Try this:
replace
label1.Text = "test";
with
SetLabel1Text("test");
and add the following to your class:
private void SetLabel1Text(string text)
{
if (InvokeRequired)
{
Invoke((Action<string>)SetLabel1Text, text);
return;
}
label1.Text = text;
}
The InvokeRequired returns true if you are NOT on the UI thread. The Invoke() method takes the delegate and parameters, switches to the UI thread and then calls the method recursively. You return after the Invoke() call because the method has already been called recursively prior to the Invoke() returning. If you happen to be on the UI thread when the method is called, the InvokeRequired is false and the assignment is performed directly.