sodder: (Default)
Sodder ([personal profile] sodder) wrote in [community profile] deerington2019-06-11 03:24 am
18

Bob Gray's Traveling Circus

Who: Everyone!
What: The gang learns to hate the circus.
When: June 11th onward.
Where: Circus is set up in Deerington's Park next to Deerington Hall. Sewers throughout Deerington. The smoke event is located all throughout the National Park.
Content Warnings: Specific warnings listed inside per section.


June 2019 Event









All players, new and old can have their characters experience the power-swapping event from May until the end of June. All powers will return to normal come July 1st.

The Authority of Deerington will return to Deerington during the first week of June and laws will be effectively in place once more. No more murder sprees for the good people of Deerington. Townsfolk will return to their usual behavior though they will be icier and a bit ruder than usual.

Make sure to check out the Prelude for any further information regarding the event!

Characters have high chances to be severely injured or even die during many events. Please tag content accordingly! And if your character does die, make sure to fill out a Death Certificate.

CW: All applicable content warning will be detailed in the content warning section.








Content Warnings For Event



Part One: The Show of the Century


➟ Potential Fourth Wall Breaking
➟ Forced memory sharing
➟ Potential CWs based on various canons
➟ Potential spoilers for various canons

Part One: The Booths


➟ Potential spoilers for various canons

Part Two: Clowning Around


➟ Clown-based horror (pic included)
➟ Shapeshifting-based horror
➟ Mind-reading
➟ Potential intense fears based on various canons/characters
➟ Potential gruesome/violent deaths
➟ Potential disfigurement/body horror of loved ones

Part Two: Hiya!


➟ Body horror-type monster (pic included)
➟ Potential gruesome/violent deaths
➟ Potential disfigurement/body horror of loved ones
➟ Emotional/Mental manipulation via monsters
➟ Potential vore-like horror
➟ Paralytic poison/Paralysis
➟ Womb/sac horror
➟ Potential coma-type states

Part Three: Smoke Them Out


➟ Hallucinogenic-based visions
➟ Potential spoilers for various canons
➟ Potential CWs based on various canons
➟ Ceremonial use of smoke/fire/plant burning
➟ Low potential for burn/smoke-related injuries
➟ Claustrophobia


"Looking backwards is the only way to move forwards."



THE SHOW OF THE CENTURY


When This Begins: June 11th
When This Ends: End of June

"Come one, come all, we've got the greatest show that'll make you laugh til you fall!"

The announcement crackles through speakers pitched up around the edges of the Park in attempt to draw people in. Not that they really needed the extra hoozah. The Park has been transformed for the circus. There seem to be a hundred balloons tied up to poles and the gates outside of the park, and swelling from within is a constant musical tone that practically invites people to come have fun. There's an irresistible smell of fried foods in the air, and the sound of children laughing. Might as well stop in by to see what all the fuss is about.

All throughout the park are colorful tents pitched up. Outside each tent is a large sign declaring that you'll see rare and unusual spectacles within each tent. Some of the signs seem to be fairly generic, things like: watch a man-eating lion be tamed! But other things seem to stand out a little more to you. Signs that vaguely describe something maybe you have personally experienced, and it begins to unsettle you. Surely it is just a coincidence...But why would a circus tent be advertising something as odd as Watch three young children become orphans!

So you decide to check it out. Maybe you check out a sign that seemed familiar to yourself, or maybe you just looked at one of the more unusual signs. It couldn't really be, could it? Only one way to find out.

The inside of the tent turns out to be...Well.

The inside of a tent.

It's a little underwhelming, honestly.

There dirt floor is as dull as the wooden stands that have been put up for audiences. You take your seat and figure you might as well stick around. There's a wooden stage set up in the middle of the tent, and once there seems to be enough people in the stands, an unusually tall being steps into the center of the ring.

"Greetings, Sleepers," the being says in a strange, hollow voice that sounds as if they are speaking from somewhere far, far away.

"It is...my honor...To perform my show for you today...Will you kindly stay...until the very end?"

Whether you want to or not doesn't seem to be much of a choice anymore. A single white string appears above you that is connected to the very top of your head. You can't seem to find any way to cut the string or even pull it out. It seems to just...be part of you now. And if you try to rush out of the tent, it will yank you right back in.

So, looks like you have no choice but to stay around now.

"This story...begins..."

The Ring Leader whirls what look like...miniature planets? Around its body before pulling one of them up and enlarging it. You realize, maybe if you're aware of that kind of thing, that it's your world or your universe.

"As many so often do...with a world unlike this one."

Then the planet/universe seem to explode outward, and the tent is shrouded in pitch black. You can't even see your own hands, and if you try to talk, your voice won't carry beyond the person next to you.

But then just as soon as the dark comes, it is softened by a spotlight being shown on the stage where the Ring Leader had been seconds before only they're no longer there.

Instead there's a scene set up like what you'd maybe see on a Broadway. Maybe there's stage props of chairs and a fake TV, or maybe there's crudely made trees and a fake river.

After a while, it dawns on you what you're looking at. It's a memory from your past set up as a play. The actors playing the roles are strange, black-shelled humanoids wearing masks that vaguely look like parodies of people you know. Like painted faces crudely made to look like your own, or the people you know from home.

The longer you sit and watch, the more detailed the scene becomes. Maybe it becomes more realistic as it goes on, fake blood turning to real, or maybe it remains some goofy parody. Either way, it doesn't look like you can do much but watch it transpire. At least it seems like you can talk during it without disturbing the a..ctors?

Important Notes:

1. Any canonical memory can be experienced during this event even memories characters do not actively remember in game. Please be considerate of any potential spoilers.

2. These can only be memories aka experiences that characters have already gone through whether in their canon OR in Deerington.

3. Since these scenes take place on a theater stage, multiple characters can see your character's memory at the same time if you so choose.

4. There are different tents located around the circus that will provide different memories for your characters. Alternatively you can have all your chosen memories for them played out in one tent.

5. Characters can either directly interact with the memories or have to be forced to sit through them until completion.

6. The Ring Leader seen at the beginning of the performance does not reappear at the end. It is physically impossible to get closer than six feet of them. They smell like nothing, and there is absolutely nothing that can be traced about them whether magical, spiritual, or technological.

7. The only way you can leave the tent prior to experiencing any of the memories is to say "No, I will not stay the end" or some variation of refusal. The Ring Leader will then seem disappointed, but the string will vanish and you will be free to go. You can say this at any point and you will be able to leave. This is the only way to leave besides just staying until the memory is finished.

8. Once the memory is complete, everyone in the audience may leave. The actors on stage will bow and everything will return to looking extremely fake before their actors take their leave of the stage.




THE BOOTHS

All throughout the tents are dozens and dozens of booths. Every booth seems to feature some different sort of treat, and there's so many it's easy to not really see what's so off about all of the booths.

They all just seem to be slightly out of place from each other. Someone with a quick eye might be able to pick up on it, or maybe it winds up being you.

The thing is every booth seems to feature something specifically from your home. In other words, all the booths feature things from everyone's home worlds. Some booths might contain delicious snacks that you missed dearly, or other booths might contain those rare comics you used to love to collect. It's the real deal too. For once there doesn't seem to be any sort of Deerington trap at these booths.

Except that's kind of the problem. There is no trap except for the fact that these are directly from your heart: they're the treats you missed the most, the simple things you missed the most. Which means you're left in a pretty vulnerable state.

That's when you reach some of the more personal booths. You see bottles stacked up for shooting, maybe, and think to look at the prizes and that's when it hits you. There's something intimately personal for the prizes. Maybe it's a picture of your family, even if a picture had never before been taken of them, or maybe it's your father's watch you had lost years ago. Either way, it's something that this town should of never been able to get a hold of and you don't want just anyone getting that prize!

The games all seemed to be rigged so you lose- unless you've got some serious super powers or super strength, and who knows, maybe with the power swap going on maybe you do? Either way, you're going to have to cheat to win the prizes or outright steal it. The games vary all around: some are the bottle games, some are the balloon-popping games or the ring tossing games. Pick your poison and get your things back! Or maybe steal someone else's stuff.


“I'm every nightmare you've ever had.”




CLOWNING AROUND


When This Begins: June 11th
Where This Takes Place: End of June

"Would you like a balloon?"

It's a cheery voice that asks you, and when you turn to look, it's just a clown. There's a bunch of clowns around this circus: some are dancing, some are juggling, others, like this one, are handing out balloons. Some might even hand out balloon animals.

All of the clowns have immaculate make-up and friendly pale blue eyes, and you think, you think maybe they're just a little intense about their careers. They don't seem to blink whenever they're performing, just smiling, watching for your reaction. Do you like this one's juggling? That one's splits? Neat, huh? Don't you like clowns? Who doesn't like a clown?

Take the balloon.

The clowns laugh often, startlingly really, whenever you do react. Okaaay. You suppose that's part of their job?

You start to notice that the same clown you first interacted with keeps popping up. Is It following you? No, surely not! It's just doing Its job and it isn't like this park is a very big place!

Except, you know, if you leave the park you seem to see It around town too.

No, you gotta be hallucinating, right?

Maybe you stay in the park. Maybe you decide that it's just your nerves telling you this place is finally getting to you. After all...

Clowns are harmless.

"_____ is your name, isn't it?" the clown finally asks you, approaching you again. Or maybe it says something else, something just as uncomfortably familiar. Maybe it asks you about a family member, or some surface insecurity you have. How did It know?

When did Its eyes become yellow? Are its teeth suddenly growing? Irrational fear begins to grip you, and the worst part is it roots you to the spot.

These clowns take two approaches. One is the taunting method, where the clown remains a clown but seems to attack someone with their mental insecurities and problems, seemingly able to read their mind and pick out all of the things they hate or dread the most about their lives or themselves. It seems sadistic, enjoying the emotional torment.

Or...If you have a more prevalent fear, these clowns will take the shape of it. Is your greatest fear spiders? Looks like you're suddenly being hunted down by a spider. Is your greatest fear accordion players? Looks like an accordion player is going to be in your closet at night.

These are dedicated predators and will not stick to just the park to hunt. The clowns will be invasive to Deerington, haunting specific people. Some clowns may take their time, dragging out their hunting for the entire month when finally trying to make their kill at the end. Others might just want a quick bite.

The worst part though? Unless someone else has seen a clown and experienced It themselves, they won't believe you about it. No matter how close you may be: they just won't believe it. They'll tell you that you're being paranoid, or silly, or that they have no idea what you're talking about.

But you gotta do something about these fucking clowns. If only the one hunting you specifically.

Important Notes:

1. The clowns will manifest singularly as your character's greatest personal fear. It might be a metaphorical representation of that fear for those without literal fears (ie; arachnophobia). For characters who fear concepts/truths of themselves, the clown will taunt them verbally. You can choose whether or not the clown actively transforms or not.

2. Only two things can defeat the clowns and drive them away from your character: silver or personally accepting the fears and acknowledging them and trying to overcome them. Silver hurts the clowns and can weaken them, making them stop/vanish, but they will likely come back with a vengeance. But overcoming your fears can permanently keep the clowns at bay.

Injuring a clown with silver will result in a tear in the skin that has white light shining out of it.

3. Only one clown will attack a person at a time. The clowns can physically harm/maim/kill characters, and they can read their minds but only in regards to what that character is afraid/insecure about. They can attack multiple people at once, and the clowns will alternate their appearance depending on who's fear is the strongest. The clowns will not seem to be aware of each other or care about each other. They will never hunt together.

4. The clowns feed off of fear which is why most will taunt a character before finally trying to actively eat them. The clowns all have extremely potent teeth/claws and will eat people in parts. They have a tendency to draw it out to feed off the negative emotions felt while dying.

5. The clowns can appear anywhere in town- not just the circus! They can even appear in homes! You can protect your homes if you believe completely in some sort of defense for your home: meaning people who believe in the power of a cross, or the power of the antlers, or the power of their own magic being able to have defensive barriers- all and any of this kind of magic will work, but a character has to believe it to be completely real and true for it to work! It can't be a flimsy partial belief.



"HIYA!"

It's a voice you recognize instantly. Instantly. It's identical to one you know well, and it's one of those voices you'd never be able to turn away from. Maybe it's the voice of your best friend, your mother, your lover, or maybe it's just the voice of someone you had thought died a long time ago. Whatever it is, it's got your attention.

The voice comes from the least suspecting place: a sewer drain.

A face is looking back at you. It...looks like how you remember that person to look last. Something's a little odd, but you can't really put your finger on what. But maybe you don't care enough to figure it out. After all, this is a person important enough that you've probably already rushed on over, right?

"I was trying to get away from the clowns," they're saying, "And I went down a manhole but now I'm stuck down here."

Okay, that seemed fair enough right? Something got them down in that drain and you need to get them out!

Their layer seems to be all of the sewers underneath Deerington. You'll discover the walls have thick sludge coating them, and you might even find a few ominous, spongy looking nests hanging in the crevices of the sewer that seem completely impervious to any damage...Or at least you thought they were.

What Can Happen:

There are many different paths/approaches you can take with this monster! You can choose to operate this prompt from above-ground and out of the sewers, or you can have your character find the nearest manhole and go down into their layer.

Option 1: The longer you talk to them, the more they will become agitated. They will start to lose character, and their eyes will begin to discolor until they look like silver light, going cross eyed. The faces of the ones you love will begin to peel apart at the mouths and the tongue will begin to split and turn into tentacles. This is not the person you know. You might be able to run away in time!

But if you don't...

Once the physical shape of them has broken, they will become instantly violent and try to attack whoever is within reach.

Option 2: If you were successfully lured into the sewers and to the creature, they will appear even more like the person you remembered. The person will be glowing with a strange light, and ask for you to come closer. This will lead to the monster clamping onto the neck and injecting a paralyzing poison into the neck. Of course, you might be lucky if you're immune to poisons! Though it will still make those immune a little dizzy and sick, but at least you won't be a sudden sack of potatoes.

Option 3: Anyone who isn't saved by the paralysis will be consumed slowly by the monster and put into a sac-like womb under their bellies. They are essentially now a parasite looking to invade their host fully as they will slowly take over the person's body and after 3 Days the Sewer Dweller's regular body will die, and the womb will break open and the person who steps out will now be one of the monsters, but stronger, and faster, and with the full memories of the person that the monster had consumed which will make them a far deadlier predator.

This person will be a hybrid of the Sewer Dwellers and what they once were, but they will ultimately be reduced to the instincts of the Sewer Dwellers and want to eat and/or replicate. Their bodies will take 6 Days to become like the actual monster's body once they have come out of the womb.

You can save someone who is in the sac. The person in the sac is kept alive through nutrients the monster gets while eating, and the paralytic poison does keep them stable and alive as well.

Saving them is as simple as killing the monster- but you have to be careful to not kill them too by accident!

Alternatively you can just get the sac open since the sac itself isn't actually that hard to break through: a regular person could do it with their bare hands with enough pressure. It'll be pretty gross, and if you thought the sewers smelled bad wait til you smell the sac fluids!

Anyone who is pulled out of the sac will still be paralyzed all over and will be for ten days. However, the paralyzed person will gradually day by day grow feeling and motion throughout their body and some people may heal quicker than others. You can also potentially advance the healing process through means of magic, advanced medicine, or other such means.

Option 4: If you don't approach the monster and instead attack or question it for too long, the monster will then become purely violent and want to attack for the sake of traditional hunting. It will try to kill anyone in order to eat them like a regular predator would. They need the nutrients too to keep on going! The monsters are abnormally fast and capable of sticking to the walls of the sewers which means that they can crawl across the ceilings and walls.

Sewer Dwellers have paralytic poison in their mouths, and they will rely on it to render prey incapable of moving. But they also have abnormal strength and are able to easily rip limbs off. However, their strength is also limited, and therefor if someone has an abnormally strong body, the monsters will have a harder time of hurting them.

Important Notes:

1. The essence of the prompt is that whoever's in the drain is trying to lure your character's in. They're capable of mind-reading to some extent and will be able to use basic manipulation to get people into the sewers.

2. The Sewer Dwellers will not leave the sewers! They are a species that hunts in their own territory only, and at most they will try and kill people from sewer drains if they have to. You will not be able to lure Sewer Dwellers out of the sewers.

3. Silver is the most effective against the Sewer Dwellers. Light from flashlights or even basic fire seems to scare them and hurt their eyes enough to get them to shy away from it, but that will only work so long before they will try to attack again.

Sewer Dwellers are extremely sturdy. They are completely resistant to any poison, but they can die from enough gun power or if a character is strong enough. Magical attacks also work on the Sewer Dwellers! They have absolutely no resistance to magic.

Regular strength humans will not be able to kill a Sewer Dweller with their bare hands, but they might be able to escape them!

4. Multiple Sewer Dwellers can try to lure/attack at once. They can take on the faces of multiple people, but they have a limited time with these imitations.

5. The person who has been paralyzed can be completely unaware of what's going on or fully aware. You can choose to play this out either way! People can be poisoned above ground or in the sewers! They also DO NOT have to be consumed by the monster right away after poisoning! Maybe someone saves them in time, or maybe the monster is distracted by something in the distance.



"Where were you when they came for us?"




SMOKE THEM OUT


When This Begins: The smoke is first tracked at the beginning of the month, but the underground ceremony spots will only begin to appear from June 11th onwards.
When This Ends: The smoking ceremonies begin to vanish at the end of June.

The smoke seen throughout June begins to thicken substantially on the eleventh. To those who have been curious about where the smoke is coming from, now might be the best time to explore. The scent of it will be sharper, spicier, and you'll be able to tell that something specific is burning.

All of it is coming from the woods, and it looks like that's where your adventure is going to take you. There seem to be multiple stacks of smoke floating up, and you eventually find yourself approaching the source of one.

It seems to be coming from...the ground?

No, that isn't quite right.

A chimney fashioned out of an old tree stump sits in front of you, black smoke puffing steadily up out of it. If there's a chimney, that means that there is an underground place, right? Start rooting around, and it won't take you any time at all to find a wooden plank of some sort that had grass or sticks thrown over it to hide it from view. It swings open easily, and some smoke pours out.

Yet the smoke has a slightly pleasant spiciness to it that you can't fully define. Cover your mouth and choose to explore, and you'll find a very tiny underground space dug out. The spaces vary in size, but they all remain consistent in how they look. The ground is moist earth: roots and sometimes even little worms are visible among the healthy dirt. It would be the ideal place to plant some flowers if it weren't so deep underground. The unsettling part would be how many deer skulls are embedded in the walls of the underground space. There's dozens of them, and they all seem to be staring at you, even if they lack eyes.

But that smoke. Where is it coming from?

It doesn't take long to figure it out. The skeleton of an entire deer lays in the middle of ever space, and in the ribs, a massive bundle of earthy green leaves are burning. Those with a good nose, and a good eye, might recognize the plant as salvia divinorum. There's no trace of who put the plants there or who lit them on fire.

If you leave the plank off the entrance to the space, you'll get a little dizzy and start to see colors speckling the edges of your vision. But if you choose to close the plank behind you and breathe in the smoke? That's when it starts to work its magic.

It's a ceremonial challenge. You have to tolerate the burning lungs and the smoke filled room, you have to let it burn your eyes and choke you out. It's going to be unpleasant for those who can breathe: and those who can't? You're lucky, but you'll still have to wait a while before the smoke works its magic.

The smoke is filling the entire space, and for a while, you're aware of the space around you. But then the smoke seems to be endless, and you seem to feel endless with it. You're only aware of the smoke and whoever you're with- and suddenly, you realize you are with someone whether you entered that space alone or not. Try to say hello, it might be better to venture this journey together.

The smoke takes you to an impossible place. Some place far into the future, a world you may be familiar with. Maybe it's a distant possible future of yours, or maybe it's the world long after you have died. Maybe it's how your world came into being, or maybe it's the world as it was destroyed. Either way, you see it from the smoke, and you let it seize you.

Eventually, for everyone, even those who may have resistances, the smoke and visions will become too much. You will no longer be able to stand it and you will physically have to bring yourself back down and rip yourself out of the space to breathe in fresh air. You'll be thirsty for days after, but it's nothing some nice fresh water won't be able to fix. You may also be a little out of it as well, more vacant and prone to zoning out at the worst of times. This also last a few days.

Important Notes:

1. The potential futures seen can either be a character's canonical future or a future you've made up that seems possible for the character whether in Deerington or their canon. It could also show alternate future timelines.

2. The events characters may seen should be general to the canon and not character specific. For example, characters seeing the result of mass disaster events or maybe what happened after they died etc. This means that they can see major events in canon that they may or may not have been part of.

3. The smoke will impact characters regardless of their ability to technically breathe it in. The idea is that the smoke in somewhat circulates their body in some way long enough to inspire the vision. How you choose to translate this is up to you.

4. If you try to put the plants out, the ribs from the deer will seem to cast a protective shield around the plants. Nothing can get through them: not wind, water, or any sort of magic. The plants always seem to be burning, so you can visit for multiple visions.

5. The visions technically carry the soul, which means you can have characters view these events from above or like a movie or any way you seem fit to the interpretation.

6. Characters can technically go into these visions alone, but these smoking visions bring characters together so your character can accidentally enter another's vision.

7. You can go from one vision to the next to have multiple visions in one session.
onerthes: (05)

Vira-Lorr | OTA (TW: Major Amnesia/Mention of Prostitution in last option)

[personal profile] onerthes 2019-06-11 08:08 pm (UTC)(link)
Show of the Century
"We're supposed to be careful when something different happens in town, right?" she said to her companion, frowning as she saw the great tent in front of them. This made her nervous, though it seemed harmless enough, at least for the moment. What was the worst that could happen?

"Do you want to perhaps see a show?"

The Booths
There was a photo there in the booth of her holding a small child. Vira-Lorr was looking at it with intensity and almost desperation in her eyes as she threw the second set of darts, the first of them missing. Venting frustration, she looked around desperately for someone, anyone that looked like they would help.

"I need this, please can you help?" You'd think three eyes would make her better at aiming, but no. Ironically? That photo was not only not one she'd ever had taken, but was one that never would be. After all, she hadn't been the one that Rex married in the end... but she didn't know that.

Clowning Around
"Three eyes doesn't remeeeember," the clown chortled from around a corner, giggling almost insanely. "She doesn't remember who killed her. She doesn't remember who she is... and it's driving her craaaaazy!" The little bastard grinned at her with a fanged like maw before slipping around and behind a corner. She gave chase, but when she got there, it was gone... just another balloon rising in the sky.

"Get back here and face me! I know you know something!" she shrieked so loud that anyone could have heard. Unaware that this clown actually didn't care for her flesh and just wanted to torment her like a cackling, creepy little idiot and refuse to actually tell her anything she wanted to know, she was rushing after it, shouting at the top of her lungs. It was hard to say if she was scared or angry. Scangry, perhaps?

A New Job... (TW: References to Prostitution)
She needed work. Yes, she'd found out about FEAR all over again, and she'd already cleaned up the blood from her ears. But she couldn't go back, not now, not like this. Her magic was nothing more than something that people told her that she had. The rapier at her side flared with brilliant black fire when drawn, but it could do nothing without the skill to wield it. She wasn't useless, but she didn't have the kind of skill that she truly needed to actually fight monsters.

She'd asked for a sabbatical, because there was no way that she'd be anything other than a liability for now, and she'd inquired about work. A flier, she wasn't sure where she found it, had said to stop by the Red Sparrow. Having been turned down for a few positions (Since you know, she didn't remember any marketable skills just yet. She'd gotten past not burning her house down for dinner.), she'd come by though it had been after hours when they had received her and the job she'd been offered.... She wasn't entirely sure how she felt about it, but she wasn't entirely sure she felt bad about it either. They'd assured her that her 'exotic appearance' would make her perfect for their clientelle, so she'd been hired on the spot. The training, they'd assured her, could be taken care of on the job. Some people liked a certain naivete...

Now, perhaps you are running into her on her way to work in the evening, looking this way or that to avoid the ghost riders or cackling clowns following her every day. She was nervous both getting to work and leaving, and for reasons she wasn't entirely sure of, she didn't feel entirely comfortable when she left the store each night, not until she was out of sight of it. Not ashamed, because she didn't remember any reason to be ashamed, but how many jobs were open only at night?

Or, perhaps you were visiting the Red Sparrow yourself. A real ID or a fake one that was good enough could get you in. Maybe you saw her go into the health spa turned brothel one night... or maybe you were one of those clients looking for the new girl. Either way, it was your dime and her hour, if you wanted to find out what she was up to this late...
gravelymistaken: (On the town)

A New Job

[personal profile] gravelymistaken 2019-06-13 11:24 pm (UTC)(link)
The wizard who called himself Percival Graves had a lot on his mind these days, not the least of which being the ghost of a teenage girl following him at a distance. Still, despite--or perhaps even because of his nighttime company, Graves has taken to patrolling the streets at night. In theory, he's working for F.E.A.R. in keeping an eye out for the current supernatural occurrences. Tonight, mostly in an effort to clear his head, he's out later than usual--late enough to catch sight of a young woman leaving the Red Sparrow.

He had seen her very briefly at Headquarters, and he'd overheard just pieces--that she was suffering from amnesia, that she needed a sabbatical. He hadn't been curious enough to follow up, but he certainly hadn't expected that she'd find a job like this.

He approaches carefully but obviously, not wanting to alarm her. He's still a comfortable distance away when he stops.

"Hello! Are you all right, miss?"

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The Booths

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notnowkato: (Default)

Clouseau - OTA

[personal profile] notnowkato 2019-06-11 08:18 pm (UTC)(link)
The Booths:
"THIEF! VAGABOND! DID THE PHANTOM PUT YEUX UP TO THEES!" he shrieked at the top of his lungs, pointing at a singe prize in the shooting gallery booth. It was impossibly out of reach and sealed in a metal cage where he could not get at it. A diamond, champagne to be exact with a strange flaw barely visible inside of it. It was huge, and had to be worth a fortune, assuming it wasn't a cubic zirconium knock off or the like, and even then that was a damned big rock.

"I will have the Pink Panthure at once, you ne'er do well or I will have you before the ..." Did the cats even care? Were they really cops? He was so damned irritated. Clearly, though, this was why he was here. To find and return the Pink Panther! All part of the Phantom's cunning and diabolical schemes, clearly.

The Smoke Hut:
He had come down here, drawn by something he could not understand. And, when this was all done? He could easily blame the entire incident upon some lucid fever dream from hallucinogenic substances in the smoke. Damned hippies. But here he was now, investigating behind a closed hatch over the remains of a deer. It had died long ago, so this was not recent ... was it murder to kill a deer?

But as it occurred, his head was starting to wobble a little, and he could feel himself becoming one with the... what was he doing now? He wasn't entirely sure. But someone was there with him. "Ah, yes... you may know, where are we?" he said, the world around them still too blurry to be sure.

(OOC: Your canon or his. I'm good with either.)

Wildcard:
Open for just about anything that you could want. The idiot's alway available.
fumitory: (o3)

benedict dearborn — original (demonologist, academic, exorcist) — ota

[personal profile] fumitory 2019-06-11 08:41 pm (UTC)(link)
✦ be sober-minded; be watchful.
[ carnival booths | open | cw: exposed personal details, carnies, the most neutral prompt available. ]
( when Ben Dearborn first steps foot onto the carnival landing, he looks lost. he's never been north of New York, at least, not on American soil. this really isn't his...thing.

it isn't his own curiosity that he's following — it's a bird. a white dove, which flitters and stops in turns, pausing to give a flick of its head, as if...making sure Ben is following along.

there's games, the terrible, impossible sort designed to bleed your wallet and if you're lucky, will reward you with mediocre prizes that aren't worth half of the money you lose to them. with a scrutinizing eye, Ben traces the perimeter of this open ground, walled with tacky games, one after the other, with booth-owners barking for anyone's attention. goldfish, stuffed toys, photo albums...? Ben pauses. a wedding ring. a cassette tape. a worn book. it looks less like a tacky toy shop, and more like the contents of someone's storage unit. Ben can't decide if he's intrigued, or thoroughly troubled. what kind of bizarre, half-arsed scam—?

but here is someone playing one of the many games anyway, and Ben hasn't seen someone appear this adamant since he played proctor to an exam back home, earlier in the year. one could say they're terrible at the game, but that would be misleading; the game is rigged, a sinkhole for money, a black hole for failure. Ben pointedly looks from the back of the person's head, to the assembly of prizes. good lord...is that, an urn? is there someone's ashes still in it? Ben swallows, lips bent with disgust.

warily, he glances to you.
) Please assure me, that you're going for the stuffed rabbit...? ( you know, the...dingy pink one with an eye missing? it's the least out-of-place choice for a toy in this entire booth. )

✦ your adversary the devil—
[ carnival tent 01 | open | cw: dark religious themes, violence, body horror, demonic possession. ]
( 'the goliath! sword eating! fire eating! he's ravenous!' 'watch the boneless lady make impossible shapes!' 'the shark man with his amazing 1000 teeth!' tacky, all of it; one of Ben's eyebrows is suspiciously raised as he steps through the carnival's gracious walkway, strings of lights and multi-colored flags hanging overhead, numerous tents in competitive color schemes trying to out-advertise one another. he knows from history how medical anomalies were so easily exploited to trick audiences out of their meager pocket money, a time when people were less informed, and easily to fool into gawking at the atypical, for a price. some things never do change, do they?

'the real! the living! wolf man!' 'demons from HELL'

sorry...come again?

Ben stands stock still outside of a red and black tent, a cliché in its own right, and stares. for a long half minute, the longest one has ever felt, he lingers in a tense daze. is he standing in your way, as you're trying to enter the tent? maybe you can't help it, especially if you've always loved The Exorcist, or maybe it sounds just deliciously messed up to ping your interests.

perhaps it sounds just as disconcerting to you as it does to Ben.

or, you're a skeptic and want to see how stupid this show is; is it going to be Goosebumps levels of bad effects, or is this actually going to be cool? where are you placing your bet?

whatever the case may be, if you make it inside without crossing paths with professor tweed here, you'll certainly see him inside, standing in the middle of the aisle between two sections of folded chairs. you might simply notice the silhouette of a man standing beside your row of seats, or he might be ahead, partially obstructing your view of—

a someone sitting in an old, wood chair under a pinhole spotlight from a gap at the top of the tent, with their back faced to the disparate audience (if there is anyone else in here at all? it's dark, and the tent feels distinctly empty.) they seem to be tied down to it, murmuring in a hissing voice. you can't make out the words...it sounds like gibberish.

it goes on for just long enough to begin to confuse you until the stranger lifts his head up, and back, and then...

more back, more than seems appropriate for a human being to achieve, as if their neck were a rubber eraser. their eyes are shark-black, their skin is blotchy, bruise-purple in the bags under their eyes. the seams between their teeth are stained with blood, and the worst part is, it doesn't gleam freshly.

sulfur hangs heavy in the air, and it's stifling, and this man standing here in the dark near you? he is having none of this.
)

✦ prowls around like a roaring lion—
[ carnival tent 02 | open | cw: religious themes, violence (familial), murder (familial), trauma, demonic possession, possible references to mental health. ]
( once Ben has taken his leave out of that horrendous display, dabbing sweat off his temple with an honest to god cotton handkerchief (seriously, what era are you from, Benny?) he finds the fresh air outside in the mild June warmth to be a staggering relief. Maine is considerably different in climate than London, and even while warm, the breeze carries a chill to it that eases him, deep in his lungs as he breathes.

food carts carry the scent of sweet, fried confections, and savory food. jams of dark, rich berries catch his senses. he remembers being fond of this sort of thing as a child.

he thinks he might let his curiosity guide him, a glowing warmth of nostalgia rising up under his sternum, and he rounds a corner toward where food and games carry the biggest cluster of sound. a child rushes by, and Ben side-steps to avoid them — which sends his foot into a roughly hand-painted wood sign, propped up on the dirt. he and it clamor together, and awkward bustling as he catches the planked wood and moves to stand it upright again. as he sets it, he reads it, yellow on dark blue, 'A BOY FINDS AN ANGEL.'

the coloring of the tent matches along in white and navy. Ben stares, the hairs on his neck standing up — he feels wholly, suddenly watched, seen by an unseen force. half of what carries him into the tent is the unshakable need to be cloaked, with how absolutely exposed the sensation leaves him.

he doesn't know what to expect; on the low, cheap stage, the show has already just begun: a man, maddened and out of his mind, consumed with unearthly rage, bludgeons a lifeless form on the floor, a woman. a child lays helpless, crawling backward to escape, when the man, monstrous looking, turns to his depicted son. blood splattered on his arms, his front, he carries the brass candlestick from the mantle that Ben's mother used to...place tall white candles in at Christmas...

the man, portraying the father, growls out to the child:
) 'Oh, not to worry, she hardly felt a thing...you, might not be so lucky.'

( —the last words Ben ever heard his father speak. Ben chokes, audibly, in the dim; he feels an invisible slam in his gut, and he suddenly can't breathe. )

✦ seeking someone to devour.
[ "hiya" options storm drain / sewers | open | cw: predatory monsters, general spooks. ]
( shaken from the events at that god-awful carnival, Ben aims to walk straight back to Prospero, when he sees it from a few yards away — a fight of some sort, someone helplessly dragged down into an open manhole in the street. it stops him in his tracks, struck with confusion. this town gets weirder and weirder, and he's had just about enough of all this. he makes a quick line to the ominous void in the sun-washed asphalt, so purely pitch black, as it echoes softly little vocal sounds at a distance, and...skittering.

when he turns, he may see you standing at the ledge of the sidewalk, peering down into a storm drain. he strides cautiously up to you, and the — er, the face visible from below, and you might hear or sense him come up to your side, looking all sorts of uncertain. the person below looks about as impatient as Ben appears right now.

or, Ben catches you on your way into the underground service tunnels under the town's feet, to go after that friend or loved one you've heard is trapped down there. you're caught by a sudden, pointed remark, posh and British and tensely level:
) —I don't think that's a good idea.


general content warnings for Ben here.
info for Ben here.
permissions here.
plotting comment here.
find me @ [plurk.com profile] dearlybeheaded or crybaby#8643
will match brackets or prose
Edited 2019-06-11 20:47 (UTC)
laminae: (don't call me that)

Your adversary the devil

[personal profile] laminae 2019-06-12 01:45 am (UTC)(link)
[The majority of those signs aren't anything special to Fern. Wolf man? Yeah, whatever. Fire eating? He dated a fire elemental, thank you.

No, what gets his attention is Demon from Hell!, and only because he isn't exactly familiar with Hell. As far as he's aware demons come from the Nightosphere, or Kee-Oth's dimension. Not... whatever Hell is. Since it can't hurt to check out, he curiously wanders into the tent to see the attraction.

Taking a seat next to the aisle, he glances around, squints, is pretty sure it's just him and one other person inside. That isn't a good sign, though he assumes it means this is probably just a lame waste of time rather than anything dangerous. Sitting back, Fern watches as the spotlight goes up and... ugh, he's pretty sure humans aren't supposed to bend that way.

He makes a face.]


Eugh, that's nasty.

[Again, the other audience member catches his eye and he glances over again, blinking at his expression. What's with that look? Can't take the weird gross-out magic trick?]

Hey, are you gonna be sick?

cw?: language ¯\_(ツ)_/¯

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seeking someone to devour

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'a boy meets an angel'

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carnival booths

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like a roaring lion

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borntolove: (Dont know what Im doing)

10th Doctor; OTA

[personal profile] borntolove 2019-06-11 09:50 pm (UTC)(link)
Show of The Century

Someone just woke up; someone is still mulling over the intro letter in their head. Wondering how some being knows that they're a Time Lord and that rest of the ID is the truth. Where's the Tardis? Where is Rose?

Where did the carny come from? Which the lore of the music drags this incarnation of The Doctor to go and enjoy himself. Which he will. Including eating all the carny food that is possible. Candy floss, hot dogs, ice cream and chips. Together. Though he did make a face and waggle his tongue in disgust on the corndog that tasted like rabies.

There's a smile though; because only humans could come up with something like a carnival!

"Humans. Only humans." The Doctor remarks with a very charming smile.

Then a sigh, he wishes Rose was here to have fun with him. As a not! couple. As he finishes up his ice cream, candy floss, hot dog.

Then to the next person that walks up; "Fancy a peek?"

Booths

What's more fun than knicknacks at a carny!? Expect there's something rather sentimental about the prizes one of them being a fop watch. Another that looks like a rock segment of a particular purple, gold, red and brown pattern with silver leaves resting on top.

and by the strength test - a certain Police Box

"Whut do you mean I havef to win that? That's mine! I can prove it." Which The Doctor reaches into his inside coat pocket and pulls out his Deerington not Tardis key and staring in complete shock.

"Where's my Tardis key?"

Guess who just felt both his hearts take turn skipping a beat.

(**If you'd like a particular memory from Doctor Who for the 'Show of The Century' let me know or it will be completely random - with Doctors; 1 - 10.

The Tardis is not really a Tardis!

Permissions IC/OOC

On plurk at [plurk.com profile] weefolk )
silvertongueheir: (I had in store)

Show of the Century

[personal profile] silvertongueheir 2019-06-12 07:49 am (UTC)(link)
Franciscus frowns a little as he looks at the tent, expression suspicious. Nothing in Deerington is what it seems, after all. On the other hand, he doesn't actually hear or smell anything coming from it, so perhaps a quick peek wouldn't hurt. And it'd also be best not to go alone.

"I suppose. Just keep an escape strategy in mind."

Re: Show of the Century

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Show Of The Century

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show of the century

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Re: show of the century

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Re: 10th Doctor; OTA PT 2

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thenovice: (pic#12382884)

Diarmuid | Pilgrimage (2017) | heed them warnings!

[personal profile] thenovice 2019-06-11 10:43 pm (UTC)(link)
I. THE SHOW OF THE 13TH CENTURY | CW: violence and blood/gore and death here and there, through the play...!

[You're an actor in the show.

Against all rhyme and reason, when the lights fade out and return, there you are — standing in the middle of a stage, draped in a dark brown robe that may look eerily familiar as something a certain monk boy would wear around the town. Or perhaps it's not familiar at all. Perhaps this entire stage is a big goddamn mystery. There are painted hilltop backgrounds, the ambient sounds of ocean water from a speaker — prop huts stand around, as the strange actors move all about the stage, tending to fake fires. There's a 'garden' that is just dirt sprinkled with weaved baskets full of plastic plants. A humanoid with curly brown locks is cleaning a leather hide stretched out on sticks.

And you're a monk among them, left to be confused in your part.

One monk booms to an invisible audience: "It is 1209, on the shores of Kilmannán! The French have began conquering swaths of land, and violence continues to grow over domination of the country...! We reside in a small monastery on the shore, isolated from such carnage...!"

The curly-haired humanoid in robes (with a rather peculiar white string coming out of their head) looks to you, from his work; the voice sounds much like Diarmuid's. "Lazing on the job, brother? Come on, we'll collect sea weed along the shore."

Try as you might, there's a blackness all around the stage — escaping it seems futile. One of the other humanoids, a little annoyed, whisper: "Play your part, I have things to do." Maybe some... mistake in who is supposed to act in this...?



So begins the story of Pilgrimage, a play by `̵̢̈́̅̓̈`̷̡͔͎͇̝̤́̉̈̓͐̋̋̕`̵̗̮̠̱̜̺̩͎͉͔̱̳̮̍̅̊̋ͅ`̴̛͓̳̫̯̱̓̅͑́͆̽̀̚͝`̴̧̡̗͉̙̳͕̥̯̺̳̖͈̐̒̓̆̌̀̋̆̋̏́̕͜͝`̸̢̫̲͕̫̻̬̦̹̻̩̟̎̀͛̋̍̂͑̽`̷̨̛͎͍̣̥͎̜͙̙͇̠̝͈͕̺͐̒̑̈́͊͒̀̍͘͘͠`̵͚̪̹̙͔͖̯̭̥̳̄̈̏̓͂͒̌̽͛̽͜͜ͅ`̷̢̖̘͉̟͔̎̍̂̏͋̋͌́ͅ`̷̨̧̳̘͔͈̰͔̩̙͕͒͜͠`̶̞̲̀͂͒͂͛̃͛̓̚͝͝]





[OOC: If you have any questions, hit me up via PM or on plurk at simpledog!

As a note, Diarmuid himself will be appearing in-thread eventually, but he's currently going to be in responses as the 'actor' playing him and will act as though they're home and that they're speaking to a fellow monk.]


II. WHAT LURKS BELOW | CW: potential violence and gross monster goop in the threads

[Diarmuid promptly tries not to think about the circus and all the things involved. He instead keeps his nose clean and is determined to not get himself involved with dangerous affairs... No, he shall not get himself into trouble! Not this time! No, by the grace of God, he swears —

... Until he thinks he hears someone calling for help.

From the open manhole.

Perhaps... just a trick of his ear.

Surely a monster in waiting.

Oh, for the love of Our Father in Heaven—

He crosses himself — "In the name of the Father, and of the Son, and of the Holy Spirit. Amen." — and starts going down into the manhole... just enough to try to see if there's anyone in need of help. He calls out, uncertain, from the bottom:]


... Hello? Is there anyone in need of rescue?

Are you harmed down here, stranger?

[Maybe it's you who needs the help?

Sometimes we all get by with a little help from our friends. New or old.]


III. SMOKE THEM OUT, DRAIN THE BOGS | CW: Vision A is safe, but Vision B WILL end with violence toward a teenager and character death via beheading

[This reminds Diarmuid terribly of some celtic ritual, a pagan event, and for a moment he's hesitation to be involved. Because this town is just full of bad ideas, isn't it? But he presses forward anyway, if not for answers then to make sure his friends and family are safe within this place. The crawlspace takes him to the source of the smoke, and he breathes in —

And here they are. Diarmuid, standing with... you.

He looks startled, confused — but the terrain is familiar.

Much like home.

There are two places they may be standing:

Vision A.) The first is a large old manor, with a wide range of animals on a farm and a vast garden. People are working all over the place — indentured servants, mostly, people working to make an honest living on contract. It's busy, but it's a harmless world, one not wrecked by fire and bloodshed, and there's a peaceful buzz of nature all about you. There seems to be a... familiar face in the distance, working on the roof, though they may not see the older Diarmuid at first.

Vision B.) The second place they could end up is more dreaded. It is an expanse of french flags and tables lined with ale and bladed weapons or shields, a place that Diarmuid himself would actually recognize. In the far distance, a castle smolders from a long-burned fire finally coming to a close. Winds whip at striped, small tents. Someone yells out in French first, before it's translated to their ears: "We've found him — we've found the monk!"

Follow the soldiers past the rows of heads on spikes, if you'd like, toward such commotion.

Diarmuid's here with you for the ride, at least.

Or perhaps you pick B + A, or A + B as your option — both visions for the price of one?]
Edited 2019-06-11 22:57 (UTC)
fumitory: (138)

II !

[personal profile] fumitory 2019-06-12 08:17 pm (UTC)(link)
( it's not Ben's fault that he steps quietly as he does, limber in limb and rubber soles on asphalt. it doesn't occur to him to give any forewarning once he sees someone stooped down into the storm drain, leaning in much too close for comfort — why give any forewarning about his approach, when Ben's approach is to warn about something far more pressing? )

—Don't get too close, there. ( posh, English, authoritative as it is easy, Ben speaks just behind the younger man with a tinge of urgency to distract, pull him away, without actually laying a hand on him. adrenaline thrums in his veins, ruddies his cheekbones and nose. bright of eye, bushy of...metaphorical tail. ) Have you any silver on you?

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III - B

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you masochist you

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III-B if it's cool with you

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mightdoriya: (pic#13093405)

Izuku Midoriya | OTA

[personal profile] mightdoriya 2019-06-11 11:59 pm (UTC)(link)
[As Izuku had predicted, the feeling he was getting in regards to his abilities was not unfounded. Anyone coming across him any time this month will immediately notice the bright green, iridescent wings now on his back...other powers a bit more hidden beneath the surface.

Those would be the least of his concerns, what with the theme this month would surely bring...]


A) The Show of the Century | CW: BNHA spoilers

["This story begins, as many so often do...with a world unlike this one."

The Ring Leader in the unassuming tent calls out to the audience as his show begins, Izuku having come to check out the circus in the park having been...drawn to this one in particular. The sign outside had read something terrible, something far too close to be a mere coincidence to the point where Izuku needed to see if his mind was just playing tricks on him.

Come see the Number One Hero's End

And so he comes to watch. Maybe an earlier version of him would have left midway, but he keeps his eyes rooted on the stage as two dark figures stand apart from each other with masks clearly meant to portray a struggling All Might and All For One facing off against each other. And as the play progresses, more characters appear. A green haired boy with a group of three others on one side, hiding, and a blonde haired boy on the other side, watching desperately as it unfolds.

The main two in the center feign fighting one another, Izuku fixed on the scene as the "fake" blood coming from All Might becomes harder to believe it isn't real as it drips from his face and shaking arms. After some time, the group joins the blonde boy and all of them leave the stage just as All Might overpowers All For One, standing over his body with his fist held high in the air.

The spotlight dims on him, then snaps bright on the green-haired boy once again as he stiffly points directly at him before the play ends and people start to leave.]


B) The Booths

[Izuku comes across the booths on a different day entirely that he watches the Ring Leader's play, having been so shaken by it that he had to go straight home. But this time...he doesn't. In fact, he stays for quite a while, to the point where if you've passed him a couple times today you might be concerned...

He's been playing the same game all day. All. Day. It's one of those games where you toss rings at glass bottles, and he seems hell bent on winning...something. Or more than one thing. Up on the shelves of this booth, at the very top, are various figures and collectable items themed around All Might himself that belong to Izuku. They're literally his, right down to the awful misprint he'd attempted to repaint as a child.

He will not stop playing the games unless the circus closes and he's forced to stop, or someone else drags him away. It's a little hard to watch.]


C) Smoke Them Out

[First it's Fog. Now it's Smoke. Will wonders ever cease...

Izuku has been unable to really avoid the scent and acrid taste of smoke in his mouth for the entirety of the month so far, the constant threat of fire burning in the pit of his stomach thanks to the new powers the Fog had temporarily granted him. So, at first, he misses the initial traces of smoke.

That is, until it gets stronger.

Trekking to the woods of Deerington doesn't seem like a wise idea when he's Quirkless, but he feels compelled to check it out as thoroughly as he has everything else. He's cautious though, far more than he'd been in past months as he finally comes up on one of the sources of smoke, a smoldering tree stump where the smoke is the strongest. The smoke is less of a bother with his fire breathing now a thing, so Izuku is less hesitant to venture inside. It's almost calming, the smoke. Pleasant is certainly a word, almost...familiar.

The skulls aren't good, and they almost prompt him to turn around. But he continues, against his better judgement.

The burning leaves inside the deer skeleton aren't familiar to Izuku as he ventures ever closer, and he can't help but wonder if somebody had been living out here while crime ran rampant last month. He's thinking over the possibilities just as the smoke starts to become a lot thicker than it was upon entering, forcing him to remember how the wooden entrance had thumped shut behind him as he came inside.

His new wings flap uselessly against the smoke, a fitful, desperate gesture as he pulls his shirt over his nose and mouth and coughs, but it's no use. The smoke stings his eyes and throat, and all of a sudden he's rocketed back to Lake Tomie, to the icy cold that gripped his heart unrelenting as he fell into the lake and drowned, and that's when Izuku starts to scream for help.]


Help!! Help me! Someb-body-!!

[He's frantic, thrown into an all-out panic over the thought of potentially meeting the same fate, trying to turn to rush back to the surface only to be stopped by the image of his cat, Unmei, sitting in his way. Except she's not a normal sized cat, instead taking on the size of a panther as she stares at him with unseeing eyes, her jaws parted in a soundless yowl of warning.

Then, he's suddenly in Deerington. Unmei is gone as Izuku stands in the middle of the street, his throat still closed off as he looks over and realizes he's not just standing in the street, but on the cusp of the huge sinkhole that appeared when he first arrived. He stiffens, but just as he moves away someone's hand reaches out from inside and grabs at his arm, causing him to stumble until he falls flat on his ass, his eyes wide with terror at what he sees.

People from all throughout the town, both friends of his, strangers, and townsfolk alike, all come pouring from the whole in hordes, their bodies stitched and many of them falling apart as they shamble about as living corpses, heedless to anything around them as they attack any living person that happens to be near. Izuku seems spared only because there are too many stragglers for him to be of interest, leaving him to watch as people who had been sick with the virus before turn on those barely alive.

Killing them. Infecting them. The whole town desolate, destroyed, apocalyptic.

Izuku's wings beat the air again, and before he can quite tear from the vision they're propelling him forward and into the wall of the underground, the impact hard enough to snap him out of it so he can claw his way to the surface, stumbling out onto the forest floor heaving and gasping for clean air. He huddles there by the still smoking stump, crying hysterically as the events still play out in front of his eyes until the smoke finally clears and he's back in the forest again, quiet and unassuming.]


[Note for Smoke Them Out: You can encounter Izuku still trapped in the vision and calling for help underground, or after he's made it to the surface! Or you can venture down with him before he gets there, anything is fine with me!]

D) Wildcard

[Hit me up with something or plot with me further on Izuku's plotting post!]
onerthes: (14)

A

[personal profile] onerthes 2019-06-12 03:21 pm (UTC)(link)
[The play was surreal, but not half as surreal as having a thread leading down to to her head from some disturbing, semi-horrific creature. But nothing bad was happening to them. Nothing horrible was going on around them. It was just some strange, awful play about someone falling in battle. She didn't quite make the connection with Izuku, mostly because she had so little context to appreciate it, and... well he had wings and the boy in there didn't.

When did he get wings? She couldn't remember. But, as the play was starting to round out, she felt the thread fade away and snap and breathed more easily, approaching and reaching out to pat him on the shoulder.]


Are you alright? Strange play...

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driving: (Default)

Billy Hargrove | Stranger Things

[personal profile] driving 2019-06-12 12:24 am (UTC)(link)
1 / the show of the century cw: child abuse, also the scene he sees is from the tie-in novel Runaway Max in case you don't want to be spoiled for that
[ Billy tries to run away the second he sees one of those creatures waltz out onto stage dressed just like Neil fucking Hargrove. The fact that the string tugged him back in once didn't stop him from trying a second time, but once that fails he realizes that he's stuck here for who knows how long.

Stuck here and now everyone else who happens to be stuck here with him just saw him try to run away. That was enough of a giveaway that this was about him, if another humanoid walking out with a denim jacket and an exaggerated mullet wig didn't.

'You're going to learn respect and responsibility.'

Billy shivered. Everything about this set and the costumes were a little hokey, but that voice sounded just like his father's. It was something he'd heard a thousand times before. The fake Neil slapped the fake Billy across the face, and the Fake Billy fell dramatically to the floor. It was obviously staged: there were a good six inches of air in between fake-Neil's fist and fake-Billy's face, and that took the edge off, somewhat.

'Stop!' Another one of the humanoids ran in, this one dressed like his step-sister, Max.

'Is that the worthless son I've raised, letting a little girl fight his battles for him?' fake-Neil said, taking out a very real non-prop leather belt, 'Are you ready to take your punishment?'

Fake-Billy didn't object, didn't fight back, just curled up and cowered on the floor while his dad whipped him again and again. At first it was just as phony as the punch, with the belt cracking against the stage floor as fake-Billy winced. Then it got closer and closer until it was actually making contact. The thing on stage obviously wasn't him, wasn't even human but now Billy himself was wincing as he watched. The sight didn't bother him so much, but the sound -

When fake-Neil had his fill he walked away without saying a word, leaving fake-Billy curled up on the floor until they all got up to take a bow and then left the stage. Billy noticed the string's disappearance, but this time he doesn't try to run out, he just stands quietly and shuffles towards the exit. ]

2 / clowning around pt 1
[ Billy takes a balloon because he wants to stomp on it and hear it pop. He doesn't expect that it'll lead to some stupid clown following him around everywhere he goes.

He really doesn't expect said stupid clown to know every nagging thought that pops into his head and repeat it back to him.

'Billy, right? They're talking about you, Billy' and 'Oh no, don't trust him, you should've heard what he said about you' and all this bullshit about how no one respects him here and what if they're all in on this whole mess just waiting for their own chance to torture him. Thoughts like that always lurked deep in his subconscious. He had to assert himself, had to be the toughest or he'd be stomped on. Hearing them out loud over and over and over again was sending him into a sort of fury that was extreme even by Billy standards.

Anyone who approaches him will likely get attacked on the spot. ]

3 / clowning around pt 2
[ The clown had gotten bored of seeing Billy lash out at random people, it seems, and its taunts have started getting more personal, digging right into the deep-seated fears Billy didn't want to admit to having.

'How do you think you're going to survive here? You're pathetic next to them'. He was intimidated by the sheer amount of people here who had some sort of power or fighting skill beyond his comprehension. He was weak and vulnerable and absolutely alone in it all.

If he dared to think that everyone was alone and they were all equally helpless, the clown would helpfully remind him that no, only he's alone, because no one wants to tolerate a brute like him. He's made his bed and now he can lie in it. Once in a while it would pin him down to the ground just to remind him of how helpless he was, every time threatening that the next time would be the time it killed him for good.

In this state, Billy's more likely to avoid eye contact and turn away from anyone who approaches him rather than try to fight. ]

4 / smoke them out
[ The world seems to be blanketed with a layer of gray, and ashes are slowly falling from the sky. This is somewhere Billy knows: it's Hawkins, right outside of his house. And yet, it's completely unfamiliar to him blanketed in all this darkness and ash. ]

What is this place?

[ Whatever it is, he doesn't like it here, and that's not even counting the creature looming in the distance behind him that he has yet to notice. ]

wildcard
[ Feel free to add me at [plurk.com profile] dandymott if you want to plot! ]
laminae: (ahhh fuck)

Smoke them out

[personal profile] laminae 2019-06-12 02:19 am (UTC)(link)
[After last month, ominous smoke is about the last thing Fern wants to go anywhere near. On the other hand, there's still the matter of getting sick vengeance on the dragon that killed him, so against his very real fears he follows it.

Not the best idea. At first glance the change in surroundings looks like just another part of Deerington - at least, that's how it looks to someone who still isn't used to human towns. And as far as he knows the place has never rained ashes, though after the fog and the pollen ash wouldn't be all that surprising. There's even a human over there in the distance so it probably is just some new area of town -

And then Fern makes the mistake of turning around.

Well.]


Hey! Dude!

[Better get the attention of the squishy human and get him away from the giant eldritch horror before something really unfortunate happens.]

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show of the century

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3 / clowning around pt 2

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THE WILDEST OF CARDS

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2 (very late)

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quipsandthwips: (pic#12635249)

Peter Parker / Spider-Man | Marvel's Spider-Man | OTA

[personal profile] quipsandthwips 2019-06-12 05:41 am (UTC)(link)
A. The Show of the Century | CW: some memories will contain family death and violence.

[Peter isn't really sure what to expect when he cautiously steps into the tent, but he mostly just fears that someone could be in trouble and nobody ever know it — that maybe someone was snatched up and held captive, or was being injured by some monster of the week, or... or anything, really. He doesn't expect the string in his head, and he doesn't expect the sudden closing of the tent doors and the dimming of the lights.

"This story...begins... as many so often do...with a world unlike this one."

A boy-shaped actor in a funeral suit rushes to the front of the stage. Brown hair, hazel eyes, familiar but eerily detached and not human at all. "Now, what shall we perform for you tonight, our dear audience?"]


H-hey-

[Weird, it barely comes out a croak.

Hello, stranger, or familiar friend. The boy on stage reaches out to the audience member — that's right, you, there, and just as Peter Parker feels compelled to stand on the stage, you feel compelled to take the small boy's hand; this strange child-like humanoid seems to have a normal boy's face now, just his face, and you're pulled onto the stage.

Then it's just Peter, you, and the act that plays around you as if you two aren't there at all.

And ah, yes, the chemistry teacher looks plenty startled.]


... So... um. You come here often?

[Ha... haha... ha. Fuck.

... And yes, Wade, it's his one f-bomb of this month's PG-13 movie.

(Go ahead and list any of the following roman numerals into the header to select however many memories you'd prefer.)

I. The Funerals of Mary and Richard Parker
• Peter Parker moves in with his new parents. They're making it work.
II. The Depressing Wallet of a Hero
• An unfortunate loss of an apartment, but the fortunate love of a mother.
III. Otto Octavius's Descent Into Madness
• The beginning of hard work and mentoring — and the deterioration of a good mind.
IV. The Bombing at City Hall, 2019
• Peter Parker and Mary Jane are caught in the terror attack aimed at Mayor Osborn.
V. Peter, Mary Jane, and the Chicken Curry (Burned Food Redux)
• A conversation between exes — and burnt curry.
VI. The Sinister Six and The Chaos of New York City
• Spider-Man is attacked on all sides... and almost doesn't make it. NYC doesn't fair much better.
VII. Otto and Peter's Last Battle
• A fight... and one last harrowing conversation.
VIII. The Devil's Breath Cure — and May Parker's Death
• Spider-Man retrieves the cure... but not soon enough.
IX. Randomize me! Could be anything!
X. Have a memory you want them to see from Marvel's Spider-Man that isn't on here? Hit me up on plurk at [plurk.com profile] simpledog, or via PM on this account, and I'll be more than happy to hash things out!]


B. The Booths | Peter Parker



[A little too much for ya, that memory thing? Cool, samesies.

Let's try out the booths that have things from home on them... which also falls out of his favor.

Peter can be found outside of any tents, too... looking critically at an entire wall of carnival-sturdy Spider-Man plushies from home. There's even a couple of those Spider-Man blow-up dolls on the sidelines.

... Not those kinds of blow-up dolls, you perverts.

... Is there more to this prompt than Peter Parker staring with his arms crossed at a wall of his merch?

... Nope.]


C. "Hiya, it's me, Spider-Man!" | Spider-Man Catch-All | CW: potential clowns or gross sewer monsters in individual threads!



[Peter also has noticed that his Spidey Senses have been going off like crazy lately. He'd step off a curb and near a drain and nearly jump out of his skin from the sharp pang in the base of his skull. And sure, there'd be nothing there when he looked — but he definitely sees now, there's something to them that leaves danger pulsing from the underground.

... Ugh, he hates sewers, though.

And was that a clown staring him down? Oh, he's not about that life.

Anyway, bottom line: Spider-Man's out and about, swinging to come help whoever may need it. You got a clown issue? He'll be thwipping in. A sewer monster issue? He's crawling through the sewers, on the ceilings, looking for anyone in need of help. Hell, you just need someone to talk to? Spider-Man might just be nearby.

Get his mind off the memory thing, and he'll help you however the hell you need it.

That's a Spidey promise.]
Edited 2019-06-12 05:43 (UTC)
tetherer: (12247194)

c, give me that spidered-man 👀 cw: clowns, cults, kidnappings

[personal profile] tetherer 2019-06-13 03:15 am (UTC)(link)
[Teth has no actual conception of the classic clown. There are performers and humorists where they are from, as there are everywhere, but clowns of this variety are specific to some worlds and not others. The Nexus may very well have a clown in it, but if it does, they've never met them.

So it just starts with simple curiosity. Teth holds the balloon their clown offered, watching him perform a little slapstick act. They even giggle a little. It's harmless fun.

And then the clown transforms.

Something freezes Teth to the spot, making them frown. This new person that has taken the performer's place... He just looks like an average man. Teth doesn't seem to recognize him either, at least not immediately. He's just a little offputting, even if his appearance is normal.

He stands stock still, staring, expression blank. He's not performing anything at all.

Teth, after a few moments of shocked silence, ventures a question.
]

Are you... a shapeshifting performer?

[Not a question one hears every day, probably.

The response is even more odd.

"Who let you out of your cell?" the man asks, head tilting.

The balloon slips from Teth's hand and floats into the sky.
]

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b. the booths!

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b-b-b-booths

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booths

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memories | V.

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i sure do

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shoplifter: (pic#12105291)

Laura | Logan | OTA

[personal profile] shoplifter 2019-06-12 06:29 am (UTC)(link)
I.) Childhood, What Childhood?

CW: Child Abuse, Experimentation in Lab Setting, Violence, Child Drugging, Traumatic Episode

Transigen Video Reference One
Transigen Video Reference Two

[The stage is too white.

That's something she realizes, frozen where she sits on wooden seats. There's a fake brick pattern, and all of the actors are in white outfits — white, too white, and it conjures memories before she can even realize what she's watching. Small children 'actors' walk into the scene, shuffling drunkenly, as if some of them have been sedated heavily. The one with long brown hair is especially docile now — the girl, the one they sit down in a 'cell', the one they close bars over the front of.

"Welcome to Transigen," the narrator says, sounding more and more like Nurse Gabriela. Laura feels ice in her veins. "Where children are made into weapons. These children — these mutants — haven't seen the sun... the rain, or any of God's creatures. They are trained to kill. Trained to be nothing but objects. Quiet little experiments to be made into something for the market."

Gabriela's voice stills.

"This is Laura."

The spot light falls on the actress, curled up in the corner of the cell on the stage.

"They think she's stupid — but she hears. She remembers. When she's old enough, they eradiate her body and force her mutation... twin claws in her hands, and a claw in her foot. Wolverine's Child." The actors dressed as soldiers drag children around the stage. 'Use your powers!' one yells, 'Sit down and eat!' one orders, 'Don't run, or we'll use force!', and the children... obey. Mostly.

When they pull Laura from her cell, she's kicking and screaming and writhing.

Bone claws burst out of her knuckles, too real to be props. She guts one of the soldiers with them. Another soldier slams the butt of his gun down, cracking a skull that heals near instantly; they jam a needle into her neck, and she falls to her side. "She's not perfect yet. She's not enough like her father — so they make her better."

The mercenaries drag Laura by the arms across the floor. They throw her on a too-real metal surgery table. Too real doctors emerge, prepared for surgery. They snap on real gloves, take their real scalpels, begin to slice into Laura's arms and legs. Blood pours out. 'Bring in the adamantium claws' Dr. Rice mutters. It looks just enough like him. Laura's unconscious form looks just enough like her. In the crowd, Laura's heart is beating wildly in his chest. Her palms are slick and her mouth is dry.

"They made X23-23 better," Gabriela says, and it seems to morph more and more into the cool voice of Dr. Rice. "She'll sell now."

The Laura on the surgery table wakes up and screams.

And the Laura in the audience screams, too, before launching herself onto the stage, her claws out and the actors morphing back into their normal humanoid selves; Laura begins to slice everything apart. The props, the wooden sets, the second-hand metal used to make a surgery table. She can't see anything but red. Can't think, can't think, can't think...! She can only scream and break everything in her sight, just like she was made to do.

— Turning toward whoever may be behind her, she holds her claws up, ready to strike.]


II.) Laura's Great Sewer Adventure

CW: Gross Sewer Monster Stuff



[Now for something a little less horrific. Or is it just horrific in its own way?

Whatever the case, it's easier for Laura to stomach than what had happened at the tents.

The basic gist is this:

If you're down in the sewers? You'll probably run into Laura. She's got a clip on her nose, like she's evading a fraction of the smell, one hand jammed casually into her pocket as she stands with a too-large flashlight in one small hand. Unlike the Laura who had lost herself in the tents, she's utterly cool and collected, chewing on... gum? God, she's always chewing on something.]


Hola.

[What? She might as well investigate the odd new scent coming from the drainage system.

Besides, she'll be helpful in plenty of ways, identifying and killing these things.

Whatever they are.]
onerthes: (14)

I

[personal profile] onerthes 2019-06-12 03:28 pm (UTC)(link)
[She was shocked and horrified by the play. She was almost as shocked and horrified by the girl's reaction to the play, but considering how awful that 'play' had looked, she couldn't entirely blame her for some reaction. What had she been staring at? Her three eyes were wide with utter, absolute shock while she watched it all, riveted and unable to even think to say 'no, I don't want to stay to the end.' She tried to get out only to be yanked back twice.

When the girl went on her rampage, Vira Lorr stayed back and well out of her way, putting her hands up very obviously in what she hoped was a non-violent gesture.]


Easy... they trapped me here too... are you going to be ok?

[She wouldn't ask if she was ok. That would have been a stupid question.]

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shiro2hero: (... i should go)

Shiro | ota | warnings in threads/headers

[personal profile] shiro2hero 2019-06-12 06:50 am (UTC)(link)
[It's a distraction from the ghosts, at least. From the revelations the spirits brought with them. He doesn't think he should distract himself, deep down. Still... here he goes. Maybe he'll forget. Literally forget. It wouldn't be the first time... And maybe it wouldn't be so bad... ]

< 1. IN THE TENTS >
a) Comedy Act
[Look, in all rationality, from the moment the strange man started talking, he should have gotten up and left. That was the smart thing, the logical thing. But, maybe, in a way, he was hoping something dramatic would happen. A distraction, at least.]

[Instead, he's treated to a montage of a character with comically broad shoulders, wearing a photo of his face like a mask, doing everything from engaging in a macaroni eating contest, to racing a cardboard hoverbike off a cliff, to... finally, standing awkwardly outside of a plywood model labeled "SCHOOL". A kid, wearing a photo of Keith, skitters in on all fours, like some kind of gremlin. Before the "Shiro" can say anything, the "Keith" has jumped in a cardboard car, and scooted off-stage.]

[One extra says, casually: "Was that your car?" To which, the fake Shiro only mumbles: "Yep." in shame.]


... Please tell me no one saw that.

[Says the real Shiro, looking like he would love to disappear into his seat.]


b) Horror Act pt 1 | cw: medical trauma & violence
[This tent is darker than the last, with the lighting much more... purple... than before. It's enough to set him on edge. But the fact the lights go out entirely, replaced by glowing yellow eyes in the darkness is enough to make him want to bolt for the door. Restrained only by the thread -- leaving him to watch the familiar sights play out in vivid detail. As if watching a video, instead of a play.]

[There is a metal table. Illuminated by a single, blinding light from overhead. The table shifts. Revealing its contents to be the man sitting in the stands -- but smaller, somehow. Younger. With two arms.]

[Something stirs in the shadows, and steps forward. A long hood covering its face. Purple light, almost exactly the same as what coats Shiro's metal hand, flickers in its claws. Crackles in the air.]

[The Witch walks a slow, methodical circle around her captive once again.]



c) Horror Act pt 2 | cw: panic
[Again, the realism. Again, the vivid, painful memory playing out right along with the entirely too real actors. The castle hall recreated in vivid detail. Right down to the cryo-pods lining it. One light is on, illuminating the actor Shiro's back.]

[Where he stands, facing a pod. Facing a purple alien. Who looks to be unconscious. In his seat, the real Shiro has gone utterly pale, his breathing picking up. He knows what's to come. If anyone happens to be nearby, he look to them, wildly:]


Can you move? [He can't. And that's almost more frightening than being forced to sit through this nightmare again.]


< 2. IN THE BOOTHS >
a) These Photographs
[He's been playing this stupid game for what feels like an hour. It shouldn't be this hard to get the ball in the hole, or the ring around the peg, or ... whatever it is. He's lost track. It always seems to be shifting, changing. Doesn't matter. The only thing that does matter are the photos hanging on the back wall of the booth.]

[They're photos of his team. Of his friends in town. Of himself and someone else in flight suits. Allura smiling, really, truly smiling. Keith beaming after stepping out of a flight simulator. Himself, Sam and Matt, in front of a massive shuttle.]

[He doesn't care why they're here. He just knows he needs them.]


I need them -- [Is all he'll say to anyone nearby. Short and terse. More than he tends to be with anyone, even strangers.] They're important.

b) Fancy Fitbit
[A little later on, he'll pass by another familiar sight from home. It looks, for all intents and purposes, like a black athletic band. But, unlike the photos, it only makes him pause. Staring at it for a heartbeat too long to be casual interest.]

[As if he's wondering whether or not to try. While he stares, his left hand fiddles absently with his right wrist. A gesture he doesn't seem to notice.]


... Can't be the same one.


< 3. IN THE SMOKE >
a) The Journey | ota | other visions welcome!
[When the smoke starts to grow too intense, he armors up. Slides his helmet on and falls into step beside the Black Lion. Going toward the Mountain requires backup, he figures. It can't hurt.]

[He's pretty obvious, walking in black and white armor, paced by a robot lion the size of a draft horse. And, as such, should anyone cross his path, he'll offer them a lift. Or some backup.]


We don't know what we'll find up there. We should go together.


< wildcard >
[ Anything else, feel free to hit up his plotting post here! ]
shiro2hero: (we're so fucking lost)

Future Vision | Good End | closed to close CR

[personal profile] shiro2hero 2019-06-12 06:52 am (UTC)(link)
[It took a while for the smoke to clear. At least, enough to see through. It feels as if it's burning. Burning everything out, all the doubt, all the fears. The constant hurt he's been running from for weeks now. There's just an odd sense of peace. Floating through space -- and, as the smoke clears out a bit more, it's apparent that's where he is. Space. Drifting out among the stars. For a moment, he panics, but that too is swept away by the feeling of peace.]

[He'll also become aware of someone else, drifting with him. And will reach out a hand. Whether or not they can actually contact one another, that doesn't matter. It's the attempt.]

[They hover, there, as something massive starts to pass by below. As it draws into focus, the shape of the Castle Ship comes into focus. Drawing Shiro and any onlooker down through the hull itself. Onto the bridge. Where the familiar shapes of the Voltron crew stand at their various posts. Except, on closer inspection... there's a few differences. Like Allura's hair. Or the fact everyone looks a bit older. A bit more mature. Keith is taller, but wearing the red armor again. Shiro's hair has a bit more grey. Everyone's eyes are on a singular screen, depicting what looks like some sort of portal.]


Are... you seeing this, too? [The real Shiro, the one observing all this, asks his hovering companion. Before his attention snaps back to the "movie" playing out.]

[The whole room turns, as the doors to the bridge slide open. A gaggle of familiar, albeit bewildered, faces stand in an elevator, ushered into the room by none other than Coran (the man) himself. Every one of them, a person important to the Voltron team...]

[A person from Deerington.]


((ooc: my memory is terrible, but if your character is close to ANY of the voltron cast, consider them a part of this future vision.))
Edited 2019-06-14 23:24 (UTC)

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1c.

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this poor child

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anklemonitor: (S I X T E E N)

scott lang. ota

[personal profile] anklemonitor 2019-06-12 01:51 pm (UTC)(link)
▶ 01 BOOTHS:


[ scott's first thought when the carnival pops up is that cassie would have loved this. she would have been dragging him all around the grounds, asking him for cotton candy or a funnel cake and then begging him to take her on rides that would probably upset her stomach and make it a very long night for him.

but, he would have been powerless to refuse her. absolutely powerless because whatever cassie wants, scott's gonna give her. she's still on his mind when he walks up to a booth with a classic ring toss game, determined to win something. he looks up, scanning the prizes and his eyes land on a very, very familiar toy. ]


That's —

[ his eyes dart to the vendor owner who just smiles, toothy yellowed teeth sinking into his lower lip. scott would have shuddered if he wasn't so caught up with that toy. when he blinks and looks away, there are pictures. lots and lots of pictures of his kid. of his kid sitting propped up on a shelf like a prize. ]

What the hell is this?

[ the attendant doesn't answer. just tilts his head and continues to try and get scott to win a prize because look at all the prizes he has. cassie's toys, pictures of cassie, a baby album that he'd put in a locked trunk, her baby teeth, everything. ]

Those are mine. [ the booth owner shakes his head and tells scott that how can they be his if they're here to be won as prizes? you know what that's enough to do? trip scott into anger and have him trying to lunge over the barrier separating him from the booth owner to go at that yellow toothed man's skin. ]

▶ SEWERS:


Hi, Daddy!

[ that's...him. that's him, right? he's daddy. he's daddy and even though he's a little unfocused, the two words catch his attention and he turns to his right and looks down and —

his heart clenches. that's...that's cassie. that's his daughter and she's here. she's here and she's smiling at him, tousled hair flying in front of her face and his smile nearly splits his face. ]


Cassie, hey! Hey! I've missed you so much but —

[ she was in the sewer. why was she down there? she didn't get this daring when they played hide and seek. but she's smiling and reaching out to him and scott moves closer because how can he not? ]

Baby, how about you come out of there? It's not safe.

[ she doesn't move though, just continues reaching out to him and trying to cajole him closer and scott's powerless to do anything but listen because that's his daughter, the person who got him through so much.

so, he moves closer, lowering himself onto his belly and sliding closer, trying to reach out to grab her, take her out of there but instead, he ends up falling head first into the sewer, landing with a muffled thump on a pile of muck. ]


God, it stinks down here. You know, I'm gonna get you back for this. I vow it. You're doomed.

[ when he looks up, cassie's glowing and scott grins too because this is a good thing, right? a good thing until —

cassie reaches out, opening her arms for a hug and scott moves closer, wrapping her up in an embrace, tight enough that he expects her to giggle and tell him she can't breathe.

she does none of that. instead, he tucks her face into his neck and he's about to ask if she's going to take a nap when she bites him. hard. hard enough that he feels blood flow onto his neck and when he tries to push away, his limbs don't work and he hits the ground hard.

well.

shit. ]


▶ 03: SMOKE RINGS IN THE DARK (ENDGAME SPOILERS):


[ there's a lot of smoke. a lot. scott finds himself coughing and choking, wonder where the cops were when he needed them the most? weren't there rules about not smoking in cities these days? didn't the surgeon general warn everyone about this? but as he continues to walk, the smoke just thickens and he breathes more and more of it in.

god, he was gonna die of secondhand smoke. he was going to die and he hadn't even gone to disney world!

scott covers his eyes and tries to breathe into his hands. when he opens them, things are different:

at first, everything appears fine. still. the birds chirp, the bees buzz, and scott's standing in the living room of his house. it's his house, he knows right off because it's a mess. he calls out to cassie because it's breakfast time. he knows that and he can smell waffles.

footsteps pound down the stairs and when he looks up, his daughter's there and then she's not. then, she's dissolving into pieces, ashes, nothingness and scott himself is gone. he's not there. the house is empty save for what remains of his daughter spilling down the steps.


he blinks, coughing and panting hard but as soon as he does:

the streets are so empty. there's missing signs all over the place, papers plastered to light poles, to street signs, to cars. there are signs of life but they're few and far between. pulling a wagon, scott feels the looks he's getting but something's wrong. something is not right and he only knows once place to go.

they gotta be there, right? they have to be here to tell him what happened. the avengers can't have been wiped out from whatever this is. there's no way. they were the avengers! hopefully they didn't turn him and his stupid wagon away at the door.
]


▶ 04: WILDCARD:


[ feel free to choose your own adventure. hit me up at [plurk.com profile] spoonishly for plotting. feel free to pick either vision in the smoke prompt or, if you're a marvel character, we can roll out some more endgame stuff for maximum sadness. all good with me! ]
mypartnerintime: (Tell her I love her)

Booths

[personal profile] mypartnerintime 2019-06-14 01:58 pm (UTC)(link)
[Max had been looking at the many rows of photographs, all of some girl she doesn't recognize, when Scott's loud complaint catches her attention. She turns enough to watch the whole scene unfold - his accusations, the booth owner's condescending reply, and then finally Scott just going full-on pissed and lunging at the guy over the barrier.]

Scott!

[She reaches over to try and grab is arm, to stop him from getting into a huge fight and doing something he'll regret.]

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Booths

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let's go with the pain

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i do love pain

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Sewers!

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sinnabon: (jack026)

jack kline | supernatural

[personal profile] sinnabon 2019-06-12 03:33 pm (UTC)(link)
show of the century | CW: self harm

[ being a one year old when the carnival starts up in town is just asking for excitement. needless to say, jack attends, grabbing a selection fo fried foods, playing some of the games, and eventually coming to the show tents, a plate of half finished funnel cake in his hand. he settles himself in, ready to watch the show, but when the bizarre looking host shows up, and the strings appear to hold him in place, a deep feeling of dread washes through him.

the memories that play could be one of a few, or maybe it's just the anthology of jack's least favorite memories, who knows. the first is from early on in his life, only a handful of days after he was born, when dean caught him plunging a knife into his chest repeatedly, jack unable to gain any permanent damage form it, and the conversation that followed.

another is from the time jack was only a month or two old, and accidentally killed one of the good guys. or, hell, let's go way back, to the minutes after he was born, and watch jack wandering around a city naked + what even is the world. and, since nothing is complete without the apocalypse world, that time all jack's friends died.

jack himself will be sitting silently through whichever lottery of these plays, possibly on the verge of tears depending on which one crops up. it's a bad time, friends. ]
} CLOSED TO CASTIEL

[ when jack spots castiel in the tent, he makes a beeline for him, smile beaming as he settles into the seat next to the man. their relationship may be a far cry from what they were before, but it doesn't change jack's appreciation for the man, how he looks at him as a parental figure, as family, as home. while the crowd gets settled before the show starts, jack offers cas a piece of funnel cake he picked up from one of the booths outside, clearly enjoying himself so far today.

of course, that's not likely to last, but it's jack. he takes the good where he can find it.

it's when their otherworldly host appears, and strings come down to attach to them and hold them in place, that jack starts to worry. his eyes are darting this way and the other, looking for exits or for people in distress, but the natives don't seem to be alarmed. the show begins.

jack knows the scene immediately, and while the actors aren't perfect matches, the names are, the places are, the scenery is. the holding cell in north cove, and sam there, talking him down. the discussion about his father and - lucifer.

jack's gaze remains firmly on the scene, not looking up to gauge castiel's reaction to that news, or the part about "choosing" castiel as his father.

the scene blacks out, and another follows it, based some time later. when it concludes, the strings are no longer attached, but jack isn't moving, staring down at what's left of the funnel cake in his hands, waiting to what castiel might have to say on the new information. ]
booths |

[ while the games are a good time, it isn't until jack spots something that doesn't belong on the prizes that he really starts to get invested in them. there's pictures up there, ones that were never taken, one that couldn't have ever been taken, but there nonetheless. two are with his birth mother, who passed when he was born, and the other with his partly adoptive mother and dear friend in the apocalypse world where they fought side by side. at first, jack tries to outright tell the attendant to give him the photos, but he's told he has to play the game to win them. so he does.

it's one of those 'throw the baseball and knock over the glass bottles' games, and yet, no matter how hard he throws, or how accurate he hits, they never all come crashing down. on about the fifth time of trying this, annoyance is setting in. ]
You can see my face in it, why would you have that for a prize?

[ the booth attendant isn't moved by jack's frustration, and reiterates - to get the prize, you have to beat the game, no freebies. with a petulant, annoyed huff, jack sets to rolling up his sleeves. ] Fine. You want me to beat the game? I'll beat the game.

[ he's not so much as attempting to hide the fact he's cheating, eyes glowing a bright gold color as he lifts up his hands, palms out towards the stacks of glass milk cartons. golden rings of light start to pulse out from him, towards the glasses, and after a moment, all of them, on every last stand, shatter. the attendant watches on with a glazed, unimpressed look, taking a second to chew at his gum before giving a bored drawl:

"Gotta do it with the ball."

Jack's about to murder a ho. Help. ]


sewer-dweller |

[ the one jack sees in the sewer is the one he's been most anxious over proving himself to - dean winchester. he hasn't forgotten the first couple months they spent after he was born, and all the promises to kill him dean made, either to his face or to someone else when he thought jack wasn't listening in.

so, when he spots him in the gutter and hears him call:

"Hey, kid! Get your ass down here, Sammy's in trouble, we need you."

jack's immediately racing for the closest manhole, prying it up and slipping down into the sewers.

but, the sewer dweller should've left out the part about sammy, because once jack's down there, facing the creature that he sees as dean, he's too busy looking around for sam, asking too many questions, not standing still enough for the monster to attempt to devour him properly. soon enough, the thing will be annoyed enough at this scrambly kid to try to attack. thankfully, jack is immune to poisons, and possessing the power to kill this thing, but let's just hope he sees the attack coming, rather than getting taken out by virtue of being too damn distracted. ]


wildcard |

[ hit me with whatevs, fam. my ooc plotting post is over hurr, or shoot me a pp at [plurk.com profile] wuzzafuzzle ]
Edited 2019-06-12 19:31 (UTC)
delincuente: (who gives a damn)

booths.

[personal profile] delincuente 2019-06-13 01:52 am (UTC)(link)
Hold on, kid.

[For all the seniority "kid" might imply, the girl who walks up next to Jack looks no older than him, at least physically. She's got oversized sunglasses perched on her nose, and half-interested eyes on the stack of replenished bottles. In one hand is a glossy, green stick with a red gem on the end.

Someone with a bit more Disney film experience might recognize it as a magic wand.]


Hand me the ball.

[Look, she's doing her good deed for the day, but she's still lazy.]

No tossing, I don't do sports.

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cw: self harm/suicide-ish

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clussy: ɪᴄᴏɴ ʙʏ ɪᴄᴏɴsꜰᴏʀʙɪᴛᴄʜᴇs (ᴛᴜᴍʙʟʀ) (𝚜𝚙𝚕𝚒𝚗𝚝𝚎𝚛𝚎𝚍)

eddie kaspbrak | it

[personal profile] clussy 2019-06-12 09:12 pm (UTC)(link)
(𝕞𝕖𝕞𝕠𝕣𝕪 𝕠𝕟𝕖) 𝕪𝕠𝕦'𝕣𝕖 𝕘𝕠𝕟𝕟𝕒 𝕘𝕖𝕥 𝕔𝕒𝕟𝕔𝕖𝕣!
cw: references to severe emotional/mental abuse from a parent, psychosis, mention of parental death, mention of various illnesses

(The stage is set up to have three different levels. On the bottom level shows a very small boy wearing a face that looks like Eddie's but even younger. Five, maybe, and a cartoonishly oversized woman wearing his mother's face. They were both dressed in black, and Eddie sat on a chair while his mother stood over him.)

Your father was very sick, Eddie. You see now why I'm so afraid...You've always been such a delicate baby...You're so delicate. I can't lose you, Eddie. You're all I have now...

(Her head kept wobbling back and forth, back and forth.

The stage set above them featured a slightly older Eddie trying to put his foot into a funky looking machine that was meant to take a picture of your foot to give it a measurement for a shoe size.

His mother came hurtling forward, grabbing him violently by the arm and wrenching him back. She gave a caterwauling shriek:)


EEEEDDIE! YOU'RE GOING TO GET CANCER!! DO YOU WANT CANCER? EDDIE!

(Faceless people stood and watched, closing in as Sonia became hysterical, screaming louder and louder about Eddie getting sick.

The stage set above that one featured the Eddie closest to Eddie's current age, though still a bit younger, and he was huddled behind his mother as she wagged a finger at what appeared to be a gym coach.)


He can't take gym! You'll kill him! You'll kill him! My boy has very fragile lungs. Oh, yes, they'll absolutely burst if he plays with all those...filthy other children.

(The coach was desperately trying to argue, waving his clipboard gently and trying to reason: Ma'am, I've seen Eddie play with the others before...Sure he's a little small...But he can run just fine...Actually he runs rather fast...if you would just let him RUN for God's sake, let the boy RUN!)

ARE YOU TRYING TO TELL ME I DON'T KNOW HOW TO TAKE CARE OF MY ONLY CHILD?

(And again, on the final stage, there were faceless people crowding in, watching.

Set around the stages were several more Eddie's, bobbing their heads back and forth, whispering soft words to each other- some of them sounded like his own voice, but some of them sounded like his mother's voice: you can't do that, you'll get hypothermia and die- -- But what if you stay out too long and get pneumonia? - -- - Eddie! Eddie don't you DARE think about stepping into that water! You'll get -- - Fragile, you've always been SO FRAGILE -- - Can't ....You can't Eddie, you can't -- -- Breathing, my son can hardly BREATHE--- I can barely breathe -- - Eddie, you know you're not really sick, don't you?

It was overwhelming to watch, to listen, to hear the voices swell and raise up all around him. Eddie in his actual seat, in his actual body, watching, began to groan miserably. This was fucking worse than fighting a clown. So much worse.)


(𝕞𝕖𝕞𝕠𝕣𝕪 𝕥𝕨𝕠) 𝕕𝕠 𝕥𝕙𝕖 𝕗𝕦𝕔𝕜𝕚𝕟 𝕞𝕒𝕤𝕙𝕖𝕕 𝕡𝕠𝕥𝕒𝕥𝕠
cw: weird lovecraftian eye/tentacle type...monster? horror? and technically violent towards said eye..monster..thing. violence aimed at kids. shrug emoji

(It's almost impossible to tell what the actors on stage are supposed to be. There's a total of eight of them, and they look like they're in what appears to be a sewer. It starts off extremely dark, a single lit match lighting the way. Every now and then a soft Eddie, can you see? Which way do we go now?

The stage gradually begins to lighten, and these don't look like actors or weird parodies. They look like the real deal Losers Club, and just seeing them makes Eddie's whole chest ache with longing. He missed his friends more than words could even begin to say. They all looked filthy and wrecked, but there was something shiny about them, some sort of ethereal sheen that seemed to rest over each one. Although Eddie was leading the way, he was desperately clinging to Bill's hand, looking back constantly like he didn't quite understand or believe that he was really the one leading them on.

Yet on he led. And when It arrived, It came in a rush, a murky black swirl of incomprehensible fear that eventually took the shape of a colossal eyeball that took up most of the stage. It swiveled around, seeming to look the audience in the eye individually, before staring down at the seven kids horrified, shaking in front of It. That's when tentacles began to come out, curling, grabbing at the kids and beginning to crush and pull.

All except for Eddie. Eddie who was shaking and gasping in the middle of them all, untouched by the tentacles. Then something seemed to jerk his entire body forward, and he was suddenly roaring with a voice that was almost too shockingly powerful for such a little boy:)
NO!

(And then he was leaping forward over tentacles and heading straight for the eye, his inhaler in hand before he thrust it up:)

BATTERY ACID, FUCKNUTS! (As he squeezed a blast from his inhaler, he wound up his foot and sailed it through the air to kick it straight in its center.)

FUCK OFF! CRAM IT, SAM! GO AWAY, JOSE! GET LOST! FUCK OFF! Fight it! It's just a fucking eye! Fight It! You hear me? Fight It, Bill! Kick the shit out of the sucker! Jesus Christ you fucking pussies I'm doing the Mashed Potatoes all over It AND I GOT A BROKEN ARM!

(𝕙𝕚𝕪𝕒) 𝕓𝕖𝕖𝕡 𝕓𝕖𝕖𝕡

I really fucking hate you.

(Eddie was sitting in front of a sewer drain with his legs tucked up against his chest. He was sitting a few feet away because he wasn't a God damn idiot, but since he was actually sort of an idiot, he was sitting there all the same. Maybe it was less idiocy and more masochism really. He knew that the face looking back at him was not his best friend.

That wasn't Richie grinning at him.

It sure looked like him though. Pretty convincing, Eddie would admit, except the eyes were a little off. They kept going cocky and weird. But boy, was the monster doing a good impersonation.

"Aw, c'mon, Eds! You wouldn't believe what's down here. There's like, a GAZILLION bottle rockets.")


Yeah, I'm sure there are, you piece of shit. (Eddie grouses. He drops his chin onto his knee and just. Glares.

This is how he's going to deal with this situation because he's worn too thin to deal with it any other way. So don't mind a child sitting around talking smack to a probable-monster wearing the face of another kid. Just another day in Maine.)


𝕠𝕠𝕔
If you want any particular prompts, lmk! I have plenty of memories and potential futures I can swing if you're interested in something else. shoot me a pm or hmu on plurk(clussy).
no_reload: (Reaper - No Reload)

beep beep

[personal profile] no_reload 2019-06-12 11:46 pm (UTC)(link)
[There had been... a few people he had been keeping low-key track of since he had returned to the dead. He kept his distance most of the time, though the single confrontation with Eddie had been trying at best. Still, he had his ways of keeping track of people when he needed to, and it seemed that that idiotic and sentimental ring giving ploy actually had a use that he could take advantage of.

It wasn't out of concern. Oh, no, no, Reaper never concerned himself with anyone. It wasn't in his nature. That caring dutiful side of himself he liked to think died when Chloe slipped that knife blade up into his underarm and bled his younger self like a stuck pig. Good riddance.

However, in the time of circus and clowns and this being Deerington, Reaper was keeping closer track of Eddie. As long as the younger man was moving at a seemingly normal pace, he left Ed alone. The moment the young boy stopped for long or in an odd place, he ghosted his way in the direction to check out the situation for himself to judge if it was worth his direct involvement.

Today the ring led him to a sewer drain with Eddie sitting in front of it. He had already figured out there were creatures lurking around in the sewers as of late, having taken Not-Moira's head by this point. He could only imagine the kinds of mimicry that would be awaiting someone like Eddie who was basically from a township that swam in a sea of nightmarish people. Probably a friend, he decided.

And of course Ed would be pouting in front, likely relishing and hating the sight at the same time. Boy cared way too much for his own good, mixing bravery with oh so stupidity.

Reaper eased closer, ghosting along on silent feet despite being a man of his size and weight. He still slipped in until he was standing behind Eddie, casting his shadow over the younger man and his Hellfire shotguns were held in each hand, resting calmly at his sides as he regarded the impish face of a boy he didn't know peeking out of the sewer with a grin that seemed more predatory than pleasant by his measure.]


Come away from the drain. [He caught himself before he could add an 'Ed' on there, but his voice was more of a quiet growl than his usual snarling one. He was staring at the creature rather than Eddie, addressing it.] I'm giving you a ten second head start before I come down there.

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no_reload: (Reaper - No Reload)

Reaper | Overwatch

[personal profile] no_reload 2019-06-12 10:41 pm (UTC)(link)
The Booths

Reaper wanted for nothing, and he figured that was because he didn't have memories on anything worthwhile to contest for. He was not a material person, and what he needed, he could create of himself when it was necessary. He watched others give in and try to win prizes, some successful, most were not.

It wasn't difficult to realize how badly the games were rigged. Yet, for some, the more they participated, the longer they stated, obsessed with the opportunity to win. He moved around watching but also he was casing the places.

After all, he wasn't above thieving tactics. If anything, the challenge of trying to participate in a theft was the most intriguing part of this place honestly. So he waited in the shadows of a tent prop, pretending to be too hot and trying to keep out of the heat. Then he would melt into shadow and a tendril of smoke would curl out and steal the particular item in question when everyone was busy.

Returning to solid form, he eased away and tossed the item at the contestant in question. "Don't play stupid rigged games unless you have an accomplice to take it for you when you lose."

Hiya! CW: Minor body horror

Sewers were exactly places he expected to have to go, though he had when the mission called for it. Tight slimy places didn't bother him, least of all now when he could breeze through them without having to endure the smell of the place while in gaseous form. Some benefits of his unstable state, he would call it.

"Gabriel."

Reaper stopped as he was crossing a street on his usual lurking rounds at the familiar voice, turning to look before his eyes dropped to the storm drain. He eased into a crouch to peer closer at it and slowly Moira's pale familiar face eased out of the inky darkness, mismatched hands framing her sour looking expression as if she were disgusted by the position she had found herself in.

He didn't have all of his memories, but he had interacted with her enough to know who she was, what she meant to him. He also had a very good idea of what Moira would and wouldn't do, but that didn't stop him from easing forward to investigate the fact she was trapped in a sewer.

He pulled out his Fluid and was certain to take a picture. For prosperity's sake. Not blackmail.

"Don't be such an idiot, Gabriel. You need to help me get out of this stinky place," Moira snapped in the face of his antics. Something wasn't right about the corner of her mouth, like her lips were too chapped. "Open the man hole and help me out."

He tilted his head. "Why are you in there in the first place?"

"I was frightened..."

"Oh, you can't be Moira then. She's not afraid of anything," he cut her off, sounding bored even as he seated himself right in the road and leaned forward to cup his mask in his hands, staring at her. "She also wouldn't be caught alive in a sewer. Dead maybe, but only if I put her there so I could smuggle her corpse out later."

"Gabriel, how is it your intelligence actually strikes the negatives?" She was looking a touch angry, a hungry gleam to her mismatched eyes. "I require your assistance."

Reaper hummed and took another picture of her face framed in the storm drain. "Go ask someone who cares."

Moira growled. "You're supposed to care."

"I'm supposed to do a lot of things, but you don't see me hurrying to do or be any of that either," he replied, issuing a dark chuckle as he reached into his coat and pulled out one of his Hellfire Shotguns. "You're too high class and pristine of a bitch to be in a sewer..."

She suddenly shot an arm out of the storm drain to try to snatch him, but the skin along her arm was peeling and beneath it, inhuman. Her nails - always so damn long - were like talons, sharpened and meant for grabbing and holding prey. The chapped edges of her lips seemed to peel even more, given her a positively feral appearance. At her snatch, the barrel of his shotgun ended up pointed right at her face.

"...now there's the Moira I know."

"...help me, Gab..."

"How did you even fit in there anyway? You're a giant beanpole," he asked lazily, like a cat playing with a wounded mouse. After all, Moira would never ask for his help if she could at all avoid it. A silly sewer problem was not worth her time even bothering to ask anyone. She'd never want anyone to know it happened and would likely kill anyone that might talk about it. "Maybe I should get a selfie with you."

"I'm going to kill you and eat you," she hissed, sounded far less human.

"You're a lesbian, so that won't ever work out for either of us," he drawled and moved into her range but only so he could try for a selfie.

Not-Moira used the opportunity to seize him and cram him up against the storm drain, as if she could rip him right inside of it with her strength. Thankfully, he managed a quick selfie before he turned to smoke and escaped her alien grip to lay on the sidewalk just above the storm drain, humming so she knew he was there, teasingly out of sight.

Her hand snuck out of the drain in search of him. "Now, now, that's just asking for broken fingers...."
onerthes: (09)

[personal profile] onerthes 2019-06-15 12:04 am (UTC)(link)
[She blinked as she stared down at the photo he'd managed to snag. She'd tried at least six times and gotten utterly nowhere in trying to get it. It had gotten bad enough that she'd failed to notice the item was stolen already. Clasping it carefully to her chest before the carny could see, she slipped to the side and glanced back, over her shoulder at the shadowy man.]

Thank you... but why are you being nice to me?

[The photo? It was odd, but it was of someone not from her world. It was actually Hana Song. Admittedly, the girl had been haunting her recently, so seeing a photo of them smiling together, like everything was normal? It was ... comforting.]

Or are you trying to prove something perhaps?

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laminae: (up)

Fern | Adventure Time | OTA

[personal profile] laminae 2019-06-13 12:08 am (UTC)(link)
A. Show of the Century

[The effects of having died have finally worn off, and Fern has been itching to get out of bed and stretch his legs. He's clueless as to the presence of the circus until he stumbles upon it, but when he does he figures it can't hurt to have a quick look at what a real human one is supposed to be like (or, since this is Deerington, what he assumes is a close approximation). He heads in, only wandering and taking everything in to begin with.

He also makes a point of dodging any clowns that he notices, not having gotten over his fear of them.

Eventually he comes upon one of the tents and peers at it, not having noticed the sign quite yet.]

What d'ya think's in there?

((Please let me know if you'd like a Fern memory, so we can plot something out!))


B. The Booths

[More wandering, this time in the direction of the game booths. They look familiar to him, not anything overly human-specific, which he finds fascinating regardless. He guesses there isn't much reason to change circus games, is there? They're universal, or something.

At any rate he doesn't find himself particularly interested in any of them until he comes upon a booth - knock the bottles over to win! - in which an enormous antiquarian book is displayed. The sight of it has him doing a double-take before he darts on over, looking intensely confused.]


That... that shouldn't be here.
Edited 2019-06-13 00:11 (UTC)
onerthes: (09)

Booths

[personal profile] onerthes 2019-06-15 12:06 am (UTC)(link)
[While he was among the booths, there was someone else staring at the strange looking tome of heroes with the most confused look on her face. Seriously, what the hell was this thing? It wasn't anything that called out to her at the very least. When she heard a voice she turned, and blinked.

Oh! The grass boy! she had pictures of him. Reaching for his hands, she smiled brightly, moreso than she usually did.]


You! I know you, don't I?

[...]

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B. The Booths

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princessences: (pic#13092460)

Allura | Voltron: Legendary Defender | CLOSED PROMPTS

[personal profile] princessences 2019-06-13 03:44 am (UTC)(link)
[ If you'd like to do something, please feel free to hit up Allura's plotting comment! ]
princessences: (pic#13092358)

CLOSED TO FIVE | Smoke Them Out

[personal profile] princessences 2019-06-13 04:04 am (UTC)(link)
[ Allura lives close to the woods--just over the river from the park--so the smoke is really difficult to ignore. It sweeps like mist across her back deck and the greenery sitting behind it, almost calming, if it were real mist. But she vividly remembers the mist that had been around when she arrived nearly a year prior, bringing giant creatures and their inky hallucinations. It gives her pause, but doesn't stop her.

She must be vigilant.

Vigilant, but curious. Allura walks out into the smoke until she crosses the river to the woods proper, delving into the thick of it. It definitely doesn't smell natural, nothing simply that of burning wood, at least. So not a forest fire--surely they would have seen embers by then, wouldn't they?

Yet the deeper she travels, the more she sees that the smoke is...almost directed, or at least emanating from specific locations.

Allura brings her hand to her mouth, waving the smoke of the area away from her. ]


A camp fire?

[ It's a logical conclusion, but not correct. For when she finds the source, it appears to be coming a stump. An actual stump.

And she's clearly not the only one who has decided to investigate. Allura frowns slightly as she approaches the stump and the figure nearby. ]


It's coming from inside?

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CLOSED TO REAPER | "Hiya!"

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fourgasm: (and now i must ask)

klaus hargreeves ( ota )

[personal profile] fourgasm 2019-06-13 05:06 am (UTC)(link)
SMOKE THEM OUT ( cw: potential mass-scale violence in any and all visions. its a show about the apocalypse what do you want from me )

[There's something in that sharp, spicy smell. It's nothing all that specific, really, but there are hints in the moments before following the smoke underground, when he accidentally inhales some every once in a while. That burnt ash aftertaste.

He coughs into his fist as he just... goes ahead and enters the treestump chimney, because why not at this point. He practically lives in a horror movie now, following the tropes is basically a given. He can easily imagine Ben as an audience member to this, yelling, "Don't go underground!?!?"

Well, Ben's not here to fail to stop him, so fuck off, mental Ben. Klaus can't believe he has a mental Ben now. He doesn't have time to unpack all that.

And as he pulls his shirt up over his nose and mouth, squinting through the smoke to find the source...
]

...Oh, Jesus tapdancing Christ.

[That sure is salvia, huh. Strongest burning salvia he's ever seen, but come on. That's where he remembered the smell. It's not as easily identifiable as pot, sure, but they do say scent is the sense most tied to memory.

But also Klaus sure doesn't like being in a small, enclosed space surrounded by dead bodies, even if they're all deer. Chalk that up to, uh, poor past experience. Just gotta put out the burning leaves and go, nothing to see here.
]

WILDCARD

[Yeah hi I'm only doing one open prompt this time since I plan on mostly tagging out with Klaus, but I'm open to writing something up if you want something else with him. ESPECIALLY the memory performance stuff, I eat that up. I can do either Klaus' memories/clowns/sewerthings or your character's, just hit me up at [plurk.com profile] erlking or javid#6941 if you want a closed prompt.]
pursuitofcappiness: (maybe smash a few things)

Re: klaus hargreeves ( ota )

[personal profile] pursuitofcappiness 2019-06-14 06:40 pm (UTC)(link)
[ Steve comes down behind Klaus, having taken another path but found himself down the same tree-knot. He's prepared to jump out at a moment's notice and come back with reinforcements, until he spots part of the silhouette of Klaus before him. And when he speaks, Steve realizes he knows that voice. ]

Hey! Klaus. It's me, Steve.

[ He places a hand on Klaus's shoulder from behind. ]

Let's get out of here and come back with water.

[ But oh, something's really taking ahold of Steve and he's not sure if it's Deerington or not, just playing its old tricks again. Everything feels so bright all of a sudden, and then so hazy. When he turns around, he doesn't see an exit anymore. In fact, the entire tree seems to fade away, seems to shift the more he looks at it. ]

Klaus?

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ukusvdovy: (NameMePlz)

Natasha Romanoff

[personal profile] ukusvdovy 2019-06-13 08:05 am (UTC)(link)
(⧗) Hiya! (CW: Drugged, violence, mental manipulation)
The carnival was a curious thing, but who was she to say it didn't pop up every year around the same time like they seemed to do in some towns. It wasn't her thing, really, but that didn't mean she wouldn't patrol around it just to be sure everything was going well.

A voice caught her attention though. At first, she'd thought it said 'hiya' but that when she got closer to the origin, maybe that hadn't been right. Now it sounded like Clint and he was clearly saying "Tasha?"

"Clint?" She ran to the storm drain and listened. How on Earth?

"Thank God. Nat, you can't tell Cap. I'll never live this down." Well, that was a great start to a great story, she was sure. "Someone didn't replace the manhole cover and I fell into the sewers. I broke my leg. Pretty sure I can't get out on my own."

"Only you." She sighed and easily found the uncovered manhole, descending down into the sewers. It wasn't until she got closer to him that relief helped to uncloud her judgement some. "When did you get here and how did you know I was here?"

"Cap told me. I was looking for you when I fell." He replied as she slipped an arm around her best friend to help hoist him up and support his weight. Except, something felt odd about his weight.

A sharp pinch in her neck brought reality crashing down on her. She dropped the body in her arms and jerked away, but she was already too late. Her hand covered the injection site in her neck as she glared at the withering illusion of her best friend. The first thing her body wanted to do was react with adrenaline and a quickened pulse, which would only speed up the circulation of the drug. That meant she'd have to put distance between herself and her attacker. Fighting would speed up the circulation of the drug.

Natasha jumped, aiming her powered Widow's Bite bracelet at the standing water in the sewer and discharged the small disks. The current carried through the water and zapped the creature, causing it to shriek loudly and irately. The current died before she hit the water again and turned to run, vision already clouding, limbs feeling clumsy and heavy. She wasn't going to get far...

(⧗) Show Of The Century
[OOC: Anyone want a memory, hit me up!]
paradoxpoint: (Default)

hiya

[personal profile] paradoxpoint 2019-06-17 03:39 pm (UTC)(link)
Nothing ever good comes out of going underground in Deerington, but Natasha doesn't seem to hear Arthur's warning, "Hey!" before she's dropping into the manhole. So he follows after her, deliberately staying back in case-

-yup, there's the danger.

His gun's in his hand before the fake Clint has completely vanished, but Natasha's stumbling away, soon, clearly hit by some sort of drug based on her clumsy movements. Making a quick choice, he jerks forward to grab Natasha's arm, dragging her forward and away from the shrieking creature and pushing her towards the ladder of the manhole.

"Move," he snaps, because she needs to get out before she collapses, and he's not sure how long bullets will hold the creature back. He fires at it, unarmed hand trying to maneuver Natasha up the ladder.

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Hiya!

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Hiya!

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show of the century

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wontgraham: (Default)

Will Graham | cw supplied for each prompt | open

[personal profile] wontgraham 2019-06-13 02:58 pm (UTC)(link)
THE SHOW OF THE CENTURY. {open, feel free to tweak as needed; cw gaslighting, seizures}

[ To say Will looks out of place in a carnival isn't quite fair. Plaid doesn't look that shocking next to the flamboyant colors worn by clowns, after all, or the exaggeratedly-old-fashioned tweed blazers and suspenders donned by the booth workers.

No, it would take a moment to notice that Will looks out of place simply because he is remarkably far from having a good time. He'd probably look happier as he walked up and down rough aisles between tents, inspecting them, if he realized how terrible his day was going to get later. Ah, well.

If Will's looking for suspicious activity, though, he's finding it hard to not notice the fact that the signs for the carnival tents start growing a little...odd. 'Come see the devil-worshipper!' feels a little out of place amidst the stalls selling corn dogs and cotton candy. Will almost goes into a tent that's unrelated to anything except an ominous sense, but that's when he sees another -

'Feeling hungry? Come gawk at the infected brain!' Because while it might be a terrible diet joke, the cold weight in Will's stomach insists that - like most phenomenon here - this is no natural coincidence.

Will goes inside and, like so many of his peers, is trapped by that goddamn string that comes from the ceiling...not that he notices for quite some time. Fear is clear in his whitened knuckles - not that that's easy to catch in the dark - and from his harsh, too-fast breathing, but Will would rather stare this monster down again and know where to aim than run out of the tent too early. He doesn't try to leave.

And the play starts.

It's a man with a poor caricature of Will's face as a mask, and another man with a poor caricature of a different man's face. Doctor Lecter's face. And they play out an abbreviated scene; Will's actor says he can't tell what's real and begs to be told if there's a third person in the scene with them (and there is, clear as day, in a blank expressionless mask).

Doctor Lecter's actor says no. They're alone. Will's actor begins breaking down — Will hears a facsimile of his own voice yell 'don't lie to me' before all expression is muffled by harsh breathing and the slow gathering of a...is that mask looking paler? Sweating, even? Like it's a real face, ghastly with a prompted smile and then the all-white eyes of someone rolling from consciousness into a seizure?

To say that the real Will, if you're seated next to him after the play, looks just as unwell, would be...a fair judgment. And if you run into him outside the tent — which is very literal, as he stumbles out of it — you'll still see a very pale man, breathlessly (and distractedly) apologizing for crashing into you.
]

HIYA. {open, feel free to tweak as needed; cw gore, death of a teen & cannibalism referenced, also presumably body horror incoming}

[ Will's far from just having left the carnival when he hears the voice — in fact, it's been almost a full week and he's headed home with groceries when he comes to a dead stop in the middle of the sidewalk.

'You didn't think he'd let either of us go, did you?' From under his feet. Will's first thought is a metaphorical hell, followed by a wondering as to whether or not the constant fires there translates to a smokier flavor of meat.

And then he looks down to see— nothing.

'You've never been safe in your dreams before. Why start now?' Will steps off the sidewalk and into the road, and now he can see it. Abigail's face, streaked with dirt and with rotting sewer-leaves in her hair, staring out at him from the wide strip visible for the storm drain.

Will's next intake of breath is shaky, and he doesn't answer her right away. He knows this is a trick — either from his own brain, or from this town and its never-ending ways of tormenting them. But he equally doesn't know what danger he's inviting by standing still, nearby this echo of Abigail. He doesn't know that by the time anyone shows up behind him, her face will start contorting and decaying and she'll lunge for him, regardless of his willingness to follow her into the sewers.

He swallows down bile.
] Do you still have the scar? From when he killed you.

[ Abigail smiles, and it's not quite her smile. Will still doesn't turn away. 'The dead don't heal, Will.' she says instead. And she moves her head just slightly, and now the final killing blow that had been carved into her neck is visible — still oozing blood, still raw flesh rent open. Logically, she shouldn't be able to talk.

'And you let him kill me.'
]


{ooc; very few open prompts for Will this time bc I'm mostly going to be tagging in! he's got a plotting comment here if you'd like to coordinate Will coming across your character in various states of distress! you're also welcome to PM me or add me over at [plurk.com profile] itrhymes.}
volunteertomatoes: <user name="beticons" site="insanejournal.com"> (try to get my head straight)

show of the century;

[personal profile] volunteertomatoes 2019-06-13 05:45 pm (UTC)(link)
[ Quentin's a millennial. He knows that nothing's actually good, and he knows that the other shoe is going to drop eventually. He likes to think he's fairly jaded without being a dick, even if he's pretty sure no one would blame him for it, but he just arrived here, he has no idea what's going on, and his friends are all from different times. So fuck it, let's go to the vaguely creepy circus, even if it's probably a bad idea. He's with Eliot most of the night when they get separated, lost in the shuffle, but Quentin doesn't think much of it. So far it's just a normal night, even if he could do without the clowns.

He's seriously contemplating grabbing something ridiculously deep fried just for the hell of it, arteries be damned, when he sees it--'Feeling hungry? Come gawk at the infected brain!' and, fuck it, right?

He's expecting some sort of freak show, maybe some gross-out magic, and Quentin's need for fair food is put on hold as he heads inside and takes a seat. He's next to someone else dressed vaguely similar to him minus the tweed. His attention is pulled elsewhere once the show starts, and Quentin watches, brow furrowed.

His curiousity is quickly seeping into something else, and he feels his mouth run dry as he puts two and two together--the man with the gun, the one that was effectively holding the man he can't even see hostage, that's the guy next to him. He wants to look over but he finds he can't, not right away.

Oh, it's too familiar, this actor telling this other actor that he's losing his mind, that he can't tell what's real, and it's only when he slips into something, some form of coma or seizure that Quentin finds himself feeling physically ill. This isn't a play, his mind screams, it's too real--way too real--but he can't leave his chair. He can't stop watching. He feels like some sort of sick voyeur.

It's only when it ends (mercifully, it ends, fuck) and Quentin all but scrambles out, barely sparing a glance to the guy next to him just in case it is him and this is some sort of--

--shit, no, okay, in his valiant attempt to just leave like a coward, he winds up smacking into the other man. ]


Holy shit, no, don't--okay--hold on--

[ In Quentin's defense, once he got a hold of himself he was going to circle back to look for the slightly older man. He just has to do this now instead of after. He gently grabs the other's wrist, carefully and slowly guiding him to a little section in between tents, a little ways away from the main drag. Peace. Quiet. ]

That was you, in there.

it's time 👀

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HIYA

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closed, for five

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mypartnerintime: (Thanks for the morning grope)

Max Caulfield | OTA

[personal profile] mypartnerintime 2019-06-13 03:40 pm (UTC)(link)
A. The Show of the Century
CW - natural disasters, death

The tent wasn't so different from any of the others - a little smaller maybe, and the fabric moved in odd ripples as though shuffling in a strong wind, even as the air around it sat still. It was the man shouting next to it that drew her in: Come be awed by the greatest show you've ever seen! A spectacle of nature itself! Its power! Beauty! Stunning majesty!

She paused long enough for him to beckon her close, and he leaned forward, thick make-up covering rough, dark skin and a smooth, showman voice. There's no need to be scared... It's only a show. A once-in-a-lifetime drama. His smile, the disarming sincerity of it, the way he gestured to the tent's opening... It cut through her wariness and made it all seem so inviting. She swore she could feel the hint of a refreshing saltwater breeze coming from inside, and she couldn't quite remember when she last felt that... or why it was so comforting.

She waits patiently for the show to start, a little thrilled to be actually watching something. It's only once the Ring Leader starts his speech that she starts to feel a little more scared.

When the air seems to become a little more charged with static. When the smell of saltwater starts mixing with smoke. When, as though coming from far, far away, thunder quietly rumbles.

Her eyes widen and she stands. The Ring Leader's hollow voice presses on. This story... begins...

Max rapidly shuffles through the audience now, and they mumble their annoyance, telling her she can't leave. She trips on your legs, barely catching herself as her eyes lock onto yours. She has a look of wild-eyed fear.

And then the tent falls into pitch black and silence.

"H-Hello?"

B. Clowning Around
CW - clown-based horror

Somewhere in the circus crowd, or on some random street in Deerington, Max randomly comes up to you with a thin smile.

"Hi, can-... can I walk with you for a bit? Please?"

Nothing at all seems out of the ordinary... and yet, her body language is littered with subtle signs of distress: the forced calm of her voice barely hiding a frantic urgency, knuckles pale white as she grips the strap of her bag, lower lip trembling ever so slightly. And on her face - little droplets of sweat or something else. Water.

Her eyes stay solidly locked on yours, never once glancing away.

C. Smoke Them Out

The smoke is intriguing to say the least - and the messily covered plank even moreso. Max has been hunting down the smoke's origin for the better part of the morning, and has finally been rewarded with what is clearly the real life equivalent of a video game secret level. She's in the process of pulling the plank away (with some difficulty) when she spots someone walking up from afar, perhaps investigating the smoke as well. She calls out with an excited wave.

"Hey! Over here."

Already smoke is leaking up from the small gap in the opening she's managed so far. The scent is pleasant but strange, not something she's smelled before, but not something she'd avoid either. It only serves to heighten her curiosity.

[OOC: Plotting comment is here. For C, you'll likely get visions of her hometown, either intact or ravaged by a storm. Or we can go with one of your characer's visions!]
shiro2hero: get it (lemme give you a hand)

A

[personal profile] shiro2hero 2019-06-14 07:32 am (UTC)(link)
"Max?"

His hands are reaching out, even as he calls her name. Trying to catch her. To steady her, if nothing else. Honestly, Shiro hadn't meant to come here. Not after what he'd seen happen in these tents. It was too much, the last time.

But now someone's here. Someone he automatically needs to help. Because she's pretty much like family herself, at this point.

"It's me, Shiro." He adds, belatedly, realizing how dark it's gotten in here. "Are you okay?"

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gravelymistaken: (Side-eye)

Percival Graves (Gellert Grindelwald) | OTA

[personal profile] gravelymistaken 2019-06-13 04:47 pm (UTC)(link)
A. Sweet Memories

The cheerful circus doesn't seem like the place for a stern-faced Auror like Percival Graves, but he goes to investigate anyhow, drawn in by curiosity, wanting to see what might unfold as he continues to get a feel for this strange place.

He passes through the tents and stalls, nothing particularly catching his eye until he pauses before a booth selling an astounding assortment of sweets. But not just any sweets, wizarding sweets. The stall seems to carry the varieties one might expect from Honeydukes as well as specialties from the United States and mainland Europe. Most of the confections are plainly wrapped in cellophane and labeled with small cards in an elegant quill script, though a few are in familiar early-20th-century packaging.

Graves lingers there, eyes skimming over the offerings with a rarely-seen sparkle. When someone walks up beside him, he turns with a slight smile. "Careful, some of these bite back."

[[ ooc: Honeydukes link provided mostly for the list of sweets about halfway down the page. While various candies might cause a shock or even minor bodily harm to non-magical folks, Graves is thankfully both experienced with managing the effects and probably feeling charitable. ]]


B. The Duel of the (previous) Century (CW: death of a minor family member)

With a bag of sweets tucked away into his coat, the wizard continues to wander through the tents. Most of the things advertised seem silly, even quaint--a "real mermaid?" "demons from hell?" and he doesn't really feel much pull to investigate further--that is, until he reaches a tent in gold and red, the sign outside advertising "Watch the Greatest Wizard's Duel of All Time!"

He goes still, eyes narrowing, before he strides purposefully inside. The greatest duel of all time had been an ongoing debate he'd engaged in more than once as a young man, both in school and after. Here in this place? He's sure nothing can compare.


C. Flames of Victory (CW: possible fascist and socialist themes and imagery, oppression of and violence against non-magic-users, violence from and against protesters, sort of spoilers for Fantastic Beasts 2)

The smoke is concerning, and Graves is intent on tracking down its cause. It doesn't take him long to find one of the underground smoke huts, nor to make his way into it. Inside... it's a ritual, clearly, and something about it calls to him. He wants to know what this is about, and the best way to know a thing is often from inside it.

He pulls the hatch closed.

The smoke engulfs him, pulling him away from the sense of his physical form, and he barely has time to register other hazy figures around him in the smoke before he's pulled with a rush into the vision:

The streets of New York City are bright and clean: there is no smog, no grime, barely even any litter. The few cars and buses that roll through the streets are of an odd mid-century design, but have no exhaust or engine noises. But then there are the more telling hints: while some people are clearly still using ground transportation, others flit between the buildings on flying broomsticks or simply appear from nowhere inside glass booths dotting the street.

Moving billboards and signs are everywhere, not just playing in recorded loops, but fluid and real time, advertising a variety of unfamiliar businesses and services:

A large ad for Candor's Cellular Corrector shows an older woman laughing and playing with children in a green yard, as text proclaims it is Guaranteed to cure all forms of cancer in one to two treatments!

Another seems to be playing a clip of a concert where a shockingly beautiful young woman with bright white skin and pale golden hair dances amid floating bits of colorful light that swirl around her like tame fireflies, seeming to beckon the viewer in.

The vision drifts down into a square towards one of these signs, advertising what appears to be a new film, For the Greater Good: the Quest for Freedom. What plays on this screen is again not quite a typical trailer, though it also shifts faster than the more static scenes on the other signs. Still, some images stand out: A middle-aged man with golden hair can be seen addressing a group of downtrodden-looking people in robes, debating passionately in what looks like some sort of parliament, and standing, wand in hand, in a field of smoky rubble. In this last one, there's one particular detail that might be notable to some: emerging from the smoke and dust, still half-shadowed, is a young man, pale with dark hair, who comes to stand beside that golden-haired leader: a man a bit older, a little better dressed and more handsomely groomed, but still clearly recognizable as Credence Barebone.



D. Wildcard!

[[ ooc: Feel free to encounter Graves anywhere throughout the town through the event. He'll proactively help anyone who seems to be in trouble and might even be convinced to head into the sewers. See my plotting post for ideas or to run anything by me! ]]
Edited 2019-06-13 16:47 (UTC)
volunteertomatoes: <user name="beticons" site="insanejournal.com"> (The alien thing that took its form)

flames of victory;

[personal profile] volunteertomatoes 2019-06-13 09:24 pm (UTC)(link)
[ He's here because he recognizes the smokehouse for exactly what it is, and, vainly, he's hoping it will help him bridge the gap. It's a confusing whirlwind of everything-at-once, barraging Quentin in the face like some sort of shitstorm. Eliot's from a different time. Josh is from a different time. They're in a freaky nightmare town that reeks of Stephen King, and he's not even that good a writer, in Quentin's very pedantic opinion.

Maybe, maybe, he can get his shit together and maybe, maybe, this is the way to do it. It wouldn't be his first vision-esque dream-like deal. He's dimly aware of someone else here, someone who looks older than him, and even through the smoke Q can see how he holds himself proudly. Quentin himself begins to cough but refuses to leave, and instead offers a weak handwave, dizziness washing over him. Alright, maybe this was a mistake, he's man enough to admit it.

Before he can crawl out, though, he sees the scene. It's strange, almost steampunk with it's design, but clean and neat. The vehicles are off, the billboards aren't digital. It takes him a hot second to realize what he's looking at is an older New York City filled with magic. It takes his breath away--or, no, is that the smoke? Has he passed out?

What really does it is the text. `Guaranteed to cure all forms of cancer in one to two treatments!` stares him straight in the face and that light, hopeful feeling is somehow gone, his stomach plummeting like he's just been in an elevator that's just abruptly stopped.

His dad. In this weird vision, he could save his dad. Fuck.

The rest of the dreamscape is a blur, both in actuality and to Quentin's mental state. That's all he can think about, all he can focus on, that green billboard, until a sudden wave of nausea and dizziness seems to punch at him before the coughing starts.

He has to leave. He scrambles out, the vision (dream?) separating as he manages to crawl out and onto the cool ground, coughing uncontrollably, groaning, the poster child for idiot who nearly died due to smoke inhalation. His voice is weak, raw and rough when he notices the other leaving, too. ]


Where are you from? What was that?

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endlessflask: (028)

Eliot Waugh ➼ OTA

[personal profile] endlessflask 2019-06-13 06:56 pm (UTC)(link)
➼ i. THE SHOW OF THE CENTURY [cw: abusive family, physical abuse, verbal abuse, derogatory comments]

[ Eliot hadn't gone to the circus alone. Truth be told, he hadn't really wanted to go at all, but at least it was something to do - something weird, sure, but beggars can't be choosers. The problem is that it's not very long into the venture that Eliot realizes he's missing his companion. Lost among the booths, no doubt he had stopped to look at something and Eliot had kept walking without realizing. And now?

Well, now Eliot is alone at the circus.

He supposes he may as well kill some time. His friend will be fine, they'll meet up again after or cross paths somehow later among the games. Mostly, Eliot wants to get out of the sun, so he's fine with ducking into one of the tents. Laugh til you fall seems like a hefty promise to Eliot but it might, at the very least, be amusing, and he can sit and watch some people bumble around and maybe do some slapstick juggling routines. That's what happens, right? Having never actually been to a circus, Eliot can only assume that's what happens based off of television, but he gets the distinct feeling very quickly that. No. That's not what this circus will be. He no sooner sits down and listens to ... Thing speaking, that he wants to leave.

No dice.
]

Shit.

[ He mutters it under his breath, loud enough that only maybe the person sitting next to him might hear it. There's probably a no smoking policy inside the tent so he does his best to be nonchalant, leaning back and crossing his legs in the little room provided to them in the tent. The darkness comes and goes and in the spotlight is one, maskless humanoid, announcing:

"For your entertainment ... We present a series of ... Vignettes."

They bow. The light goes out and comes back almost instantly on a crude set of a farm, the sort you'd see in a highschool play or a bad community theatre show. The fakeness would be enough to keep anyone disinterested, except that Eliot focuses in quickly on a set piece that has WELCOME TO WHITELAND, INDIANA and when he tries to get up he's roughly drawn right back into his seat.

The picturesque farm scene features five actors. A humoid in the mask of a full grown man, almost absurdly surly in depiction, three in matching masks of young men wearing cruel smiles that make Eliot's stomach twist, and the final actor in the mask of a young teen, comically sad, complete with a curly mop of hair on top. The young toils away on the stage. His attempts at his daily tasks are thwarted at all sides by the three brothers, who trip him when he's carrying things or push him to the ground while the father figure stands to the side wordlessly. At first, to any regular audience, there's something funny about it. Slapstick Eliot remembers thinking, and his mouth is pressed into a thin line. A regular ol' Punch And Judy routine. Except that it doesn't stay funny for long.

The matching set of actors grow progressively violent. The poor youth doesn't stand a chance, really, smaller and outnumbered. The way the three beat him up is alarmingly realistic for a circus, the blood pouring from the nose so well done, and what stage trick is making those bruises start to appear right before the audience's eyes? There's dialogue accompanying the fight, too. "Faggot" and "you fucking queer" and accusations of soliciting other boys and older men for sex, punctuated with the overwhelming sense of you don't belong in this family.

The whole time, the father just watches.

Then the set begins to change. Accompanied by the creaking sound of pulleys and wheels, the cheap farm set is pulled away to reveal the outside of a school, a two dimension school bus waiting to pick up the students. For the first time since the show began, Eliot seems to remember he has a voice.
]

Don't - [ He clears his throat. He knows what's going to happen next and he tries again. ] I'm not watching this.

[ The lights go out once more. When the come up one last time, it's not a spotlight but the whole tent is back to being lit, the cast has assembled on a now empty stage. The sort of grumble about their show being cut short, but they bow, masks and all, and Eliot is pretty sure the nose of the sad Eliot mask is still bleeding as he hurridly stands from his seat.

It's not a standing ovation. It's so he can get the hell out of here.
]


➼ ii. CLOWNING AROUND [cw: alcoholism, mentions of suicide]


[ Eliot had been trying to light a cigarette when the clown showed up with a balloon. It smiled, weirdly, but a smile all the same, and Eliot thought, shit, was he so obviously fucked up from that tent that the clowns are taking pity on him now? Not wanting to be rude, he smiled in turn, hasty and half-hearted and muttered a thanks as he took the balloon and finally got his cigarette lit. Thank God.

But the clown didn't leave. Eliot stood there for a moment and decided to do the leaving instead. Where the fuck was his friend? This circus was a cesspool and Eliot wanted to get the fuck out of there. Fuck it. They'd meet again back home, because he sure as hell wasn't staying here and - was the clown following him? No. The clown was probably just going the same way, and before he could leave the grounds, the clown had stopped him and said, "Eliot, right?" And then when it smiled Eliot was pretty sure it's teeth didn't look like that before.

Fuck the fucking circus.

Except it isn't just the circus. Eliot sees the clown everywhere, out of the corner of his eye on the street and outside the windows of the house. Outside, he hears it talking to him. Sometimes, it's just things like telling Eliot he's an idiot, that he's the stupid one of the group, that he screws everything up and he couldn't even save his friends properly. It tells him that no one actually likes him, that they put up with him but they hate him because he's different than them. That he forces his friendship on them. Those are the nice days, Eliot comes to think. Those are the days he prefers.

It's the days when the clown picks at those deep rooted thoughts and feelings that turn Eliot towards a spiral. Why don't you drink yourself to death, it says, like you've always wanted to? No one will miss you. Everyone will be so much better off without Eliot, wouldn't they? Eliot, so selfish, thinking of himself before everyone else, with no capacity to love anyone because he hurts people he loves. Why not just save everyone from yourself?

Why not.

Eventually it seems like the clown is always there. It always smiles and watches. Eliot drinks, and drinks more, and more as the month goes on. If he drinks enough it will eventually numb whatever insecurities (and truths) the clown is kicking up, and maybe it's right. Maybe he should just drown himself in vodka and drink until his liver fails and no one will ever need to worry about trying to save him from his perpetual screw ups again. His family didn't want him, Fillory and its people didn't want him, Quentin never really wanted him, either, he had just been convenient.

If you see Eliot at the bar, surrounded by empty glasses and staring absently at nothing, maybe he could use the company.
]


➼ iii. SMOKE THEM OUT

[ Why does Eliot go to investigate the smoke? Because he's drunk and trying to ignore the fact that he's been stalked by a clown. He wanders (stumbles) into the woods, and when he finds it, he inhales, because it smells nice and enticing and he wants more of it. He shuffles his feet around on the forest floor. The logical, moderately sober part of Eliot tells him that he should definitely be exploring the woods alone when there are evil clowns after everyone. The rest of Eliot tells that part to fuck off because he finds the plank. Once it's moved and the smoke billows, Eliot knows enough to know that something good is burning down there.

He's never been one to turn down the possibility of a good trip.

He thinks this is a prime hot box situation. The smoke is a little aggressive, the scene is a little macabre but whimsicle in its way, and down here Eliot just wants to tune out the world. He closes the plank. Coughs. Maybe this was a bad idea and maybe he'll asphixiate and Eliot's just thinking he should try to open it again when it happens. That feeling of transcedence. It's just Eliot, and the smoke, and someone else he hadn't noticed before.
]

Hi.

[ It's all he can think of to say because they're no longer where they once there. What will you two see together? ]


➼ iv. WILDCARD

Choose your own adventure. Let Eliot see your memories, run into him at the booths, sky's the limit. Feel free to PM or hit up [plurk.com profile] fritzwinky if you want to discuss something.
volunteertomatoes: <user name="beticons" site="insanejournal.com"> (Filling up on endless enzymes)

[personal profile] volunteertomatoes 2019-06-13 08:40 pm (UTC)(link)
[ 'Hello, welcome to this beautiful city, you get two of your close friends but also everything sucks' probably wouldn't have fit in that creepy letter they got, but it should have. Something should have.

He knows Eliot's not okay. Even if he didn't know his friend intrinsically well, it doesn't take a genius to realize he's spending less and less time at the house and more and more out. Out translates to bars, and Quentin had actually assumed he just got a job there for a while until things didn't quite add up.

Sure, Quentin is annoyed as he gets up in the middle of the night and realizes Eliot hasn't made it home, but he's more worried than anything. It's not out of the realm of possibility for Eliot to go on a bender, and that's the bad part. That's the bit that gnaws at his chest and causes it to almost be painful to swallow if he dwells on it for too long.

He finds Eliot in a bar, enough glasses around him to confirm that he's probably been there since it opened, and lets his brain run on sheer instinct than any logical, rational way of handling it. Not quite autopilot, but he knows Eliot know to know what he needs, and if he overthinks this, he knows he'll fuck it up or get mad. ]


Hey.

[ He sits down next to the other Magician and waves for the bartender to give him some good oldfashioned whiskey. He'll speak, but for a moment, he wants to assess Eliot and his situation without being obvious. ]

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the show of the century

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clowning around

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missingache: ([60] When our momma sang)

Roxas | Kingdom Hearts | Closed Prompts

[personal profile] missingache 2019-06-13 09:25 pm (UTC)(link)
[If you'd like to do something with Roxas, hit me up at his plotting comment]
missingache: ([131] Change without you)

CLOSED TO SORA

[personal profile] missingache 2019-06-13 09:32 pm (UTC)(link)
[Roxas isn't too sure about this place. A circus is not something he's ever personally been to, and the noise and other things are a little much to his tired brain. But he wasn't going to leave Sora on his own. Nope. For various reasons.

He sticks close to the other as he looks around warily.]


Is there anything catching your eye?

[Please don't let it be a food tent or something. Roxas will refuse to try the food if that's the case.]

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CLOSED TO RIKU

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CLOSED TO SHINICHI IZUMI

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miragesplit: (pic#13209861)

riku (ota)

[personal profile] miragesplit 2019-06-13 09:53 pm (UTC)(link)
i. booths

option a.
[ When he realizes that the prizes are personalized not just to him but to everyone, he starts looking out for anyone who seems desperate to get their prize but can't quite manage it. Two people working together can probably figure it out, right?

He steps up to whoever he finds and examines the game. ]


Maybe there's another way.
option b.
[ Or if someone is looking to help out, Riku can be found working on getting his own: a picture and a weapon. He looks strong enough that he should be able to knock those bottles down, but they don't even budge with his precise throws. ]
ii. clowning around ( cw: clowns, psychological manipulation, references to/possible violence )

[ It's becoming a pattern. No matter where he goes, Deerington or another world, there's a version of himself waiting. This one isn't the Replica, though they wear the same costume, and his eyes show no sign of Xehanort's influence. This is purely himself, come to remind him of his past failures.

Honestly, he's exhausted. He's come so far, he's changed and done everything he could to repent - but it's never enough to free himself. He lets it follow him around for most of the day, ignoring its taunts of you know why I keep coming back, don't you? Because this is who you're always going to be. What's wrong? Everyone else already knows that.

It's easy to find Riku trying to go through his day around the town, shoulders hunched and expression pained, as a smaller version of him trails behind. If you've ever suddenly remembered how embarrassing you were as a teenager, that's about the look Riku has on his face right now. This smaller Riku looks like a brat and if he notices any eyes on him, he'll loudly state: what, you care about what those losers think? You could destroy them if you wanted to. You've hurt plenty of people already.

Riku will not stop anyone from punching him.

By the end of the day, he finally turns to confront the other Riku, somewhere in the middle of the street as they near his home. He can't bring this thing back. ]


Fine, we'll do this the hard way. [ He summons his Keyblade and the bratty Riku looks all too happy to participate in the fight. Help him, stop him, or just enjoy the show. ]

iii. wildcard

( hmu at my plotting comment if you want something specific! I'd be happy to do a private starter for any of the other prompts. )
purestwave: (My hair)

❤️

[personal profile] purestwave 2019-06-14 07:05 am (UTC)(link)
The Show of the Century

[ Naminé has never been to a circus like this. In fact, this would be her first circus at all! Animals, booths, oddly dressed people wearing elaborate face paint, it was highly interesting for someone who decided to go to an event for the first time since arriving at this place. Sure she has a beautiful home, and was even made into a high school student, but adjusting to a place like this was incredibly jarring. She hopes seeing a show would at least put her at ease.

Walking into the tent and looking around, she was impressed by how big the tent was inside. She heard others complain about how basic it looked, but for Naminé, it was pretty impressive. She then saw multiple people taking seats on the wooden stands and she eagerly took her place. Nobody was interested in sitting next to her, but she didn't mind. She was used to being alone anyway.

She still wouldn't mind having someone look her way however... ]

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booths

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yakyuuman: (269 homeruns)

Jyushimatsu Matsuno | Osomatsu-san | OTA

[personal profile] yakyuuman 2019-06-13 09:53 pm (UTC)(link)
i; circus — that day at the bridge
[ Jyushimatsu had gone to the circus to have fun. Despite all the clear hints dropped around his feet stating that's not a good idea, given the nature of Deerington, he's still going to check it out for pure curiosity. It would upset him if it turns out he missed something actually harmless because he was paranoid.

He'd call himself an idiot later on, the moment he steps into a tent with the promise of a story that narrates the take of a "NEET getting his heart broken for the first time". Should have avoided it because that was nothing but an obviously creepy overspecification of an event in his life that left him upset... but he's driven by a compulsive wish to get in and watch. He could always beat the shit out of some fucker if anything results grossly detailed or offensive.

Unfortunately, he won't get to do anything, nailed down by that single string. As he boils in concealed frustration, he watches the creepy tall ring leader announce the start of the show, make a mini planet explode, and then... the blinding darkness opens with a shoddy rendition of a bridge. Thin rain showers from somewhere above. Two silhouettes stand in front of each other, and they're both holding their umbrella. The masks are a hideous mess, but one of them wears a dress and the other sports an exaggeratedly long cowlick on the top of its head.

Jyushimatsu's smile barely hides the fury behind his bloodshot eyes. He seethes while his sleeve-covered hands grip the armrests, close to the point of breaking them.

He hates this shitty excuse of a circus with every fiber of his being.

The person sitting next to him can hear him snarl towards the stage. Good luck starting a conversation or trying to calm him down! ]



ii; booths - precious things
[ Visiting the circus was one of his worst mistakes, and that's enough for even someone like him to turn on his heels and go home. But as he angrily marches through the booth area, something catches the corner of his eye. It almost didn't occur to him that this day could get any worse.

There's a yellow wristband with the number 14 stamped on it. That thing shouldn't be here. Hell, it's not even his possession anymore. It was hers... but why is it here, hanging off a hook among other plain prizes?

He could rationalize that while this is not good news, Deerington is still a dream world, and having that item here doesn't mean something bad happened to his friend... but there's none of that in his mind at the moment when the first thing he's compelled to do is to take part in the baloon popping game and win as much as he can so no one can have that thing other than him.

... Of course it's fucking rigged. By his dozenth try, he realizes there's no way he can win anything even if he cheated with his borrowed electric powers. Jyushimatsu uses up all the self-restraint he can muster not to thrash the entire booth and grab the wristband. It could get him in trouble and he'd lose that precious thing forever. He can't let his rage get the better of him this time. It's not like last month when he was boundlessly free to bash people's heads in with the excuse their alignments were worse than his own.

But he can still cook up a plan, and he needs someone to help him with that. Either a stranger or a friend he knows will be approached by him, and in a hushed tone he tells them: ]


Are you up for a little crime?


iii; smoke — jyushimatsu-kun grows up (CW: mentions of death by choking later in the thread)
[ Investigating the smokes was more of a way to spice up his day for distraction after the circus shitshow than anything meaningful. He takes the unwise decision to go through the underground passage alone, and to also close the plank in a rare show of politeness to no one he would also display by closing the toilet lid sometimes.

The smoke inhalated is so much his soul is skyhigh within seconds, legs turning into jello under his weight. Some surreal shit later, he's in a whole different place than the stinky hole full of deer bones from earlier, and it shocks him into actual silence when he realizes he's floating above buildings and streets he immediatedly regognizes as Akatsuka Ward. Did he die and become a ghost, therefore finally waking up from Creepazoidton?

That thought is quickly kicked off his mind when he finally notices someone else floating along with him. Well, that's awkward, but he still waves at them cheerily. ]


Hello! Welcome to my home town, I guess!


iv; wildcard
[ OOC plotting comment here! Hmu if you wanna plot something specific, or let me know if you want a closed prompt! ]
relieable: (turns out vomit takes off spray tan)

i

[personal profile] relieable 2019-06-14 02:06 am (UTC)(link)
[at least Jyushimatsu does not have to suffer through this alone. Osomatsu hears the snarl, and turns a sympathetic expression towards him. of course, he knows this memory, too. he was there... or, no, he wasn't. but he has the memory anyway]

It's okay, Jyushimatsu.

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