The Minty Cane is a Dagger and a weapon skill in Fire Emblem Heroes.
Overview
The Minty Cane functions as an inheritable sustain weapon; allowing the wielder to regain 5 HP for every hit they strike against their opponent; regardless of dealing damage or not. This is reinforced with the normal dagger debuffs after combat.
It is the default weapon of Jaffar (Angel of Night).
Weapon Stats
| Name | Type | ||
|---|---|---|---|
|
Minty Cane |
|||
| Mt | Rng | SP | Rarity |
| 8 | 2 | 200 | |
| Effect | |||
|
When unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.)
Effect:【Dagger 5】 | |||
| Name | Type | ||
|---|---|---|---|
|
Minty Cane+ |
|||
| Mt | Rng | SP | Rarity |
| 12 | 2 | 300 | |
| Effect | |||
|
When unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.)
Effect:【Dagger 7】 | |||
| Name | Cost | ||||
|---|---|---|---|---|---|
|
Minty Cane+ |
350 SP, 500 | ||||
| Type | HP | Mt | Spd | Def | Res |
| |
+2 | + 1 | |||
| |
+2 | + 2 | |||
| |
+2 | + 3 | |||
| |
+2 | + 3 | |||
| Effect | |||||
| When unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.)
Effect:【Dagger 7】 | |||||