g blekkenhorst is a Canadian artist and experimental narrative designer working across multiple media, but tending towards games, ttrpgs, comics, writing, fabrication, poetry, illustration, etc, etc, and next week they'll be someone else.

Their work deals with concepts of fear, vulnerability, monstrous embodiment, cognitive dissonance, reluctant capitalism, never knowing what’s going on inside the meat or the mind of yourself or anyone else and feeling generally haunted. Hide yourself in speculative fiction and you’ll never be seen for what you really are.

Current course director of Games & Prototyping @ York University.

currently seeing narrative design and game writing contracts! Also keen for teaching & speaking engagements, narrative focused programming, creation based research & small illustration or 2D animation jobs. hit them up.