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0 votes
0 answers
45 views

How to Trigger the animation with/via ArrowUp and ArrowDown?

I have this code working fine with mouse drag and click but just in need to start the animation on keyboard up/down buttons acting like mousedown/mouseup. What I need to achieve to add a function/...
Lena's user avatar
  • 1
0 votes
0 answers
49 views

React Three.js: "Error creating WebGL context" even though WebGL works on https://get.webgl.org/ [closed]

I'm developing a hero section for my React portfolio that includes a 3D model rendered with Three.js via @react-three/fiber. However, when the component loads, I see this error in the browser console: ...
Dhvani Maktuporia's user avatar
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0 answers
42 views

ThreeJS in MapLibre-GL-JS: Transparent colors in texture not honoring alpha [closed]

I have been working on plotting image-based data on MapLibre-JS using ThreeJS, and have encountered an issue with transparent colors inside textures. Whenever there is a texture color with alpha set ...
Brad S.'s user avatar
  • 19
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0 answers
28 views

WebXR controllers for positioning in three.js

In Three.js VR I retrieve references to the controllers like the code below. There are two ways to get controller objects for 2 different purposes, buttons and positions/rotations. controller1 is for ...
Bitterblue's user avatar
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3 votes
1 answer
47 views

i uploaded a 3d model file in cloudinary and want to fetch it but when i doi it, it says: it "cannot read property 'match' of undefined"

i want to show on the screen the 3d model when i import it from cloudinary and it is succesful but the problem is that it wontshow the 3d model on the screen and the error says failed to load GLF ...
Albert Gayanilo's user avatar
1 vote
0 answers
86 views

How to create a looping deforming Text animation

I'm trying to create an SVG animation where a shape continuously deforms (like a breathing or liquid blob). The goal is to later place text inside the shape so that the text appears to deform along ...
mattmart's user avatar
  • 105
0 votes
1 answer
28 views

How to get face/head direction/rotation from BVH files - Axis Studio?

I'm trying to get the direction/rotation of the head or the direction/rotation of the face from the neck. I'm working whit a BHV file exported from Axis Studio: Body: Axis Studio Euler Order: XYZ ...
Claudio's user avatar
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0 answers
93 views

three.js: How do I wait for the <canvas> image to update for each render?

Calling renderer.render() in a requestAnimationFrame() loop will often fire faster than the <canvas> element can update its image, making any "true" FPS measurement inaccurate. In ...
user3163495's user avatar
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0 votes
0 answers
24 views

Camera framing problem in R3F (CameraControls + different object aspect ratios +Screens with different sizes)

I’m building a 3D website in React Three Fiber, Three.js, and @react-three/drei. The scene is a 3d circular monument with 4 wall-mounted objects spread evenly around the monument: Mirror, ATM, Statue, ...
Vinraj's user avatar
  • 141
1 vote
0 answers
75 views

Three.js - DOF not working with point clouds (THREE.Points)

I'm trying to implement a Depth of Field (DOF) effect in a Three.js scene that includes a point cloud rendered using THREE.Points. I've based my implementation on these official examples: https://...
soup3ee's user avatar
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1 vote
2 answers
114 views

GLSL shader not showing anything in scene in THREE.js - why?

I'm trying to make my own shader for a THREE.js project I'm working on, and I wanted to make a GLSL shader as part of it for one of the meshes in my scene. However, despite writing very basic code for ...
Gift G.'s user avatar
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0 votes
1 answer
57 views

Issue with setThemingColor on groups

We're working with Forge Viewer v7 and trying to color objects based on their ID. The idea is simple: when we provide an ID, the viewer should color the corresponding objects and sub-objects. We’ve ...
Charlotte Seigneur's user avatar
1 vote
1 answer
125 views

Why my code behave differently with transferControlToOffscreen or new OffscreenCanvas?

I’m trying to use a web-worker to render a scene with threejs. I want to render some dynamic font using a CanvasTexture. But I find that when I use canvas in web-worker from ...
Altynai's user avatar
  • 35
-1 votes
1 answer
61 views

How to use gltfjsx to create a jsx file to load a glb file but change material colors from each call to the transformed file/model?

The best example is this sandbox https://codesandbox.io/p/sandbox/re-using-gltfs-forked-nl2mm9?file=%2Fsrc%2FApp.js%3A18%2C1 It loads a glb model within a function that allows the properties to be ...
Biaspoint's user avatar
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1 vote
0 answers
68 views

ThreeJS doesnt properly render objects those have scale(-1,-1,-1)

ThreeJS render objects reverse lighting those have scale(-1,-1,-1). Object A has scale(1,1,1) Object B has scale(-1,-1,-1) the Model was exported with Sketchup as GLB format. I tried to manipulate ...
Digerkam's user avatar
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