package WWW::Scripter::Plugin::JavaScript; use strict; # :-( use warnings; # :-( use Encode 'decode_utf8'; use LWP'UserAgent 5.815; use Scalar::Util qw'weaken'; use URI::Escape 'uri_unescape'; use Hash::Util::FieldHash::Compat 'fieldhash'; use WWW::Scripter 0.022; # screen our $VERSION = '0.009'; # Attribute constants (array indices) sub mech() { 0 } sub jsbe() { 1 } # JavaScript back-end (field hash of objects, keyed sub benm() { 2 } # Back-end name # by document) sub init_cb() { 3 } # callback routine that's called whenever a new js # environment is created sub alert() { 4 } sub confirm() { 5 } sub prompt() { 6 } sub cb() { 7 } # class bindings sub tmout() { 8 } # timeouts sub f() { 9 } # functions sub g() { 10 } # guard objects for back ends, to destroy # them forcibly {no warnings; no strict; undef *$_ for qw/mech jsbe benm init_cb g cb f alert confirm prompt tmout/} # These are PRIVATE constants! sub init { my ($package, $mech) = @_; my $self = bless [$mech], $package; weaken $self->[mech]; $mech->script_handler( default => $self ); $mech->script_handler( qr/(?:^|\/)(?:x-)?(?:ecma|j(?:ava)?)script[\d.]*\z/i => $self ); $mech->set_my_handler(request_preprepare => sub { my($request,$mech) = @_; $self->eval( $mech, decode_utf8 uri_unescape opaque {uri $request} ); $@ and $mech->warn($@); WWW'Scripter'abort; }, m_scheme => 'javascript'); # stop closures from preventing destruction weaken $mech; my $life_raft = $self; weaken $self; $self; } sub options { my $self = shift; my %opts = @_; my $w; for(keys %opts) { if($_ eq 'engine') { if($self->[jsbe] && $self->[benm] ne $opts{$_} ) { $self->[mech]->die( "Can't set JavaScript engine to " . "'$opts{$_}' since $self->[benm] is " . "already loaded.");; } $self->[benm] = $opts{$_};; } elsif($_ eq 'init') { $self->[init_cb] = $opts{$_}; } else { $self->[mech]->die( "JavaScript plugin: Unrecognized option '$_'" ); } } } sub eval { my($plugin,$mech,$code,$url,$line,$inline) = @_; if( $code =~ s/^(\s*)\s*\z//; my $be = $plugin->back_end($mech); $be->eval($code, $url, $line); } sub event2sub { my($self,$mech,$elem,undef,$code,$url,$line) = @_; $self-> back_end($mech)->event2sub($code,$elem,$url,$line); } # We have to associate each JS environment with a response object. While # writing this logic, I initially tried to use the document, but not all # URLs have documents (e.g., plain text files). sub back_end { my $self = shift; ref $_[0] or require Carp, Carp'cluck(); my $res = (my $w = shift)->res; return $self->[jsbe]{$res} if ($self->[jsbe] ||= &fieldhash({}))->{$res}; if(!$self->[benm]) { # When wspjssm is stable enough, these lines can be uncommented: # # try this one first, since it's faster: # eval{require WWW::Scripter::Plugin::JavaScript::SpiderMonkey}; # if($@) { require WWW::Scripter::Plugin::JavaScript::JE; $self->[benm] = 'JE' # } # else { $self->[benm] = 'SpiderMonkey' }; } else { require "WWW/Scripter/Plugin/JavaScript/" . "$$self[benm].pm"; } ($self->[g] ||= &fieldhash({}))->{$res} = new WWW'Scripter'Plugin'JavaScript'Guard my $back_end = $self->[jsbe]{$res} = "WWW::Scripter::Plugin::JavaScript::$$self[benm]" -> new( $w ); require HTML::DOM::Interface; require CSS::DOM::Interface; for ($back_end) { for my $class_info( $self->[mech]->class_info ) { $_->bind_classes($class_info) ; } for my $__(@{$self->[cb]||[]}){ $_->bind_classes($__) } for my $__(@{$self->[f]||[]}){ $_->new_function(@$__) } } # for $back_end; { ($self->[init_cb]||next)->($w); } weaken $self; # closures return $back_end; } sub bind_classes { my $plugin = shift; push @{$plugin->[cb]}, $_[0]; if($plugin->[jsbe]) { $_ && $_->bind_classes($_[0]) for values %{ $plugin->[jsbe] }; } } sub set { shift->back_end( shift )->set(@_) } sub new_function { my $plugin = shift; push @{$plugin->[f]}, \@_; if($plugin->[jsbe]) { $_ && $_->new_function(@_) for values %{ $plugin->[jsbe] }; } } # ~~~ This is experimental. The purposed for this is that code that relies # on a particular version of a JS back end can check to see which back # end is being used before doing Foo->VERSION($bar). The problem with # it is that it returns nothing unless the JS environment has already # been loaded. If we have it start the JS engine, we may load it and # then not use it. sub engine { shift->[benm] } package WWW::Scripter::Plugin::JavaScript::Guard; sub new { bless \(my $object = pop) } DESTROY { local $@; eval { ${$_[0]}->destroy } } # ------------------ DOCS --------------------# 1; =head1 NAME WWW::Scripter::Plugin::JavaScript - JavaScript plugin for WWW::Scripter =head1 VERSION Version 0.009 (alpha) =head1 SYNOPSIS use WWW::Scripter; $w = new WWW::Scripter; $w->use_plugin('JavaScript'); $w->get('http://www.cpan.org/'); $w->get('javascript:alert("Hello!")'); # prints Hello! $w->use_plugin(JavaScript => engine => 'SpiderMonkey', init => \&init, # initialisation function ); # for the JS environment =head1 DESCRIPTION This module is a plugin for L that provides JavaScript capabilities (who would have guessed?). To load the plugin, just use L's C method: $w = new WWW::Scripter; $w->use_plugin('JavaScript'); You can pass options to the plugin via the C method. It takes hash-style arguments and they are as follows: =over 4 =item engine Which JavaScript back end to use. Currently, the only two back ends available are L, a pure-Perl JavaScript interpreter, and L (that back end is bundled separately). The SpiderMonkey back end is just a proof-of-concept as of July, 2010, but may become the default in a future version. JE is now the default. If this option is not specified, either JE or SpiderMonkey will be used, whichever is available. It is possible to write one's own bindings for a particular JavaScript engine. See below, under L. =item init Pass to this option a reference to a subroutine and it will be run every time a new JavaScript environment is initialised. This happens after the functions above have been created. The first argument will be the WWW::Scripter object. You can use this, for instance, to make your own functions available to JavaScript. =back =head1 METHODS L's C method will return a plugin object. The same object can be retrieved via C<< $w->plugin('JavaScript') >> after the plugin is loaded. The same plugin object is used for every page and frame, and for every new window derived from the WWW::Scripter object. The following methods can be called on that object: =over 4 =item eval This evaluates the JavaScript code passed to it. The WWW::Scripter object is the first argument; the string of code the second. You can optionally pass two more arguments: the file name or URL, and the first line number. This method sets C<$@> and returns C if there is an error. =item set Sets the named variable to the value given. The first argument is the WWW::Scripter object. The last argument is the value. The intervening arguments are the names of properties, so if you want to assign to a property of a property ... of a global property, you can pass each property name separately like this: $w->plugin('JavaScript')->set( $w, 'document', 'location', 'href' => 'http://www.perl.org/' ); =item new_function This creates a new global JavaScript function out of a coderef. This function is added to every JavaScript environment the plugin has access to. Pass the WWW::Scripter object as the first argument, the name as the second and the code ref as the third. =item bind_classes Instead of using this method, you might consider L's C method, which is more general-purpose (it applies also to whatever other scripting languages might be available). With this you can bind Perl classes to JavaScript, so that JavaScript can handle objects of those classes. These class bindings will persist from one page to the next. You should pass a hash ref that has the structure described in L, except that this method also accepts a C<< _constructor >> hash element, which should be set to the name of the method to be called when the constructor function is called within JavaScript; e.g., C<< _constructor => 'new' >>. =item back_end This returns the back end corresponding to the WWW::Scripter object passed to it, creating it if necessary. This is intended mostly for back ends themselves to use, for accessing frames, etc. =back =head1 FEATURES AVAILABLE TO JAVASCRIPT The members of the HTML DOM that are available depend on the versions of L and L installed. See L and L. For a list of the properties of the window object, see L. =head1 BACK ENDS A back end has to be in the WWW::Scripter::Plugin::JavaScript:: name space. It will be Cd by this plugin implicitly when its name is passed to the C option. The following methods must be implemented: =head2 Class methods =over 4 =item new This method is passed a window (L) object. It has to create a JavaScript environment, in which the global object delegates to the window object for the members listed in L| WWW::Scripter::WindowInterface/THE C<%WindowInterface> HASH>. When the window object or its frames collection (WWW::Scripter::Frames object) is passed to the JavaScript environment, the global object must be returned instead. This method can optionally create C, C and C properties that refer to the global object, but this is not necessary. It might make things a little more efficient. Finally, it has to return an object that implements the interface below. The back end has to do some magic to make sure that, when the global object is passed to another JS environment, references to it automatically point to a new global object when the user (or calling code) browses to another page. For instance, it could wrap up the global object in a proxy object that delegates to whichever global object corresponds to the document. =back =head2 Object Methods =over 4 =item eval This should accept up to three arguments: a string of code, the file name or URL, and the first line number. It must set C<$@> and return C if there is an error. =item new_function =item set =item bind_classes These correspond to those listed above for the plugin object. Unlike the above, though, this C is not passed a window as its first argument. Also, C and C are only expected to act on a single JavaScript environment. The plugin's own methods of the same names make sure every JavaScript environment's methods are called. C must also accept a third argument, indicating the return type. This (when specified) will be the name of a JavaScript function that does the type conversion. Only 'Number' is used right now. This requirement may be removed before version 1. =item event2sub ($code, $elem, $url, $first_line) This method needs to turn the event handler code in C<$code> into an object with a C method and then return it. That object's C method will be called with the event target and the event object as its two arguments. Its return value, if defined, will be used to determine whether the event's C method is called. The function's scope must contain the following objects: the global object, the document, the element's form (if there is one) and the element itself. If the C<$code> could not be compiled, this method must set C<$@> and return C, just like C. =item define_setter This will be called with a list of property names representing the 'path' to the property. The last argument will be a coderef that must be called with the value assigned to the property. B This is actually not used right now. The requirement for this may be removed some time before version 1. =head1 PREREQUISITES perl 5.8.4 or higher HTML::DOM 0.032 or higher JE 0.056 or later (if the SpiderMonkey binding even becomes stable enough it will become optional) CSS::DOM WWW::Scripter 0.022 or higher URI Hash::Util::FieldHash::Compat LWP 5.815 or higher =head1 BUGS =for comment (See also L.) There is currently no system in place for preventing pages from different sites from communicating with each other. To report bugs, please e-mail L. =head1 AUTHOR & COPYRIGHT Copyright (C) 2009-16 Father Chrysostomos join '.', reverse org => 'cpan' >>E This program is free software; you may redistribute it and/or modify it under the same terms as perl. =head1 ACKNOWLEDGEMENTS Thanks to Oleg G for providing a bug fix. =head1 SEE ALSO =over 4 =item - L =item - L =item - L =item - L =item - L =item - L =item - L (the original version of this module) =back