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For those interested, I have continued development on my website: https://noloitering.github.io/games/hexcraft/
Notable changes include combat with 2 different types of controllable units, and spells to cast
Cool idea, although currently there doesn't seem to be much challenge as you can just fill the entire map with monuments without being stopped.
Yes you are correct. I was working on implementing combat in my final crunch before the deadline but did not make it in time. Figured I'd submit anyways. Appreciate you playing and leaving feedback!
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Log in with itch.io to leave a comment.
For those interested, I have continued development on my website: https://noloitering.github.io/games/hexcraft/
Notable changes include combat with 2 different types of controllable units, and spells to cast
Cool idea, although currently there doesn't seem to be much challenge as you can just fill the entire map with monuments without being stopped.
Yes you are correct. I was working on implementing combat in my final crunch before the deadline but did not make it in time. Figured I'd submit anyways. Appreciate you playing and leaving feedback!