55 responses

  1. Andrew Plotkin
    December 22, 2016

    Ooh, I get in with the nitpick:

    “…three-ring Olympic logo” — five, surely? It’s been five rings since forever, or at least since 1912.

    Reply

    • Zyzzyva
      December 22, 2016

      Damnit, sniped! By… Andrew Plotkin? OK, I feel cool now. (Love your games!)

      Reply

    • Jimmy Maher
      December 22, 2016

      It wasn’t famous enough, obviously. Thanks!

      Reply

  2. Carl
    December 22, 2016

    I’m not sure that Atari had “ceded” the home video game market to Nintendo and Sega by Jan. 1989. There were still pushing the 7800 pretty hard (I got one in 1989 for Christmas) and were sponsors of several youth television shows (the 7800 was a common “parting gift” on Double Dare, for instance).

    That said, the 7800 hit a brick wall in late 1989 when the Genesis came out. But I think Atari “died trying” to find a market for the 7800 rather than ceding anything.

    Reply

    • Jimmy Maher
      December 22, 2016

      Fair enough. Edit made. Thanks!

      Reply

  3. Yeechang Lee
    December 23, 2016

    First, the requisite typo check: “Pwned”, not “powned”.

    Second (and I realize we’re past the timeframe by now), I wish you would examine what exactly happened with the Atari 5200. You’ve discussed its “inexplicable” incompatibility with the 8-bit computers, but do you know of reasons for why that happened besides the intracompany fighting the John J. Anderson article Wikipedia cites mentions (also see the Talk page)? I can’t come up with any technical reasons for why Atari could not have released the XEGS in 1982 instead of 1987.

    Reply

    • Jimmy Maher
      December 23, 2016

      Old man tries to talk leetspeak, and see what happens. Thanks!

      I’m probably not the best person to write on the Atari 5200. I’m pretty weak on consoles in general. There’s maybe something on it in the book Business is Fun (if you can find it in there).

      Reply

    • MalcolmM
      December 23, 2016

      I owned several 8-bit Atari computers. Any incompatibility between the 8-bit computers and the 5200 was quite minor, I had many cracked 5200 games that had been copied to disk. They all ran perfectly on the Atari 400/800.

      Atari “upgraded” the 400/800 with the XL computers. The XL computers weren’t very compatible with the 400/800, many older titles required you to first load a translator disk before running the game. From what I recall reading at the time, most of the incompatibilities were for trivial changes, it seemed that Atari didn’t care about compatibility with previous generations. Perhaps they also didn’t care whether the 5200 was compatible with the 400/800.

      Reply

    • flowmotion
      December 24, 2016

      Coulda, shoulda.

      Probably wished they woulda when ColecoVision started heavily marketing its (then) vaporware Computer Expansion Module.

      One of Intellivision’s talking points was their (awful) 16-direction controller versus Atari’s 8 direction joystick. As the story goes, Atari marketing insisted on using the (extremely awful) 5200 analog joysticks to beat Intellivision, over the objections of the engineering staff. So 5200 games had different joystick code and were not really 100% compatible, although that probably could have been worked around. Also, many 8-bit games (including Star Raiders) relied on the keyboard.

      Reply

  4. Steve
    December 23, 2016

    Tramiel had, as the kids say today, thoroughly powned* them.

    Maybe owned?

    Reply

  5. Lisa H.
    December 23, 2016

    The partiers dressed in the most outrageous beachware they could muster

    Beachwear. California Games was the beachware. ;)

    Epyx would just have to wait for the royalities on the Handy games

    Royalties.

    Reply

    • Lisa H.
      December 23, 2016

      D’oh, apparently I failed to close an italics tag.

      Reply

    • Jimmy Maher
      December 23, 2016

      Thanks!

      Reply

  6. Bernie
    December 23, 2016

    Jimmy, many earnest thanks for another very enjoyable article ! A classic !

    While being concise, it also manages to be thorough. The best account of the later years at Epyx that i’ve read so far.

    And kudos to that “trademark Jimmy” paragraph about Tramiel’s Atari buying Amigas to develop games for Mical’s console. It really spices up the story. Brilliant !

    Magazines such as Retro Gamer or gaming-themed sites should work with you; their reviews are o.k. but their “features” on classic systems, company histories and genre retrospectives are very lacking compared to your stuff.

    Reply

  7. flowmotion
    December 24, 2016

    One thing about the Lynx is that Atari had almost no retail presence at the time. I worked with one of the last of the Atari fanboys, and he would show off his Lynx (but didn’t really let anyone play it because it ate batteries.) One day he took us to the Atari store, which was this hole-in-the-wall place across town which sold Atari computers and various other geeky items like t-shirts and ninja swords. I don’t think these were ever sold through a major US retail chain.

    Reply

    • Jimmy Maher
      December 24, 2016

      I believe that most of the eventual sales came from Europe and especially Britain, where Atari was in a much stronger position in general. (The Atari ST line was all but dead in North America by 1989, but was still very much a going concern in Europe.)

      Reply

    • GeoX
      December 26, 2016

      I don’t think these were ever sold through a major US retail chain.

      Not true–my ill-fated Lynx and its meager supply of games all came from Electronics Boutique.

      Reply

      • Lisa H.
        December 26, 2016

        I never owned one, but I remember it for sale there too.

        Reply

      • Dan Mastriani
        December 31, 2016

        I never owned one myself, but the local K-B Toys had a demo kiosk, so they certainly carried it as well.

        Reply

    • Oscar Fowler
      December 29, 2016

      As I recall, the first Lynxes (Lynxen?) were only available through The Sharper Image expensive-electronic-doo-dads catalog. That’s how I got my 1st generation unit back around Christmas 1989 or early in 1990.

      Reply

      • Kyle
        January 20, 2022

        I purchased my Lynx Gen. 1 at a Toys-R-Us shortly after launch. The closet store was 22 mi. away and without a driver’s license, a bicycle and backpack it was. My many friends were amazed with the color screen despite owning Game Boys. I was the only one that owned a Lynx in my town which brought a sense of coolness compared with everyone else. I still have it today.

        Your articles are fascinating!

        Reply

  8. Rob
    December 24, 2016

    Fascinating to read that one of my favourite C64 developers had a major hand to play in one of my favourite handheld consoles. I had no idea – thanks Jimmy! No mention of the fact that the Lynx could be flipped so that left-handed players could decide which hand was on the d-pad & which hand was on the buttons? Not sure if this was an Epyx innovation or Atari. Would love to know.

    Reply

    • Jimmy Maher
      December 24, 2016

      That was Epyx. It’s been specifically mentioned by Epyx and Needle as something they came up with.

      Reply

  9. Martin
    December 24, 2016

    I see there is a Lynx emulator out there (Handy). So are there any games on it worth playing on it?

    Reply

    • William Hern
      December 24, 2016

      I enjoyed playing quite a few Lynx games back when I owned one in the early 90s. Three spring immediately to mind: Xenophobe (hunt down the aliens who have invaded a space base – the game is particularly awesome when multiple Lynxes are networked together), Crystal Mines II (an excellent puzzle game) and S.T.U.N Runner (an arcade racer game which made superb use of the Lynx’s powerful sprite-scaling capabilities).

      Reply

    • GeoX
      December 26, 2016

      Yes! Crystal Mines II! The sequel to an unlicensed NES game (bizarrely enough), and definitely the best thing to ever grace the Lynx. I also remember enjoying a platformer called Scrapyard Dog, but I don’t know if it would hold up.

      Reply

  10. Gnoman
    December 25, 2016

    I had always thought that the evocative names of the Jaguar (they were pushing the console on raw power, for which purpose the legendary hunter is a perfect image) and Lynx (the handheld was compact but still powerful, just like the more diminutive cat) were just about the only thing Atari did right with marketing them. For this to be an accident is somewhat disappointing.

    Perhaps the most interesting aspect of the Lynx vs Game Boy vs Game Gear saga is the lesson that less is more. Both the Atari Lynx and the somewhat later Sega Game Gear were far more capable than the Game Boy, with the Lynx being (as mentioned in the article) advanced in several ways, and the Game Gear being essentially an entire Sega Master System shoehorned into a handheld unit (a feat Sega would later duplicate with the Nomad – a portable Genesis).

    Yet the Game Boy reigned supreme not in spite of its limitations but BECAUSE of them – that ugly little screen with four shades of green didn’t wow, but it required so much less processing power to put games on it (and drew so little power itself) that the Game Boy was much more compact and had much greater battery life – in other words, it alone had the ability to put teeth in the “portable” nature of the beast, and that was what the public wanted. The fact that Nintendo managed to put out an endless succession of “killer apps” -the probably-illegal version of Tetris, excellent ports of arcade classics, Mario and Zelda games that rivaled the offerings of their home-console mainlines, followed by the unprecedented Pokemon juggernaut- was nothing more than nails in the coffin lid.

    Reply

    • Alex Smith
      December 25, 2016

      Tetris on Game Boy was not in any way illegal. Nintendo properly secured the handheld rights from the Soviets before releasing it. The Atari Games and Sega arcade units were released before arcade rights were formally secured, so they were temporarily technically illegal, and the Tengen NES version was completely illegal, though not deliberately so on Tengen’s part.

      Reply

      • Gnoman
        December 25, 2016

        The question of who actually owned the Tetris rights has been in dispute since it came out. The Tengen version was licensed directly from the creator, while the Nintendo version was obtained from the Soviet government. The Soviet Union’s rather odd concepts of intellectual property meant that both were arguably correct under international law, and the situation was resolved in 1996 when The Tetris Company absorbed all ownership claims from ELORG, the successor-company of the Soviet agency that handled the original licensing for the Soviet government.

        Reply

      • Alex Smith
        December 26, 2016

        The Tengen version was not licensed directly from the creator, who himself was under no illusion that he owned the rights to Tetris. Stein believed he had acquired more rights than he actually had due to misconstruing a willingness to negotiate with acceptance of his proposal. Pajitnov was ordered to negotiate on behalf of the Academy of Sciences, an apparatus of the Soviet state, and was not negotiating on his own behalf. Later, Elorg took over the negotiations. This is well documented by both Pajitnov and Belikov on the Russian side. The Soviets owned the IP, period. After the collapse of the USSR, Elorg was privatized and retained control of the rights. This is the period when the rights situation became confusing, due to the chaos after the collapse. This was resolved when the Tetris Company was formed and took possession of all worldwide rights.

        Reply

  11. Harlan Gerdes
    December 25, 2016

    A lot of people don’t know that you have to have the game inserted into the Lynx before it will turn on. And if the edge connector is dirty in any way, it will fail to turn on the machine. That being said, I have seen quite a few on ebay listed for parts or not working because of that little caveat alone. I have picked up two of them in the last year in this state. It is a great hand held console to collect for because most of the games are still cheap. I always wondered why and how Atari ended up with the Lynx and now I know……….. the rest of the story ( Paul Harvey reference) Good Day!

    Reply

  12. Lane
    December 26, 2016

    Nice writeup… Epyx == quality back in the C64’s heyday, and I bought many of their games sight unseen based solely on the strength of their reputation.

    I fell away from gaming somewhat once I entered high school in ’88; when I started college and bought a PC, one of my first gaming purchases was The Games: Summer Edition. Needless to say, it wasn’t the worthy successor to the original Games series that I hoped for.

    I didn’t learn until many years later that they were also responsible for the Lynx. I never owned one myself, but had I known two of my favorite gaming entities were linked in that manner (no pun intended), I probably would have paid far more attention to the handheld market.

    Reply

  13. Nate
    December 27, 2016

    It’s interesting that Epyx never made the leap to the Amiga very well. Even games made concurrently on both platforms look like they were upscaled from the C64, compared to Cinemaware who drew graphics on Amiga and then downscaled to C64.

    Their assembly programmers must have been so obsessed with the C64 arch that they didn’t spend the time learning the Amiga before it was too late.

    Reply

    • Yeechang Lee
      December 30, 2016

      I think it’s clear in retrospect that, as Jimmy said, Epyx was the single most-sophisticated C64 developer. I don’t know if Access and Cinemaware developed their fastloader cartridges in-house, but Epyx certainly did. Scott Nelson is among those interviewed for the 1985 IEEE Spectrum article Jimmy has referenced; he knew the C64 hardware well enough to cite bugs.

      Reply

  14. David J
    December 29, 2016

    Totally unrelated to this article, but would you consider doing an article on a brief history of some of the big game retailers of the day like Babbage’s, Software ETC., Egghead, etc.?

    Reply

    • Jimmy Maher
      December 29, 2016

      It’s an interesting idea. The question would be whether I could dig up enough information to make it worthwhile. Will give it some thought.

      Reply

  15. Rowan Lipkovits
    January 21, 2017

    While it falls outside of the overall narrative arc, an interesting closing note might be to remark on the unlikely success of the Lynx game “Chip’s Challenge”, which ended up possibly Epyx’s most-played game well after its boom and bust courtesy of its translation to Windows and inclusion in the Windows Entertainment Pack.

    Reply

  16. kovacm
    October 29, 2018

    “On the negative, this Atari was run by Jack Tramiel, Mr. “Business is War” himself, the man who had tied up Commodore in court for years after Atari’s would-be acquisition of the Amiga Lorraine had become Commodore’s.”

    What a SPIN !!! :D

    This how it happens: Commodore FIRST sue Atari Corp. (July 10 1984.), only after that, Jack Tramiel contra sue Commodore (August 13. 1984.) leveraging old “Atari Inc. – Amiga corp.” deal.

    _Timeline and reasons_:

    July 10 1984. Commodore (corporate counsel Nicholas Lefevre) filed a lawsuit in Chester County Court in Pennsylvania against four former employees, Shiraz Shivji, Arthur S. Morgan, John E. Hoenig and Douglas L. Renn, who had recently left Commodore for Tramel Technology, alleging they had stolen files containing trade secrets they intended to divulge at their new company. Chester County Judge M. Joseph Melody Jr. issued a preliminary injunction barring them from using or revealing any trade secrets.

    July 13: 1984. Judge M. Joseph Melody Jr. in Chester County PA temporarily extended an injunction issued July 10 that prevented four former employees of Commodore from revealing any Commodore trade secrets at their new jobs with Atari.

    August 13. 1984. As Commodore International announced their acquisition of Amiga Corporation and plans to release the Amiga computer, Atari filed a suit for fraud against Amiga Corporation in Santa Clara, Calif., Superior Court. According to Leonard Schreiber of Schreiber & McBride, Atari’s general counsel, Amiga signed an agreement in March 1984 to develop three microchips for Atari, Inc. Atari, Inc. then advanced the company $500,000. In late June, days before Mr. Tramiel and fellow investors bought the Atari unit from Warner Communications, Amiga canceled the deal and returned the money, saying that the chips did not work.

    At the end (March 24 1987.) Commodore pay to Atari Corp. undisclosed sum of money and Commodore pay all court expenses meaning they lost court case.

    So statement that Jack Tramiel “had tied up Commodore in court for years” is way off! Commodore first sue Atari Corp.
    Everything else is consequence.
    At the end Commodore lost court case they started.

    I hope Filfre that you will redact your inaccurate statements in your post.

    Reply

    • Jimmy Maher
      October 29, 2018

      The Commodore lawsuit to which you refer was filed not against Atari directly but rather against a group of former employees who were in violation of their employment contracts, having decamped to Atari with proprietary documents and schematics, mostly relating to the Commodore 900, a would-be next-generation machine that got cancelled when the Amiga acquisition came along. There’s certainly strong reason to suspect they intended to use these to help with the Atari ST project, given that these same engineers became the leaders of that project. At any rate, these engineers were ordered to return the documents under a court injunction. That brief-lived matter had already been settled by the time Atari sued Commodore over the Amiga acquisition in August of 1984. There’s much more detail to be found here: https://www.filfre.net/2015/04/the-68000-wars-part-2-jack-is-back/.

      But if you’re looking forward to an argument where I say that Commodore was good and pure and noble and you say the same about Atari, I’m afraid I’m not your man. Neither company was exactly a paragon of business ethics, whether Jack Tramiel or someone else happened to be at the helm. ;)

      Reply

      • kovacm
        November 16, 2018

        Neither today Amiga (ex)users are “good and pure and noble” so I used to expect really anything from them, like this: http://www.atari-forum.com/download/file.php?id=30912&t=1 (from movie “Viva Amiga”).

        Reply

      • kovacm
        November 16, 2018

        btw
        this (previous post) has nothing to do with your writings but rather to show that it is not suppressing to me whatever I read or hear. Although, you are quite precise regarding history.

        Reply

  17. Wolfeye M.
    September 29, 2019

    Ok, this one hurt a bit. I had Summer Games and Winter Games on my 2e, still have fond memories of them. Years later, when my dad upgraded the family PC to a modern one (for 2000), I started spending my Christmas and birthday money on games for it. I remember looking for Epyx games and not finding any. Now I know why, they didn’t even exist anymore. … that’s it, I’m making Jack Tramiel a villain in one of my stories…or at least a character inspired by him. A greedy businessman who screws over everyone he has deals with, because “business is war.” The story almost writes itself.

    Reply

  18. Ike Savage
    January 3, 2020

    After reading this fascinating article, there’s one area of this history I still don’t understand very well– namely, what *really* prevented Epyx from moving on to other platforms, such as the IBM PC and the new consoles coming down the line? You have to think that eventually they could have swallowed their pride and embraced the NES, too.

    Sure, I understand the allure of the “Potato” project, but given how perfectly that would have had to work out in order to succeed, you have to think that staying in software, and maybe being a bit patient and reinventing themselves, had far higher chances of working out. Maybe I’m missing something, but it kind of sounds like the new CEO, Freeman, and whoever else, got a bit wrapped up in their old glory and prestige, and aimed higher than was wise. Now that’s a 20-20 hindsight take for sure, but I would have thought that percentage-wise, it was also a pretty obvious, rational take for 1988/1989 as well.

    Reply

    • Jimmy Maher
      January 3, 2020

      I think it’s really a question of resources. They did try to move on from the Commodore 64 to MS-DOS as their primary development platform, but struggled to establish an identity for themselves there. They probably could have tried harder, releasing more compelling products and promoting them more enthusiastically, but that would have cost a lot more money. They just couldn’t afford to spend so lavishly on both that and the Handy. Faced with a binary choice, they opted to prioritize the Handy.

      In business as in life, the choice often comes down to either making the safe play with modest but fairly certain returns, or making the big gamble with much larger potential upsides and downsides. Epyx in this case gambled and lost. As you say, it’s easy to dissect the reasons why in hindsight, but things weren’t so obvious at the time. If just a few things had gone differently, the Handy might have been an enormous success, stealing the thunder of the Nintendo Game Boy — and we might be living in a very different videogame world, having a very different conversation here.

      Reply

  19. Leo Vellés
    January 26, 2020

    “Tramiel had, as the kids say today, thoroughly pwned them.”
    I think you mean “owned” them

    Reply

    • Lisa H.
      January 26, 2020

      Pretty sure he does mean “pwned”. https://en.wikipedia.org/wiki/Pwn

      Reply

      • Leo Vellés
        January 27, 2020

        Aaahhh, i’m not a native english speaker and never heard that. Well, one new word learned. Thanks!

        Reply

      • Iffy Bonzoolie
        May 28, 2020

        “Word” is kind of a strong word to use to describe “pwned…”

        Reply

  20. Jazz Broadside
    March 25, 2020

    Hi there, thanks for all your articles! I spotted a typo …

    “… briefly all the rage as substitutes for Phillips’s long-promised but still undelivered CD-I system.”

    Phillips = Philips

    Keep up the great work!

    Reply

    • Jimmy Maher
      March 26, 2020

      Thanks!

      Reply

  21. Ben
    March 6, 2024

    R.J. Mical -> RJ Mical (twice)

    postively -> positively

    Reply

    • Jimmy Maher
      March 12, 2024

      Thanks!

      Reply

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