and guides | Other | |
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Wiki pending changes
Here are the most likely (and desirable) pending changes to the wiki content:
- Format the events pages "N" - "Z" and empty beacon events ("E"). See examples: events in "A" - "M" range. -- Purpose: to have more clean events pages and more informative (gameplay-wise) Notes sections …
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Guides and tutorials (2025)
- The baseline Flagship patterns [4'25] (the baseline Flagship-ready player ship)
- Crystal B vs. Auto-ships [3'25]
- Hacking with boarding [2'25] (Mantis B showcase)
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New wiki content
- New tools:
- Weapons charge time calculator
- New tables:
- Environmental hazard events (by sectors)
- Distress events by sectors
- Enemy ships weaponry
- Enemy ships drones
- Enemy ships' weapons (tables)