Author Archives: Randi Altman

2016 HPA Award winners

The Hollywood Professional Association (HPA) held its annual awards this week at the Skirball Cultural Center in Los Angeles. The HPA Awards recognize individuals and companies for outstanding contributions made in the creation of feature films, television, commercials, and entertainment content enjoyed around the world.

Awards were bestowed in creative craft categories honoring behind-the-scenes artistry, and a host of special awards were also presented.

The winners of the 2016 HPA Awards are:

Outstanding Color Grading – Feature Film

Carol
John Dowdell // Goldcrest Post Productions Ltd

WINNER – The Revenant
Steven J. Scott // Technicolor Production Services

Brooklyn
Asa Shoul // Molinare

The Martian
Stephen Nakamura // Company 3

The Jungle Book
Steven J. Scott // Technicolor Production Services

Outstanding Color Grading – Television

Vinyl – E.A.B
Steven Bodner // Deluxe/Encore NY

Fargo – The Myth of Sysiphus
Mark Kueper // Technicolor

Outlander – Faith
Steven Porter // MTI Film

WINNER – Gotham – By Fire
Paul Westerbeck // Encore Hollywood

Show Me A Hero – Part 1
Sam Daley // Technicolor PostWorks NY

Outstanding Color Grading – Commercial
Fallout 4The Wanderer
Siggy Ferstl / Company 3

Toyota Prius – Poncho
Sofie Borup // Company 3

NASCAR – Team
Lez Rudge // Nice Shoes

Audi R8 – Commander
Stefan Sonnenfeld // Company 3

Apple Music – History of Sound
Gregory Reese // The Mill

Pennzoil – Joyride Circuit
Dave Hussey // Company 3

WINNER – Hennessy – Odyssey
Tom Poole // Company 3

Outstanding Editing – Feature Film

The Martian
Pietro Scalia, ACE

The Big Short

The Revenant
Stephen Mirrione, ACE

WINNER – The Big Short
Hank Corwin, ACE

Sicario
Joe Walker, ACE

Spotlight
Tom McArdle, ACE

Outstanding Editing – Television (TIE)

Body Team 12
David Darg // RYOT Films

Underground – The Macon 7
Zack Arnold, Ian Tan // Sony Pictures Television

Vinyl – Pilot
David Tedeschi

martin-nicholson-ace-greg-babor-editing-for-tv-winners-at-2016-hpa-awards

Roots winners for editing, Martin Nicholson, ACE, Greg Babor

WINNER – Roots – Night One
Martin Nicholson, ACE, Greg Babor

WINNER – Game of Thrones – Battle of the Bastards
Tim Porter, ACE

Outstanding Editing – Commercial

WINNER – Wilson – Nothing Without It
Doobie White // Therapy Studios

Nespresso – Training Day
Chris Franklin // Big Sky Edit

Saucony – Be A Seeker
Lenny Mesina // Therapy Studios

Samsung – Teresa
Kristin McCasey // Therapy Studios

Outstanding Sound – Feature Film

Room
Steve Fanagan, Niall Brady, Ken Galvin // Ardmore Sound

Eye In The Sky
Craig Mann, Adam Jenkins, Bill R. Dean, Chase Keehn // Technicolor Creative Services

Batman Vs Superman: Dawn of Justice
Scott Hecker // Formosa Group
Chris Jenkins, Michael Keller // Warner Bros. Post Production Services

Zootopia
David Fluhr, CAS, Gabriel Guy, CAS, Addison Teague // Walt Disney Company

WINNER – Sicario
Alan Murray, Tom Ozanich, John Reitz // Warner Bros. Post Production Services

Outstanding Sound – Television

WINNER – Outlander – Prestonpans
Nello Torri, Alan Decker, Brian Milliken, Vince Balunas  // NBCUniversal Post Sound

Game of Thrones – Battle of the Bastards
Tim Kimmel, MPSE, Paula Fairfield, Mathew Waters, CAS, Onnalee Blank, CAS, Bradley C. Katona, Paul Bercovitch // Formosa Group

Preacher – See
Richard Yawn, Mark Linden, Tara Paul // Sony Sound

Marco Polo – One Hundred Eyes
David Paterson, Roberto Fernandez, Alexa Zimmerman, Glenfield Payne, Rachel Chancey // Harbor Picture Company

House of Cards – Chapter 45
Jeremy Molod, Ren Klyce, Nathan Nance, Scott R. Lewis, Jonathan Stevens // Skywalker Sound

Outstanding Sound – Commercial

WINNER – Sainsbury’s – ­Mog’s Christmas Calamity
Anthony Moore, Neil Johnson // Factory

Save the Children UK – Still The Most Shocking Second A Day
Jon Clarke // Factory

Wilson – Nothing Without It
Doobie White // Therapy Studios

Honda – Paper
Phil Bolland // Factory

Honda – Ignition
Anthony Moore // Factory

Outstanding Visual Effects – Feature Film

Star Wars: The Force Awakens
Jay Cooper, Yanick Dusseault, Rick Hankins, Carlos Munoz, Polly Ing // Industrial Light & Magic

WINNER – The Jungle Book
Robert Legato, Andrew R. Jones
Adam Valdez, Charley Henley // MPC
Keith Miller // Weta Digital

Captain America: Civil War
Russell Earl, Steve Rawlins, Francois Lambert, Pat Conran, Rhys Claringbull // Industrial Light & Magic

The Martian
Chris Lawrence, Neil Weatherley, Bronwyn Edwards, Dale Newton // Framestore

Teenage Mutant Ninja Turtles: Out of the Shadows
Pablo Helman, Robert Weaver, Kevin Martel, Shawn Kelly, Nelson Sepulveda // Industrial Light & Magic

Outstanding Visual Effects – Television

Supergirl – Pilot
Armen V. Kevorkian, Andranik Taranyan, Gevork Babityan, Elaina Scott, Art Sayan // Encore VFX

Ripper Street – The Strangers’ Home
Ed Bruce, Nicholas Murphy, Denny Cahill, John O’Connell // Screen Scene

Black Sails – XXI
Erik Henry // Starz
Matt Dougan // Digital Domain
Martin Ogren, Jens Tenland, Nicklas Andersson // ILP

The Flash – Guerilla Warfare
Armen V. Kevorkian, Thomas J. Conners, Andranik Taranyan, Gevork Babityan, Jason Shulman // Encore VFX

Holly Shiffman and Mike Chapman with VFX winner for Game of Thrones, Matthew Rouleau.

WINNER – Game of Thrones – Battle of the Bastards
Joe Bauer, Eric Carney // Fire & Blood Productions
Derek Spears // Rhythm & Hues 
Glenn Melenhorst // Iloura
Matthew Rouleau // Rodeo FX

Outstanding Visual Effects – Commercial

Sainsbury’s – Mog’s Christmas Calamity
Ben Cronin, Grant Walker, Rafael Camacho // Framestore

WINNER – Microsoft Xbox – Halo 5: The Hunt Begins
Ben Walsh, Ian Holland, Brian Delmonico, Brian Burke // Method

AT&T – Power of &amp
James Dick, Corrina Wilson, Euna Kho, Callum McKeveny // Framestore

Kohler – Never Too Next
Andy Boyd, Jake Montgomery, Zachary DiMaria, David Hernandez // JAMM

Gatorade – Sports Fuel
JD Yepes, Richard Shallcross // Framestore

Emerging Leader Award

2016 Winners- Jesse Korosi, Jennifer Zeidan

The following special awards, which were previously announced, were also presented this evening:

HPA Engineering Excellence Award

Sponsored by NAB Show

The HPA Engineering Excellence Award is recognized as one of the most important technology honors in the industry, spotlighting companies and individuals who draw upon technical and creative ingenuity to develop breakthrough technologies.  Submissions for this peer judged award may include products or processes, and must represent a step forward for its industry beneficiaries.

2016 Winners 

Aspera: FASPStream

Grass Valley: GV Node Real Time IP Processing and Edge Routing Platform

RealD: Ultimate Screen

SGO: Mistika

Honorable mentions:
Grass Valley: LDX 86N Native 4K Series Camera

Canon USA, Inc.: 4K / UHD / 2K / HD display

HPA Judges Award for Creativity and Innovation

The HPA Judges Award for Creativity and Innovation recognizes companies and individuals who have demonstrated excellence, whether in the development of workflow and process to support creative storytelling or in technical innovation. The Judges Award for Creativity and Innovation is conferred by a jury of industry experts.

2016 Winner-

The Mill: BLACKBIRD

HPA Lifetime Achievement Award

The HPA Lifetime Achievement Award is given to an individual who is recognized for his or her service and commitment to the professional media content industry. The mission of the award is to give recognition to individuals who have, with great service, dedicated their careers to the betterment of the industry. The Lifetime Achievement Award is given at the discretion of the HPA Board of Directors and the HPA Awards Committee. It is not bestowed every year.

herb-dow

Herb Dow

2016 Honoree- Herb Dow, ACE

The Charles S. Swartz Award

The Charles S. Swartz Award is conferred on a person, group, or company that has made significant artistic, technological, business or educational impact across diverse aspects of the media industry. The award was named in honor of the late Charles S. Swartz, who led the Entertainment Technology Center at the University of Southern California from 2002 until 2006, building it into the industry’s premiere testing bed for new digital cinema technologies.

2016 Honoree – Michelle Munson, Founder and CEO of Aspera

JMR shipping RAID desktop and rackmount workstations for Mac mini

JMR, which produces scalable storage solutions for M&E, has made available its latest Thunderbolt 2-certified desktop and rackmount workstation for the Apple Mac mini.

The JMR Lightning model LTNG-XD-8-MMDT is a new desktop/DI cart workstation. The Mac mini installs via a slide-in sled from the rear, and the Lightning desktop provides front-panel USB3, audio I-O and media card reader, while the rear panel provides all other Mac connections.

An internal Thunderbolt 2 controller and two-slot PCIe (x8 full-height slots) expander with an internal 6Gb SAS RAID controller are standard, as well as eight 3.5-inch hot-swappable disk drive bays providing up to 64TB of native disk storage capacity (RAID-0/1/4/5/6/40/50/60).

The desktop/cart unit will have an optional 9-inch LCD flip-up monitor (available in late November), which connects to the Mac mini and may be added or removed in the field without tools – which makes it well suited for ingest and dailies.

The Lightning desktop is portable and quiet, cooled by a low-speed centrifugal blower in a removable module. The unit also has a ventilated and hinged front door to prevent accidental disk drive removal or theft, plus a Kensington lock slot.

Measuring 7” H x 11” W x 16” D, the new Lightning desktop for Mac mini starts at $3,499, including internal ExpressSAS RAID controller.

The JMR Lightning model LTNG-XD-8-MM2U is a new 2U rackmount workstation suited for DI carts or machine room operations. The Mac mini installs after removing the slide-off top cover, and the Lightning rackmount provides front-panel I/O connections for USB-3, audio, GigE and HDMI, as well as a media card reader, while the rear panel provides all other Mac mini connections.

The Mac mini’s on/off power switch is remotely operated from the front panel. An internal Thunderbolt controller and two-slot PCIe (x8 full-height slots) expander with an internal 6Gb SAS RAID controller are standard, as well as eight 2.5-inch hot-swappable disk drive bays to provide up to 32TB of native SSD disk storage capacity (RAID 0/1/4/5/6/10/40/50/60).

Five internal cooling fans keep everything cool, at very low noise levels; only 19-inch deep to fit any mobile or stationary rack providing 20-inch mounting depth. Pricing starts at $3,299, including an internal ExpressSAS RAID controller.

Both of these products are fully Thunderbolt Certified after exhaustive testing by the Intel-Apple Thunderbolt engineering group.

Margarita Mix’s Pat Stoltz gives us the low-down on VR audio

By Randi Altman

Margarita Mix, one of Los Angeles’ long-standing audio and video post facilities, has taken on virtual reality with the addition of 360-degree sound rooms at their facilities in Santa Monica and Hollywood. This Fotokem company now offers sound design, mix and final print masters for VR video and remixing current spots for a full-surround environment.

Workflows for VR are new and developing every day — there is no real standard. So creatives are figuring it out as they go, but they can also learn from those who were early to the party, like Margarita Mix. They recently worked on a full-length VR concert film with the band Eagles of Death Metal and director/producer Art Haynie of Big Monkey Films. The band’s 2015 tour came to an abrupt end after playing the Bataclan concert hall during last year’s terrorist attacks in Paris. The film is expected to be available online and via apps shortly.

Eagles of Death Metal film.

We reached out to Margarita Mix’s senior technical engineer, Pat Stoltz, to talk about his experience and see how the studio is tackling this growing segment of the industry.

Why was now the right time to open VR-dedicated suites?
VR/AR is an exciting emerging market and online streaming is a perfect delivery format, but VR pre-production, production and post is in its infancy. We are bringing sound design, editorial and mixing expertise to the next level based on our long history of industry-recognized work, and elevating audio for VR from a gaming platform to one suitable for the cinematic and advertising realms where VR content production is exploding.

What is the biggest difference between traditional audio post and audio post for VR?
Traditional cinematic audio has always played a very important part in support of the visuals. Sound effects, Foley, background ambiance, dialog and music clarity to set the mood have aided in pulling the viewer into the story. With VR and AR you are not just pulled into the story, you are in the story! Having the ability to accurately recreate the audio of the filmed environment through higher order ambisonics, or object-based mixing, is crucial. Audio does not only play an important part in support of the visuals, but is now a director’s tool to help draw the viewer’s gaze to what he or she wants the audience to experience. Audio for VR is a critical component of storytelling that needs to be considered early in the production process.

What is the question you asked the most from clients in terms of sound for VR?
Surprisingly none! VR/AR is so new that directors and producers are just figuring things out as they go. On a traditional production set, you have audio mixers and boom operators capturing audio on set. On a VR/AR set, there is no hiding. No boom operators or audio mixers can be visible capturing high-quality audio of the performance.

Some productions have relied on the onboard camera microphones. Unfortunately, in most cases, this turns out to be completely unusable. When the client gets all the way to the audio post, there is a realization that hidden wireless mics on all the actors would have yielded a better result. In VR especially, we recommend starting the sound consultation in pre-production, so that we can offer advice and guide decisions for the best quality product.

What question should clients ask before embarking on VR?
They should ask what they want the viewer to get out of the experience. In VR, no two people are going to walk away with the same viewing experience. We recommend staying focused on the major points that they would like the viewer to walk away with. They should then expand that to answer: What do I have to do in VR to drive that point home, not only mentally, but drawing their gaze for visual support? Based on the genre of the project, considerations should be made to “physically” pull the audience in the direction to tell the story best. It could be through visual stepping stones, narration or audio pre-cues, etc.

What tools are you using on VR projects?
Because this is a nascent field, new tools are becoming available by the day, and we assess and use the best option for achieving the highest quality. To properly address this question, we ask: Where is your project going to be viewed? If the content is going to be distributed via a general Web streaming site, then it will need to be delivered in that audio file format.

There are numerous companies writing plug-ins that are quite good to deliver these formats. If you will be delivering to a Dolby VR (object-based preparatory format) supported site, such as Jaunt, then you will need to generate the proper audio file for that platform. Facebook (higher order ambisonics) requires even a different format. We are currently working in all these formats, as well as working closely with leaders in VR sound to create and test new workflows and guide developments in this new frontier.

What’s the one thing you think everyone should know about working and viewing VR?
As we go through life, we each have our own experiences or what we choose to experience. Our frame of reference directs our focus on things that are most interesting to us. Putting on VR goggles, the individual becomes the director. The wonderful thing about VR is now you can take that individual anywhere they want to go… both in this world and out of it. Directors and producers should think about how much can be packed into a story to draw people into the endless ways they perceive their world.

GenPop’s Bill Yukich directs, edits gritty open for Amazon’s Goliath 

Director/editor Bill Yukich helmed the film noir-ish opening title sequence for Amazon’s new legal drama, Goliath. Produced by LA-based content creation studio GenPop, the black and white intro starts with Goliath lead actor Billy Bob Thornton jumping into the ocean. While underwater, and smoking a cigarette and holding a briefcase, he casually strolls through rooms filled with smoke and fire. At the end of the open, he rises from the water as the Santa Monica Pier appears next to him and as the picture turns from B&W to color. The Silent Comedy’s “Bartholomew” track plays throughout.

The ominous backdrop, of a man underwater but not drgoliathowning, is a perfect visual description of Thornton’s role as disgraced lawyer Billy McBride. Yukich’s visuals, he says, are meant to strike a balance between dreamlike and menacing.

The approved concept called for a dry shoot, so Yukich came up with solutions to make it seem as though the sequence was actually filmed underwater. Shot on a Red Magnesium Weapon camera, Yukich used a variety of in-camera techniques to achieve the illusion of water, smoke and fire existing within the same world, including the ingenious use of smoke to mimic the movement of crashing waves.

After wrapping the live-action shoot with Thornton, Yukich edited and color corrected the sequence. The VFX work was mostly supplementary and used to enhance the practical effects which were captured on set, such as adding extra fireballs into the frame to make the pyrotechnics feel fuller. Editing was via Adobe Premiere and VFX and color was done in Autodesk Flame. In the end, 80 percent was live action and only 20 percent visual effects.

Once post production was done, Yukich projected the sequence onto a screen which was submerged underwater and reshot the projected footage. Though technically challenging, Yukich says, this Inception-style method of re-shooting the footage gave the film the organic quality that he was looking for.

Yukich recently worked as lead editor for Beyoncé’s visual album Lemonade. Stepping behind the lens was a natural progression for Yukich, who began directing concerts for bands like Godsmack and The Hollywood Undead, as well as music videos for HIM, Vision of Disorder and The Foo Fighters.

Sarofsky adds VFX/finishing artist Cory Davis, designer Dan Tiffany

Chicago-based Sarofsky, a design-heavy production company, has added creative VFX and finishing artist Cory Davis and designer Dan Tiffany to its staff. A Chicago-based freelance VFX artists for many years, Davis’ Sarofsky resume includes work on the title sequences for the Marvel’s Ant-Man, Captain America: Civil War and Doctor Strange, as well as the main titles for TNT’s Animal Kingdom and a variety of Super Bowl ads. He is a BFA graduate of Ohio University and pursued advanced studies at The Illinois Institute of Art.

“Cory has been working with us for years now as our go-to finishing artist… and I really mean artist, because he is beyond a masterful technician,” says ECD Erin Sarofsky. “He is also a creative force with a distinct point of view.”

Tiffany has been freelancing for Sarofsky and other creative industry firms in Chicago since 2015. A BFA graduate of the Illinois Institute of Art, Tiffany began his career as an intern for creative agency Leviathan before landing a staff position with Daily Planet in 2011. Since going freelance, he has worked on high-profile commercial, broadcast and theatrical projects for Comcast, Leo Burnett and mcgarrybowen, to name but a few. He was also an integral part of Sarofsky’s design team behind the main titles for both Captain America: Civil War and Doctor Strange.

Main Title Caption (L-R) Cory Davis and Dan Tiffany.

Marvel’s Victoria Alonso to receive VES Visionary Award

The VES (Visual Effects Society) has named Victoria Alonso, producer and Marvel Studios EVP of production, as the next recipient of its Visionary Award in recognition of her contributions to visual arts and filmed entertainment. The award will be presented to Alonso at the 15th Annual VES Awards on February 7 at the Beverly Hilton.

The VES Visionary Award, voted on by the VES board of directors, “recognizes an individual who has uniquely and consistently employed the art and science of visual effects to foster imagination and ignite future discoveries by way of artistry, invention and groundbreaking work.” VES will honor Alonso for her dedication to the industry and advancement of storytelling through visual effects.

Alonso is currently executive producing James Gunn’s Guardians of the Galaxy Vol. 2 and Taika Waititi’s Thor: Ragnarok. In her executive role, she oversees post and visual effects for Marvel’s slate. She executive produced Scott Derrickson’s Doctor Strange, Joe and Anthony Russo’s Captain America: Civil War, Peyton Reed’s Ant-Man, Joss Whedon’s Avengers: Age of Ultron, James Gunn’s Guardians of the Galaxy, Joe and Anthony Russo’s Captain America: The Winter Soldier, Alan Taylor’s Thor: The Dark World and Shane Black’s Iron Man 3, as well as Marvel’s The Avengers for Joss Whedon. She co-produced Iron Man and Iron Man 2 with director Jon Favreau, Kenneth Branagh’s Thor and Joe Johnston’s Captain America: The First Avenger.

Alonso’s career began as a commercial VFX producer. From there, she VFX-produced numerous feature films, working with such directors as Ridley Scott (Kingdom of Heaven), Tim Burton (Big Fish) and Andrew Adamson (Shrek), to name a few.

Over the years, Alonso’s dedication to the industry has been admired and her achievements recognized. Alonso was the keynote speaker at the 2014 Visual Effects Society Summit, where she exemplified her role as an advocate for women in the visual effects industry. In 2015, she was an honoree of the New York Women in Film & Television’s Muse Award for Outstanding Vision and Achievement.  This past January she was presented with the Advanced Imaging Society’s Harold Lloyd Award and was recently named to Variety’s 2016 Power of Women L.A. Impact Report, which spotlights creatives and executives who’ve ‘rocked’ the industry in the past year.

Alfonso is in good company. Previous winners of the VES Visionary Award have been Christopher Nolan, Ang Lee, Alfonso Cuarón, J.J. Abrams and Syd Mead.

Photo by Stephanie Branchu

Digging deeper with Jackie editor Sebastián Sepúlveda

By Mel Lambert

Cutting Jackie together was a major challenge, according to picture editor Sebastián Sepúlveda. “Cinematographer Stéphane Fontaine’s intricate handheld camera work — often secured in a single take — the use of the extreme close-ups and the unconventional narrative framework meant that my creative sensibilities were stretched to the maximum. I was won over by the personality of Jackie Kennedy, and saw the film and its component parts as a creative opportunity on several levels. I approached the edit as several small emotional moments that, as a whole, offered a peek into her inner life.”

sebastian_sepulveda

Sebastián Sepúlveda

Director Pablo Larraín’s new offering, which opens in the US on December 2, chronicles the tragic events following the assassination of President John F. Kennedy, as the late Jacqueline Bouvier Kennedy fights through grief and trauma to regain her faith, console her children and maintain her husband’s historic legacy, as well as the world of Camelot that they created. Jackie stars Natalie Portman, Peter Sarsgaard, Billy Crudup and Greta Gerwig.

The script, by Noah Oppenheim, is nonlinear. It opens with an interview between Jackie and an unnamed journalist from Life magazine just a few days after the assassination and transitions to earlier events as the narrative unfolds. The 100-minute film was shot in France and Washington, DC, on Kodak Vision3 Super 16mm film with an Arriflex 416 Plus camera. It had a 2K DI in an aspect ratio of is 1.66:1, which more convincingly matches the 4×3 archive footage than a wide-screen format.

The film is already getting award attention. Portman (Jackie) was nominated for a Gotham Independent Film Award for best actress, Larraín won the Platform Prize at the 2016 Toronto International Film Festival, and Oppenheim’s screenplay received the Golden Osella at the 2016 Venice Film Festival. The director was also nominated for the Golden Lion for best film at the latter festival.

The Edit
Sepúlveda previously edited Larraín’s Spanish-language film The Club and has collaborated with his friend on previous films. “I shaped Jackie’s unconventional narrative into a seamless story and dove into Larraín’s exploration of her internal reality — the emotional, enigmatic core of the most unknown woman in the world,” he explains. “I found emotional bridges to stitch the piece together in a format that’s bold, innovative and not taught in film school — it is organic to the movie and very much in sync with Larraín’s creative process.”

Sepúlveda identified four key layers to the narrative: ongoing interview sequences at Hyannis Port that provide an insight into the lead character’s frail emotional state; a reconstruction of the landmark White House tour that the First Lady hosted for CBS Television in 1961; sequences with an Irish catholic priest (John Hurt) that explore the lead character’s inevitable crisis of faith; and the assassination and harrowing high-speed exit from Dealey Plaza in Dallas on November 22, 1963.

“I navigated the edit by staying true to Jacqueline Kennedy’s emotional core, which was the primary through-line of the director’s approach to the movie. We had to bring to life a structure that went back and forth across many layers of time,” he says. “The film starts with a more classical interview of Mrs. Kennedy by a magazine journalist just after the tragedy. Then we have the White House tour in flashback, and then the day in Dallas where JFK was murdered. So that was tricky. We also had extreme close-ups of Natalie [Portman] in almost every scene, which we used not only to see the story from her point of view, but also to observe every detail of her expression following the nightmare the former First Lady had to go through.”

Sepúlveda, who works most often in Apple Final Cut Pro, was given an Avid Media Composer for this film. He says his biggest challenge in the editing suite was honoring the four identified layers throughout the complex cut. “It was very hard to balance all the facts, but also to give life to the film. I did a very quick edit in a week by keeping the structure very simple. I then went back and refined the edit while still honoring the basic shape. The use of extreme close-ups and medium shots let me keep [the First Lady] at the center of attention, and to make sure that the editing was not obtrusive to that vision of a sad, melancholic feel.

Photo by William Gray“And we had the gorgeous, incredible Natalie Portman, who plays with her eyes in a way that you cannot read so easily. It puts the character into a more mysterious perspective. You think in one scene that you understand the character, then comes the next scene and… boom! Natalie shows you another part of this complex character. Finally, you cannot pick which one is Jacqueline Kennedy, since all those different aspects of the character are the First Lady. We had to build the structure — the bridges between the scenes — only guided by this emotional path.”

Eye Contact
Both Larraín and Sepúlveda subscribe to the Shakespearean adage that our eyes are the windows to our soul, and arranged their cut around that conviction. “When we started the edit, after studying the rushes, Pablo and I had a conversation — maybe the most important/interesting part of the process for me — about the eyes,” says Sepúlveda. “For us, they built the entire emotional path of the storytelling process, because the viewer is always trying to read what’s behind the eyes. You can try to bluff with a facial expression, but our eyes are there to show things that you don’t want to say.

“As an audience member you are trying to go deeper into the character,” the editor continues, “but always find the unexpected. You become emotionally involved with this figure while wanting to know more about her. Your imagination is engaged, playing with the film. For me, that’s pure cinema.”

Sepúlveda considers the process as harkening back to the New Wave or La Nouvelle Vague film period of the late 1950s and 1960s. Although never a formally organized movement, New Wave filmmakers rejected literary-period pieces being made in France and written by novelists, and instead elected to shoot current social issues on location. They intended to experiment with a film form that chronicled social and political upheavals with their radical experiments in editing, visual style and narrative elements in more of a documentary style, with fragmented, discontinuous editing and long takes.

Photo by Pablo LarraínAnd not all scenes in Jackie involve complex cross editing. An example is the scene in the White House when Jacqueline Kennedy strips off her blood-stained clothing, to the ironical accompaniment of the title song from the Broadway musical Camelot sung by Richard Burton. “It was the first time she had been alone, and we had a number of long shots to emphasize that isolation; she was walking like a ghost, dropping clothes as she went from room to room — almost as if she was changing her skin — with several two- to three-minute takes,” describes Sepúlveda. “The music also recedes as if it was coming from an adjacent room, to add to the sense of separation, and the haunting loss of the sense of [JFK’s] Camelot — the dream was broken. This was not the same Jacqueline Kennedy known by the public.”

Because he has young girls, editing a film about this powerful, vulnerable, creative First Lady was important to this Chilean-born editor. “Given our current political situation here in the States – and which obviously has ripple effects beyond our borders — I think we need a little Jackie love and magic right now,” he says.

“As the father of two little girls I know that they don’t have the same opportunities as the boys, and that scares me. To participate in a film in which the main character is a woman who had to make important decisions for her country in a moment of political and personal crisis, is ethically important to me. Because, obviously, it was an extremely traumatic time for Jacqueline Kennedy, the idea was to create a seamless edit that could evoke how human memory works under trauma. In this case, we approached it like small glimpses of that period of the First Lady’s life. For me, it was very important to keep the audience emotionally involved with the main character, to almost participate in her experience and, ultimately, to empathize with her. It’s a portrait of grief but we also appreciate, ultimately, how she persevered and overcame it.”

An Editor’s Background
An experienced cinematographer, writer and director, Sepúlveda has enjoyed an eclectic career, whose vocations inform each other and also reflect a sometimes-stressful home life. “My family was exiled from Chile because of Pinochet’s coup d’état in 1973. My mother was a university professor and supported the Allende government. We lived in five countries — France, Venezuela, Argentina, Switzerland and Spain — but it was a very beautiful childhood. To live in Venezuela, discovering the Amazon rainforest, living in Argentina when the democracy returned in the eighties, attending public school in France and getting my dose of republican values. I studied history in a Chilean university, editing in Cuba and scriptwriting in Paris. I really like to work on different aspects of a film.”

In 2007, he worked in France as a film editor, and returned to Chile for vacations. “Pablo was editing Tony Manero, and invited me to give them feedback. It was a first cut, but astonishing. I was shocked in a positive way. We had a pleasant conversation about possible ways to build the film. Then I moved back to Chile and Pablo’s brother Juan invited me to work with them. I started as a script doctor for films and TV series they produced, edited some feature films, and also wrote some script treatments for Pablo. His company, Fabula, produced my first feature film as a director, Las Niñas Quispe (2013), which premiered at Venice Critics Week,” he concludes. “It’s been an amazing journey.”

—————
Mel Lambert is principal of Content Creators, an LA-based copywriting and editorial service, and can be reached at [email protected] Follow him on Twitter @MelLambertLA

herb-dow

Checking In: HPA Lifetime Achievement Award honoree Herb Dow

The HPA Lifetime Achievement Award, which will be handed out at the HPA Awards ceremony in Los Angeles tonight, is intended “to give recognition to individuals who have, with great service, dedicated their careers to the betterment of the industry.” That sentence perfectly describes this year’s honoree, Herb Dow, ACE.

Not only a hands-on editor with an impressive resume — including cutting episodes of such classic series as Fantasy Island and WKRP in Cincinnati — Herb has spent much of his career helping to build community within the post production world, whether at his roasts during NAB, his now bi-weekly Friday lunches in LA or with his Website postproductionpro.com, a sort of LinkedIn for the post world.

We recently reached out to Herb to ask him about how he got started in the industry, trends he’s seen over the years, and so much more.

You began your career as a film editor. Can you talk about what you loved most about the job and how you got started?
My entry into the business was marrying a film editor’s daughter 51 years ago. My wife’s father, Robert Swanson, was cutting Mannix at Desilu and he recommended me for an apprentice position in commercial integration on the lot. I spent eight years there moving up to Group 1 — back then the joke was you could go to medical school and be cutting brains faster. I loved editing. Putting together stories on film is a great career, and I still miss that aspect of my life.

Can you tell us some of the projects you worked on, and what you were cutting on when you started?
My first editing job was at MGM on a show called Lucan about a guy who turned into a wolf and solved crimes. It lasted seven episodes. I worked on 12 different series (none of which were picked up beyond the original order), but out of eight pilots, seven were picked up for series. I also cut MOWs and a few features.

You are considered a pioneer in nonlinear editing. How did you get involved in the development of the Ediflex system?
I had spent four years working at Culver Studios with a first floor cutting room. It had big picture windows, a beach mural on the wall that made it look like I was cutting on the beach, and speakers hanging from the ceiling playing loud rock music. Then I went over to Universal to cut on a show called Street Hawk. No windows, small room and not a great show.

I went to the head of post and said that I would finish the episode, but I was leaving and my assistant could take over. He asked why and I said no windows, etc. He said they were starting a new series at the Oakwood apartments on Pass and that it had a new-fangled electronic editing system and there were windows.

I went over and met Adrian Ettlinger. He created the CMX 600, the very first nonlinear system. The system was called Vidicut and had six VHS decks all with the same material and a Commodore 64 controlled with a light pen. I jumped at the chance to work on it and cut 24 episodes of Still the Beavers while helping Adrian modify the system to work for editors like myself. We formed a company with Milt Forman, Andy Maltz, Adrian and me called Cinedco. Then we renamed the system to Ediflex.

How has the world of nonlinear editing changed over the years?
Not much has changed since Avid came on the scene 30 years, aside from the computers getting faster. The big change is what I am involved in now, BeBop Technology  — editing in the cloud, which gets rid of all the machines.

What are the most significant changes you’ve seen in production and post over your time in the industry?
HD and 4K were substantial. The growth of the business has been astronomical, with many more content providers and outlets. There are a lot more jobs in post.

Looking forward, where do you see the post industry heading?
Well, I might be prejudiced, but I think using the cloud environment for post will change the industry dramatically. Freeing artists to work from anywhere they want with faster processors and no machinery to worry about is going to change our world of post.

Herb at one of his industry gatherings.

What does being given the HPA Lifetime Achievement Award mean to you?
I am so proud to be awarded this honor in my 50th year in post. I was mentored by a lot of wonderful men and women in this industry, and it really is a thank you to all of them for helping me with my career.

You have always been involved in fostering relationships with pros in the industry, from your Las Vegas roasts to your Friday lunches. Why is this so important to you?
It has always been about the people. I love the fraternity/sorority I belong to. My roasts and lunches are a way to be among more of these people all the time. I love them.

You’ve accomplished so much over the years. What is your proudest moment?
No question, it was the Ediflex changing the art form as we knew it. That was an incredible moment for me. And, actually, getting to do it all again with BeBop at the other end of my career is a gift from the gods.

THE EDGE OF SEVENTEEN

The A-List: James L. Brooks on his latest film The Edge of Seventeen

By Iain Blair

James L. Brooks, the legendary writer/director/producer, probably has a reinforced mantelpiece in his home. If not, he could probably use one. After all, he’s Hollywood royalty — a three-time Academy Award winner and 20-time Emmy Award-winner whose films include Broadcast News, Terms of Endearment, As Good as It Gets and Jerry Maguire.

Brooks, who began his career as a writer, produced television hits such as Taxi, The Mary Tyler Moore Show, Rhoda, Lou Grant, The Tracy Ullman Show and The Simpsons. He produced his newest film, The Edge of Seventeen, for writer and first-time director Kelly Fremon Craig.

Writer Iain Blair (left) with James Brooks.

A coming-of-age comedy, it stars Hailee Steinfeld and Haley Lu Richardson as inseparable best friends attempting to navigate high school. Along with acting vets Kyra Sedgwick and Woody Harrelson, the behind-the-scenes team on The Edge of Seventeen includes DP Doug Emmett (The One I Love, HBO’s Togetherness) and editor Tracy Wadmore-Smith, ACE (About Last Night, How Do You Know).

I talked to Brooks about making the film and why post is everything.

You’ve made such a diverse slate of films. What do you look for in a project?
A writer with a specific voice. That’s always the main thing.

I heard that you worked on this script with Kelly for four years. Was that unusually long?
Unfortunately not (laughs)! This is up there, but I’ve never done less than four years on any of my own films when I direct, so that’s how I work. On this, it became more about what Kelly was about to do than what she did. I urged research on her, and she turned out to be gifted at it.

She got groups of young women of this age together and she was very empathetic and she asked great questions, and we’d look at the video, and it started to give us a sense of mission and responsibility. Then about two years in, she turned in this draft that was just extraordinary. Here was a writer popping and a new voice emerging, and I was dazzled. Then it took two more years to cast it and get financing.

She’d never directed before. How nervous were you?
I wasn’t. You’re always nervous about the movie, but I was the one who said to her, ‘You should direct this one day,’ and she told me she’d been trying to figure out how to sell herself for the job. I believe in writer/directors, as once you’ve done the script, you’ve seen a version of it.

You’ve mentored so many first-time directors over the years, including Cameron Crowe for Say Anything and Wes Anderson on Bottle Rocket. What have you learned from all that?
That it’s good to back writers of real ability. In Cameron’s case, he was a noteworthy screenwriter when he directed for the first time. From the start, we knew Wes was going to direct, and he felt he’d have died if he didn’t. It’s always the writing first, then that need to direct.

EDGE OF SEVENTEENDo you like the post process?
I not only love it — I think that post is what filmmaking really is. Editing is where you make the film. Everything else —all the prep and the shoot — is just the raw material you then shape into the actual film.

Where did you do the post?
We did it all in LA. We rented space for all the editorial, and used Wildfire for finishing.

You’ve worked with editor Tracy Wadmore-Smith before on the rom-com How Do You Know (Reese Witherspoon, Owen Wilson, Jack Nicholson, Paul Rudd), which you directed. Tell us about the relationship and how it worked.
She was absolutely brilliant, as we were a long time editing, and it wasn’t always easy with two of us in the room. But you try to find “it.” You’re not trying to just get your way. You’re trying to find the movie. That’s what it is. You start off with a firm idea of the movie you want to make, and then in post, you’re forced to come to grips with the movie you’ve actually made. And they’re not supposed to be the same thing.

That’s the thing about actors and what they bring to the script. You can’t have that many people involved in the shoot and not have the whole movie redefined in some way. We shot in Vancouver, and Technicolor did the dailies. Then it was back to LA. I was there with Tracey pretty much every day, and I love editing. It’s exciting. It’s everything. It’s a roller coaster. Editing is hitting your head against a brick wall until it gives.

THE EDGE OF SEVENTEENEditing’s changed so much technically since you began.
Totally! I did my first films with people wearing white gloves and carefully handling the film and all the bins, and when you made a cut, you had to wait a couple of minutes until it was made. Then digital and instant gratification arrived, and that meant you can see every version of every scene, given the time — but you don’t have the time to do that.

I’m a huge digital fan. It’s like electric lights. Who wants to go back? It’s such a different process that the result has to be different. Look at the whole religion of lighting a set — it’s been changed forever as you can now do so much in post. There’s almost nothing you can’t do in post now. So I’ve lived through the revolution, and we always schedule more time for editing than we think we might need. This took a good six months to cut.

Don’t you like to preview?
I do. I’m a big believer, and they always result in more tweaking and refinement to the film. And that went great. We were very lucky as we were previewing very well, but Kelly and I both felt we needed a couple of extra scenes in order to really get the ending right, and STX, the financing company, gave us three extra days to shoot them and solve the problem. Kelly came up with this last shot that means everything to me. It’s the absolute honest true ending we needed.

Can you talk about the importance of music and sound in the film?
We did all the mixing at Wildfire, that has an Atmos stage with an Avid S6. Kelly was brilliant at finding and using the songs — there are over 30 — which form the great backdrop to the story. But the score was tricky. My friend Hans Zimmer agreed to produce it, and he brought in this wonderful composer from Iceland, Atli Orvarsson, who came up with the perfect theme, and that was the last piece of the puzzle. Then we spent a final week fine-tuning the mix with re-recording mixers Kevin O’Connell, Deb Adair and Chris Carpenter. It’s hard to over state the importance of sound. It’s always huge, especially when you’re trying to be real.

Director Kelly Fremon Craig and James Brooks on set.

This is obviously not a VFX-driven piece, but there are a few.
They were all done by Stargate Studios, and we couldn’t get the damn phone right! That killed us for a while, as there was an emoji we just couldn’t get right. Sometimes it’s the simplest stuff that’s the hardest.

How important was the DI on this and where did you do it?
We did it at Wildfire with colorist Andrew Balis, and Kelly and the DP were more involved in that than I was. The DI is hugely important.

What are the biggest changes you’ve seen in the industry since you began?
Obviously, the digital revolution, but also things like women crew members and getting over the tendency to say, ‘Can I help with that?’ when the grip’s a woman (Laughs)! What hasn’t changed is that script is everything, passion counts, and post is the most creative part of filmmaking.

Why haven’t you directed more films recently, and what’s next?
I’ve just been so busy with these other projects, but I’ve been working on a script for several years — which is normal for me — and hope to do that. But the price you pay to direct is to go legally insane – meaning, you lose touch with the world and people you love. And that’s a high price to pay.

Industry insider Iain Blair has been interviewing the biggest directors in Hollywood and around the world for years. He is a regular contributor to Variety and has written for such outlets as Reuters, The Chicago Tribune, The Los Angeles Times and the Boston Globe.

AJA’s Ki Pro Ultra v2.0 supports Avid DNxHD

AJA has released 2.0 firmware for its Ki Pro Ultra — a portable, file-based 4K/UltraHD/2K/HD video recorder and player with a built-in LCD monitor — adding Avid DNxHD support to the device.

Available now as a free software download, Ki Pro Ultra v2.0 allows users to record and playback Avid DNxHD .mov files, which helps expand production workflows.

Ki Pro Ultra v2.0 software now supports Avid DNxHD codecs — DNxHD HQX (220x); DNxHD SQ (145); and DNxHD LB (36), and these video frame rates — 1080p 23.98, 24, 25, 29.97; 1080i 25, 29.97; 1080PsF 23.98, 24, 25, 29.97; and 720p 50, 59.94.

“This latest free firmware release ensures compatibility between files recorded by Ki Pro Ultra, Ki Pro Rack and Ki Pro Mini products for Avid workflows, offering customers expanded flexibility and support across video and audio production workflows,” says Nick Rashby, president of AJA.

Additionally, Ki Pro Ultra, Ki Pro Rack and Ki Pro Quad all also now include Ki Protect, a feature that helps ensure data integrity if a media drive is accidentally removed or loses power during recording. The Ki Protect feature automatically pre-allocates recording space on the media drive for video, audio and timecode when the record button is pressed. While recording, the file header is continuously updated every time new data is written, minimizing any potential data loss if operations are interrupted. Frames already recorded will be preserved and are recoverable, providing greater piece of mind on set and in the studio.