Remember those fast-paced arcade games where every second counts?
Let’s recreate that thrill with Target Collector, a simple reflex-based game built using Python, Pygame, and the AI-powered Amazon Q CLI.
With Amazon Q CLI, you can generate and modify code in your terminal using plain English prompts — and combining that with Pygame makes the development process smoother and more interactive, especially on a Linux system.
🛠️ What You'll Need
To build Target Collector, I used the following tools:
- Amazon Q CLI – An AI command-line coding assistant
- Python 3.8+ – The language driving our game
- Pygame – A powerful library for building games in Python
- Linux (Ubuntu/Debian) – Recommended environment for easy setup
⚙️ Setting Up the Development Environment (Linux)
Step 1: Install Dependencies
Open your terminal and run:
sudo apt update
sudo apt install -y python3 python3-pip python3-venv git
Step 2: Install Pygame
pip3 install pygame
💻 Installing Amazon Q CLI on Linux
Amazon provides a .deb installer for easy setup.
Step 1: Download the Installer
wget https://desktop-release.q.us-east-1.amazonaws.com/latest/amazon-q.deb
Step 2: Install Using dpkg
sudo dpkg -i amazon-q.deb
Step 3: Fix Any Dependency Issues
sudo apt-get install -f
Step 4: Verify Installation
q --version
You should see the Amazon Q CLI version printed in your terminal.
Step 5: Launch the Interactive Chat
q chat
You're now ready to build with the help of Amazon Q!
🧠 Building the Game with Amazon Q CLI
With everything set up, I started developing the game by feeding prompts into Q CLI. Here's how the game came together, one feature at a time.
🎮 Game Concept
In Target Collector, you control a blue dot using arrow keys. Yellow targets appear randomly on the screen. You must reach each one within 5 seconds. If you do, your score increases. If not — game over!
🧱 Step-by-Step Prompts and Features
- Creating the Game Window and Player Movement Prompt:
“Create a game using Pygame where the player is a blue circle that moves with arrow keys in a 600x400 window.”
Q CLI Outcome:
Set up the window
Added player movement
Rendered the player as a blue circle
2. Spawning Targets Randomly
Prompt:
“Add yellow target circles that spawn at random positions and must be collected within 5 seconds.”
Outcome:
Targets appear randomly
A timer starts as soon as one spawns
Game ends if the player doesn’t collect it in time
3. Visual Timer
Prompt:
“Show a timer bar at the top of the screen that shrinks over 5 seconds.”
Outcome:
Timer bar dynamically decreases
Immediate visual feedback on how much time is left
4. Scoring System
Prompt:
“Display a score at the top-left that increases each time a target is collected.”
Outcome:
Score starts at 0
Increases with each successful target
Updates in real-time on screen
5. Game Over and Restart
Prompt:
“On game over, show a message with the final score and allow the player to press R to restart.”
Outcome:
Game over screen with final score
Option to press R to reset the game
✅ Final Feature Summary
- 🕹️ Smooth arrow-key movement
- 🎯 Randomly spawning yellow targets
- ⏳ Shrinking timer bar
- 🔢 Real-time score display
- 💀 Game over screen + restart support
🤖 Why I Used Amazon Q CLI
Amazon Q CLI acted like a real-time coding assistant. Instead of Googling syntax or writing logic from scratch, I used prompts to guide development:
- It helped generate structured code quickly
- I got instant suggestions and bug fixes
- It allowed for rapid prototyping and iteration
Perfect for solo developers or beginners looking to learn as they build.
🚀 Wrapping Up
With just Python, Pygame, and a few well-thought-out prompts in Amazon Q CLI, I built a complete, playable version of Target Collector in record time.
Want to take it further? Try adding:
- A countdown sound effect
- Dynamic difficulty (timer shrinks faster over time)
- Persistent high scores stored in a file
📂 Try It Yourself
You can run the game like this:
python3 target_collector.py
Use the arrow keys to move. Collect yellow targets before time runs out. Press R to restart after the game ends.
Thanks for reading!
If you liked this post, consider leaving a 👏 or commenting on what game you’d like to build next using AI + Python. Let’s make coding fun again!
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