Hey! I’m an indie game dev who loves making games of all kinds. I’ve built a 3D third-person sci-fi shooter and a 2D strategy survival game so far, and I’m always excited to try out new ideas and genres.
I mostly work with Unity and Blender, and I enjoy handling every part of the process — from gameplay systems to visuals. My skills include modeling, rigging, and animating in Blender, as well as character control, camera setup, lighting, cutscenes, enemy AI, and more in Unity. I also enjoy video editing, which helps me put together trailers and gameplay clips that really capture the vibe of my projects.
I’m all about experimenting, learning new tools, and creating games that are fun, weird, or just plain interesting to play.