Building on devices and simulator works fine in Xcode 10 but an archive build in Xcode 10 hangs up at the same spot each time (cpu maxes out too), at the very end of "Compile Sources" but never goes to the next build phase. Of course, when I quit the build I get an uncategorized SwiftCodeGeneration warning (also using legacy build system also fails, also same happens before and after updating to swift 4.2). Anyone else running into this?
Another note, not using cocoapods, tried removing all my embedded frameworks and still had the same issue.
