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Cushee_FooFee

65
Posts
3
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2
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A member registered Jul 13, 2024

Recent community posts

Well it has the same exact roll as the preview first off, and I don't notice any notification or something to show that I am CURRENTLY in an escelation or not after doing the astral reset.

In fact I have done 2 astral resets and no streak, so yeah...

Is escelation broken or not implemented yet?

Thought I was going crazy.

I also used up all of my craft charges on combining 10x multiplier and reap, so now I feel silly.

Once you release that new update though I should become OP.

Oh wait I think I figured it out.

If reap does work, then the problem is that it's not being displayed in the stats properly. 

No, but to be fair I am still one shotting all the bosses anyways with swiftstrike or thorns.

Actually, now that I think about it, I noticed overkill isn't activating unless if I take off swiftstrike and thorns.

Does stat steal, overkill, and perhaps even other aspects of the game, only work on normal attacks, and do nothing from swiftstrike or other spell attacks?

Yeah that part works fine now.

I must have insanely bad luck considering I got 0 stat boosts after 2 days...

Is the reap spell not working anymore? I have reap speed by itself, as well as a spell combo of reap/boost for minimum damage, and maximum damage, and it's not gaining me anything, even at stage 3000. 

Skin3 = Abomination

Bone3 = Necromancy

Meat3 = Demonology

Abomination

Skin2 = Sisha (Ranged attack with slow)

Bone2 = Punch (Attack)

Meat2 = Blood spike (Ranged attack with heal)

Skin Bone = Speed 5%

Skin Meat = Speed 1% + Crit chance 1%

Bone Meat = Damage 1% + Crit chance 1%

Necromancy

Skin2 = Poison spit (Ranged attack with DOT stack)

Bone2 = Spear (Ranged attack)

Meat2 = Strong punch (Stronger attack, but slower)

Skin Bone = Hp 5 + Armor 1%

Skin Meat = Health regen 1/s

Bone Meat = HP 10

Demonology

Skin2 = Arcane bolt (Ranged attack with stun)

Bone2 = Bone harpoon (Ranged attack with pierce)

Meat2 = Blood spit (Ranged attack)

Skin Bone = Damage 2% + Speed 2%

Skin Meat = Damage 2% + Armor 1%

Bone Meat = Damage 5%

Got it. I'll have to check it out once the update drops.

By the way, when do those 2 locked tabs unlock anywyas?

Okay that's really weird, I paused it and the game is STILL RUNNING.


Browser hits different.

No idea if you are still working on the issue, but I realized that the problem might be due to how fast I kill the enemies, and with the fact that I have to import my save every time I get on the browser (Because my browser deletes data after turning off my PC).

Maybe one of those are the reasons?

No idea how long "fully loaded" is, but this has happened when I was playing for hours and THEN tried to sleep. Surely the game had loaded fully after a few hours.

That said, I hit sleep, the screen turns grey, and then it shows the offline window to show how much time I had offline and sets me back as if I just imported my save, instead of sleeping.

Here's my save actually: https://pastebin.com/cF53W2NB 

I am on Firefox browser (I have the dark reader, CanvasBlocker, and Ublock origin, extensions if those matter), as well as using Fedora Linux as my OS.

Alright the game is actually unplayable now.


No matter what I do, I can't actually sleep. I hit sleep, I hit yes, and then nothing happens.

Will the demo be released to Steam any time soon?

You must hate me coming back and immediately finding these bugs/issues.

I got the curse mark on me or something.

Is that on the website or download version?

Because this is what the gear icon in the main menu shows me.


So uh, I have the portable spell count thing going on, but I can't seem to remove any spells or move them around.


If I end up getting a bad spell in those slots, does that mean I am stuck with those spells forever?

I would really love the ability to switch out spells, especially during a run, but at the very least to change the spells in the saved spell slot area.

I'm playing on the browser, and for privacy/security reasons I generally have my data deleted on most websites after shutting down my PC.

I noticed there's an export function, which I have used, but how do I import the save?

Either that or I am insanely unlucky.

Oh yeah, I also noticed with the swiftstrike spell, if I die, the enemy hits me with the spell after I respawn, but if I have the spell, I DON'T hit the enemy with the spell after I respawn.

(1 edit)

Yeah a whole lot happened in my life and played some other games and what not.

Pretty cool updates so far, looks a lot more polished.

I am curious how you calculate that dodge change. I had around 74% dodge chance on an enemy, and that enemy hit (And killed, not sure if that affects things) me 35 times in a row before missing. If I multiply 0.25 to itself 35 times, that would give me a 1 in 8.470329473×10⁻²² chance of that happening.

I'm starting to think the hit mechanics in practice do not align with the stat counter. 

Edit: I just added fresh new gear, got a 95% dodge chance, and I am still getting hit like 10-20 times in a row. Not sure if it's a problem with gear or respawning or what. The enemy has the Bloodloss Maximum damage perk thingy.

So I did a spellcraft, made NHCD + Thrn Maximum damage.

It multiplies my max damage just fine, but doesn't seem to damage the enemy whenever my character is hit.

When you walk all the way to the left and fall off the map.

Will completing the main puzzles give any benefit to the main game? Perhaps your units more lotally follow orders or something like that?

So I tried playing yesterday, thought the game was unplayable, and just left.

Checked to see if there was an update, no update, but I found out the problem.

When making a character, if you open up the stats menu, then you can't create a name. If you can't create a name, then you can't create a fighter. That's why I thought the game was unplayable as I wasn't able to create a character.

Let's GOOOOO!!!!!!!!!!!!!

Any plans for patches/hotfixes, or is this the last you will touch this game?

How do you export your save?

My browser data gets deleted a lot.

I enjoy the idea of having massive scale wars, although it does seem to slow down on the web version (I assume downloaded would run better).

Enemy variety is lacking, since there's only 1 enemy type so far.

Some characters I would love to see would be snipers that have insane range, perhaps even having piercing attacks.

Mages that do nasty AOE damage would be good.

Necromancers that summon skeletons would be fun, and gives reason to use the back part of the map.

Does the multitasking perk work for offline mode? I don't think I am getting the books, exp, or the exp multiplier with compounding knowledge.

Firefox browser. I have things set to remove data after restarting my PC to reduce the likelihood of tracking and spyware (Not perfect but who is?). And that ends up removing the save file too.

No save export?

Speedrunner easy win strategy!?!?!? :O

Pope skip is going to be HUGE.

I hope the pope dialogue wasn't important, because the news of my troops beating the neighbor kingdom went ontop of the pope dialogue and then the pope dialogue disappeared once I finished the war dialogue.