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    FFXIBRD
    Bard Artifact Armor.

    A bright tune to soothe a party's wounds... A brisk march to raise a party's spirits... A forbidden chant to weaken a party's foes... The bards of Vana'diel use music as their weapon.Official description

    Bards are an advanced job in Final Fantasy XI available to players once they reach level 30. Bards are a type of support job. They exist more-so to boost the party's effectiveness than to be good on their own. They accomplish their task through using various songs.

    Bards rely upon charisma for their offensive songs, though not so much for their positive songs. Also, despite the fact that Bards do not naturally have any MP, they do benefit from having it. For both of those reasons, the high charisma of Elvaan or the high MP totals of Tarutaru make them ideal bards; however, bard is one of the least statistical or equipment based jobs and bards of every race are popular, including the Mithra and Galka races.

    Becoming a Bard

    Bard FFXI Ikeda Art

    In order to become a bard, a player must complete multiple quests, which all reveal a part of a person's story. The first quest, "The Old Monument", starts in Jeuno. It requires the player to head to the Southern coast of Buburimu Peninsula to find an old monument with song runes on it. Upon hearing this, another NPC overhears and mentions that such a song might cheer up her friend.

    The first portion of the quest is just finding the monument and inspecting it. At that point the player will happen across another traveler looking at the rune and complete the first quest. If he is really savvy, the player would bring with a piece of parchment to make a rubbing of the runes. Taking the song runes back to Jeuno, the player can complete the quest "Minstrel of Despair".

    The third leg, simply named "Path of the Bard", requires the bard to talk with Bki Tbujhja again, the same NPC who gave the original quest. She mentions another set of runes in the Valkurm Dunes. When the player finds the runes on the hidden beach, he will be visited by a few NPCs and told a story, after which point the player may level as a Bard.

    Abilities

    Job abilities

    Job Ability Level Recast Duration Description
    Soul Voice 1 1:00:00 0:03:00 Enhances the effects of your songs.
    Pianissimo 20 0:00:05 0:01:00 Limits area of effect of next song to a single target.
    Nightingale 75(Only unlocked with Merit Points) 0:10:00 0:01:00 Halves the casting and recast times of songs.
    Troubadour 75(Only unlocked with Merit Points) 0:10:00 0:01:00 Increases the casting time for songs by 1.5 and doubles the effect duration.
    Tenuto 83 0:00:05 0:01:00 If the next song you cast affects yourself, it will not subsequently be overwritten by other songs.
    Marcato 93 0:10:00 0:01:00 Enhances the effect of your next song.
    Clarion Call 96 1:00:00 0:03:00 Increases the number of songs that can affect party members by one.

    Job traits

    Job Trait Levels Tier Description
    Resist Silence 5 / 25 / 45 / 65 / ?? V Gives you a slight resistance against silence.
    Critical Defense Bonus 80 I Improves defense against critical hits.
    Fencer 85 / 95 II Increases Critical Hit Rate when wielding with the main hand only. Grants a TP Bonus to weapon skills.

    Spell list

    Level Spell
    1 Knight's Minne
    3 Valor Minuet
    5 Army's Paeon
    7 Foe Requiem
    9 Herb Pastoral
    10 Light Threnody
    11 Sword Madrigal
    12 Dark Threnody
    13 Sheepfoe Mambo
    14 Earth Threnody
    15 Army's Paeon II
    16 Foe Lullaby
    Water Threnody
    17 Foe Requiem II
    18 Wind Threnody
    19 Scop's Operetta
    20 Fire Threnody
    21 Knight's Minne II
    22 Enchanting Etude
    Ice Threnody
    23 Valor Minuet II
    24 Lightning Threnody
    Spirited Etude
    25 Mage's Ballad
    26 Learned Etude
    27 Horde Lullaby
    28 Quick Etude
    29 Advancing March
    30 Vivacious Etude
    31 Hunter's Prelude
    32 Dextrous Etude
    33 Fowl Aubade
    Magic Finale
    Level Spell
    34 Sinewy Etude
    35 Army's Paeon III
    36 Light Carol
    37 Foe Requiem III
    Raptor Mazurka
    38 Earth Carol
    39 Battlefield Elegy
    40 Water Carol
    41 Knight's Minne III
    42 Wind Carol
    43 Valor Minuet III
    44 Fire Carol
    45 Army's Paeon IV
    46 Ice Carol
    47 Foe Requiem IV
    48 Lightning Carol
    49 Goblin Gavotte
    50 Dark Carol
    51 Blade Madrigal
    53 Dragonfoe Mambo
    54 Gold Capriccio
    55 Mage's Ballad II
    56 Shining Fantasia
    57 Foe Requiem V
    59 Carnage Elegy
    60 Victory March
    61 Knight's Minne IV
    62 Bewitching Etude
    63 Valor Minuet IV
    64 Logical Etude
    65 Army's Paeon V
    66 Sage Etude
    67 Foe Requiem VI
    Level Spell
    68 Swift Etude
    69 Puppet's Operetta
    70 Vital Etude
    71 Archer's Prelude
    Goddess's Hymnus
    72 Uncanny Etude
    73 Chocobo Mazurka
    Warding Round
    74 Herculean Etude
    75 Maiden's Virelai
    75
    Merit
    Adventurer's Dirge
    Foe Sirvente
    76 Foe Requiem VII
    78 Army's Paeon VI
    80 Knight's Minne V
    81 Earth Carol II
    82 Sentinel's Scherzo
    83 Foe Lullaby II
    84 Water Carol II
    85 Mage's Ballad III
    87 Valor Minuet V
    Wind Carol II
    90 Fire Carol II
    92 Horde Lullaby II
    93 Ice Carol II
    95 Pining Nocturne
    96 Lightning Carol II
    99 Light Carol II
    Dark Carol II

    Skill ratings

    Combat Skill Rank Caps by Level
    1 37 45 75 90
    Dagger B- 5 109 132 240 388
    Staff C+ 5 105 128 230 378
    Sword C- 5 105 128 220 368
    Club D 4 101 122 210 334
    Throwing E 4 94 114 200 300
    Evasion D 4 101 122 210 334
    Parrying E 4 94 114 200 300
    Magic Skill Rank Caps by Level
    1 37 45 75 90
    Singing C 5 105 128 225 373
    String C 5 105 128 225 373
    Wind C 5 105 128 225 373

    Gameplay

    Promotional artwork of the Bard job class by Yuzuki Ikeda.
    Promotional artwork of the Bard job class by Yuzuki Ikeda.

    Bards use three types of instruments; wind instruments, string instruments, and of course their own Singing voice. Their songs are generally positive in nature, affecting one or all party members. Their ability to effect esentially any ally ability from damage, to accuracy, to evasion, and MP or HP regeneration makes them highly sought after. Bards have a much more limited ability to negatively affect their enemies with songs, but some songs do exist.

    Bards can fight, though they generally do not have the time to do so. They generally are limited to wands, staves, light swords, and knives. In this version any creature can be effected by up to two songs by a bard, and singing a song takes 8 seconds. Since they have short duration, the bard tends to do nothing but sing songs ad nauseum.

    Strengths

    • A Bard can improve almost every aspect of a party's performance.
    • Bards offer consistent bonuses.
    • Bards are able to dispel enemy positive status effects.
    • Bard's slow songs, Elegy, stack with magical slow spells.
    • Bards can effectively sleep creatures from the undead family.
    • Bard get parties with greater ease than some jobs.

    Weaknesses

    • A Bard is virtually helpless without a party except versus all but the easiest of foes, having low statistics, low weapon abilities, and low defense.
    • A Bard's effectiveness is limited by party cooperation in the sense that Bards are the only class that needs to be mindful of all party member's position when singing.
    • Bard sleep songs, while costing no MP, are fairly weak and do not last very long.
    • Bard is an intensely repetitive job requiring a lot of concentration and a decent understanding of game fundamentals. Not many people seem to enjoy playing this job for long periods of time.
    • Bard songs are significantly weaker, on average, than Corsair rolls. (Although it should be noted that unlike Corsair rolls, there is no risk of "Busting".)
    • Bards offer no damage potential offered by Corsairs.

    Support Jobs

    White Mage

    The vast majority of all Bards use White Mage as a support job. With such a job, they can facilitate in a bit of curing now and then, the use of Stoneskin for pulls, and the removal of status effects from enemies. Even in high end events, such as Dynamis, Bards are often using bar-spells.

    Ninja

    Ninja is occasionally used by Bards for pulling, especially "big birds" out in Lufaise Meadows, or any other fast mob that hits hard but slowly. The bard loses some support ability and a few points of charisma for the benefit of gaining 3 hit blink through utsusemi.

    Red Mage

    Red mage is not completely without its merits, but use is extremely rare. The major advantage to this setup is fast cast which will bring the time required to sing a song down considerably as well as shorten recast times, allowing the bard to pull faster. Phalanx can help mitigate damage on pulls. Stoneskin is still an available spell. A bard may not be able to remove status effects, but he can still cure.

    Other appearances

    Final Fantasy Trading Card Game

    Bard has two ice-elemental cards.

    Etymology

    In medieval Gaelic and British culture, a bard was a professional poet, employed by a patron, such as a monarch or nobleman, to commemorate the patron's ancestors and to praise the patron's own activities. Originally a specific class of poet, with the decline of living bardic tradition in the modern period the term "bard" acquired generic meaning of an epic author/singer/narrator, or any poets, especially famous ones. For example, William Shakespeare is known as the Bard or the Bard of Avon.

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