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Jamal
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So aA while ago, I wanted to make a multiplayer game. So, so I wrote some TCPClientTCPClient and TCPListenerTCPListener code, and it worked, but it was messy. I looked around for a way to use the TCPClientTCPClient with events, but I couldn't find any good APIs for it. So I made my own.

Thank you for your time. If there are any issues with this, please tell me, and I'll fix it. This is my first time on this stack exchange site.

So a while ago, I wanted to make a multiplayer game. So I wrote some TCPClient and TCPListener code, and it worked, but it was messy. I looked around for a way to use the TCPClient with events, but I couldn't find any good APIs for it. So I made my own.

Thank you for your time. If there are any issues with this, please tell me, and I'll fix it. This is my first time on this stack exchange site.

A while ago, I wanted to make a multiplayer game, so I wrote some TCPClient and TCPListener code, and it worked, but it was messy. I looked around for a way to use the TCPClient with events, but I couldn't find any good APIs for it. So I made my own.

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t3chb0t
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Noah Heber
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Within the GitHub pagethe GitHub page, there's the solution for it, and within that, 3 projects. The main DLL project, and a test client and test server showing example usage.

Within the GitHub page, there's the solution for it, and within that, 3 projects. The main DLL project, and a test client and test server showing example usage.

Within the GitHub page, there's the solution for it, and within that, 3 projects. The main DLL project, and a test client and test server showing example usage.

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Daniel
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t3chb0t
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