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ABlotOfInk

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A member registered Nov 03, 2021

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Thank you! Good to know I'm allowed to skip them if I can manage and think it's the right call haha. (Don't worry. I sprained my ankle on day 2 so really no one escapes unharmed lol)

Quick question! I’m playing my very first game of Miru and rolled Caves of Shinda for my first event on my starting hex (oi vey!). It says it ends on event 8 or turn 10, but I’m absolutely not equipped to take on either of the difficulty 3 enemies in there yet (I think.) I ended up basically running through and just stopping at the squares for events 1, 5, 7 for the loot and waiting out the extra turns since I didn’t want to fight. Was that the correct thing to do? It seemed really easy to avoid the fights so I wasn’t sure if I HAD to engage 8 or like, had to do the events in order (so I couldn’t stop at 7 because I didn’t do the fights at 6). Thank you for your time I have been enjoying my first session either way!

Great thank you!!

ONE LAST QUESTION (hopefully) Can my "Single Sprite" be a food bowl with various amounts of food in it as its "expressions" (full, half full, empty, different food?)

My background is coming together so it's generated one more question!

Since colors/effects generated in-engine are allowed, would it be possible to leave part of my background image transparent where the windows are, and then use a background generated in-engine with programming to change what color is behind the background to change what color shines/shows through the windows?

Can I put a dedication to start my credits without it counting towards my word limit? Or would that count more as the end of the script?

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What would the ruling be on overlaid textures? I'm thinking of adding a VHS animated texture over the background and sprite and wanted to know if that would count as an asset and therefore not be allowed, and if we'd be allowed to have more than one.

Can masks or overlays be used for minor lighting effects (like a spotlight, or lights flickering) and would they need to be drawn with math?

Thank you so much! I can't wait to play :D

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I got this in the recent humble bundle and I'm preparing to play it! Super excited! I was just wondering: in the book you say each set of cards represents a week of your time, but then also that you roll a d6 to determine how many cards you draw per day. I was wondering when you roll a d6 for clearing the ghosts since it says you do it once per day: once for every day in that "week" or only once for each entire draw? Seems hard to clear 10 ghosts if it's once every entire draw you'll run out of cards fast! Or do you reshuffle any cards that don't say to discard them back in?


Thank you!