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Notice
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The current version of Wurm Online is an early alpha version. You're free to play it as much as you want, but be warned that strange things are bound to happen from time to time. Wurm might refuse to run, or perhaps even crash your operating system.
Requirements:
- 600+ mhz
- 128mb ram
- GeForce2 or better, with recent drivers (OpenGL 1.4 is required)
- Java 2, Standard Edition version 1.4.2 or better (click the button to the left)
If you feel like helping out, send an email to contact@wurmonline.com,
and tell us if and how well Wurm runs on your computer. Please list
your operating system, video card, CPU and ram. |
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Jake's Folly is complete
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Aaah.. Jake's Folly. The long bridge in the middle of the road between Smiley Town and Drendalton.
Many have accused Jake for being insane; surely noone would be intrested in completing such an insane project.
But we did. Screenshots:

Preparing to drop the last pile of dirt. The team gathers around to witness this historic moment.

The bridge is complete! This one is for you Jake! I hope seeing ROTK was worth missing this.

The team, as it were when the bridge got completed.

Returning to Smiley Town for some much needed drinks and perhaps a bite of food.
No, just kidding.
They were just going back to pick up some rock shards so they could finish paving the bridge.
You're insane, the bunch of you!
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pupp37mas73r's volcano!
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This probably counts as the first ingame event in wurm..
pupp37mas73r built a volcano!
Check out the screenshots here.
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Forums online!
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If you have any questions about Wurm Online, please feel free to ask them in our newly opened forums.
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Jake Lear joins the team!
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Jake will create the models and textures that will make the world of Wurm come to life.
The excellent axe you see as a placeholder for dropped items right now is Jake's work.
So go, email Jake, and make him feel welcome!
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Overview
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Wurm Online will be a community-centric fantasy MMORPG fully developed in java.
Gameplay will be free at first, but when you wish to develop your character beyond basic skills, you're going to have to pay a monthly fee.
The world will have a real economy with a fixed pool of money and resources, and almost all items in the world will be created by other players.
When the game is first launched, it will pretty much just only be a huge forest, and it will be up to the players to build the towns and create the items needed for both everyday use and more exotic practices.
Wurm Online will neither have levels nor hitpoints. Instead, you have a set of skills that define your character, and a list of any unhealed wounds the character has.
Gameplay is expected to be very down to earth and community-based for most players, with each town serving as a small community.
Towns will also remain safe as long as the computer controlled guards are alive. You won't be able to attack other players or perform any other illegal activity inside the town without first killing all the guards.
Outside the towns, however, you can do anything you want, but performing illegal activities will lower your status in the nearby villages.
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