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Easiest migration from old Java3D source?

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Hi,

Was suggested to post here - how feasible/easy is it to migrate old Java3D source to JavaFX? (I need to set up a new dev environment from scratch and was worried it would be difficult to nigh-impossible to get Java3D up and running nowadays, and was pointed to JavaFX as the next place to check).

Thanks,
Mike
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I merged your stuff with the following thread. I hope that is okay by you.
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I have an old project I want to resurrect in something that'll work today - what's the easiest path forward in something Java or Java-adjacent?
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Do you need to?

Java, unlike Windows, is close to non-obsoleteable. Unless you've got an Applet, about the worst you're likely to get is deprecation warnings when you build using a modern version of Java. And as far as I know, nothing has come along that's preferable in Java for 3D graphics than the original Java3D.
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I'm thinking of the difficulty in setting up Java3D from scratch again, but maybe that's overthinking things? I'd like to be able to show the project off as well.
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Wow. I had no idea. I was thinking it was integral to the JDK and instead it was add-on libraries. Using a tool like Maven that wouldn't be a problem, but it appears that interest in Java3D waned around 2015.

JavaFX appears to have made some effort to replace it, and JavaFX [i]was[i] in JDK version 8, but my understanding is that JavaFS isn't as beloved as it used to be either.

Still, you might ask about 3D options and current JavaFX in our JavaFX forum.
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You appear to have asked the same question twice, so I have merged your two threads.
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Campbell Ritchie wrote:You appear to have asked the same question twice, so I have merged your two threads.



I asked again in the JavaFX forum per Tim's suggestion actually.
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No problem. I was tempted to assign the original thread over there myself, but I thought you might want to ask in a different way based on what we have learned so far. Whatever works.

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