JavaScript 3D Rendering Software

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Browse free open source JavaScript 3D Rendering Software and projects below. Use the toggles on the left to filter open source JavaScript 3D Rendering Software by OS, license, language, programming language, and project status.

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  • 1
    Sweet Home 3D

    Sweet Home 3D

    An interior design application to draw house plans & arrange furniture

    Download the full version at: https://www.sweethome3d.com/download.jsp?adid=sourceforge Sweet Home 3D is an interior design application that helps you to quickly draw the floor plan of your house, arrange furniture on it, and visit the results in 3D.
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    Downloads: 22,538 This Week
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  • 2
    FlightGear - Flight Simulator

    FlightGear - Flight Simulator

    FlightGear Flight Simulator: free open-source multiplatform flight sim

    Founded in 1997, FlightGear is developed by a worldwide group of volunteers, brought together by a shared ambition to create the most realistic flight simulator possible that is free to use, modify and distribute. FlightGear is used all over the world by desktop flight simulator enthusiasts, for research in universities and for interactive exhibits in museums. FlightGear features more than 400 aircraft, a worldwide scenery database, a multi-player environment, detailed sky modelling, a flexible and open aircraft modelling system, varied networking options, multiple display support, a powerful scripting language and an open architecture. Best of all, being open-source, the simulator is owned by the community and everyone is encouraged to contribute.
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    Downloads: 2,600 This Week
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  • 3
    Jmol

    Jmol

    An interactive viewer for three-dimensional chemical structures.

    Over 1,000,000 page views per month. Jmol/JSmol is a molecular viewer for 3D chemical structures that runs in four independent modes: an HTML5-only web application utilizing jQuery, a Java applet, a stand-alone Java program (Jmol.jar), and a "headless" server-side component (JmolData.jar). Jmol can read many file types, including PDB, CIF, SDF, MOL, PyMOL PSE files, and Spartan files, as well as output from Gaussian, GAMESS, MOPAC, VASP, CRYSTAL, CASTEP, QuantumEspresso, VMD, and many other quantum chemistry programs. Files can be transferred directly from several databases, including RCSB, EDS, NCI, PubChem, and MaterialsProject. Multiple files can be loaded and compared. A rich scripting language and a well-developed web API allow easy customization of the user interface. Features include interactive animation and linear morphing. Jmol interfaces well with JSpecView for spectroscopy, JSME for 2D->3D conversion, POV-Ray for images, and CAD programs for 3D printing (VRML export).
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    Downloads: 828 This Week
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  • 4
    three.js

    three.js

    JavaScript 3D library

    three.js is a lightweight and easy-to-use JavaScript 3D library with its own default WebGL renderer. It works by creating a scene with a camera and a geometric cube, the latter of which is added to the scene. This will become the animated object within the scene. A WebGL renderer is created for the scene and the camera, with an added viewport to the document.body element. Finally, the cube is animated within the scene for the camera. A plethora of examples can be found in the project’s website (https://threejs.org/) which use Canvas 2D, SVG and CSS3D renderers that the library also provides.
    Downloads: 67 This Week
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  • 5
    FreeWRL VRML/X3D browser
    FreeWRL is an Open Source, cross platform VRML2 and X3D compliant browser, with script, SAI and EAI support. Platforms supported: Linux and other Unix-style platforms; Mac OS/X; Windows. Support for mobile platforms (iOS, Android, QNX) is under development.
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    Downloads: 110 This Week
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  • 6
    OpenVRML is a cross-platform VRML and X3D browser and C++ runtime library.
    Downloads: 52 This Week
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  • 7
    VueGL

    VueGL

    Vue.js components rendering 3D WebGL graphics reactively with three.js

    VueGL is a component library for rendering 3D graphics with Vue.js and three.js. Using VueGL, you can handle WebGL very easily. In addition, drawn graphics are responsively re-rendered when detecting data changes. Vue.js is one of the very popular frameworks for building web apps or interactive websites. three.js is a 3D graphics library to uses WebGL. It provides classes wrapping WebGL APIs. They aim for different targets to be rendered, Vue.js for DOM and three.js for WebGL context. These APIs are completely different and that causes a mess when we want them to work together.
    Downloads: 10 This Week
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  • 8
    ClayGL

    ClayGL

    A WebGL graphic library for building scalable Web3D applications

    ClayGL is a WebGL graphic library for building scalable Web3D applications. It's easy to use, configurable for high-quality graphics. Benefit from the modularity and tree shaking, it can be scaled down to 22k(gzipped) for a basic 3D application. Animator object can only be created by Animation.prototype.animate method. After created, we can use clay.animation.Animator# when to add all keyframes and clay.animation.Animator#start it. Clips will be automatically created and added to the animation instance which created this deferred object.
    Downloads: 5 This Week
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  • 9
    retina.js

    retina.js

    JavaScript helpers for rendering high-resolution image variants

    retina.js makes it easy to serve high-resolution images to devices with displays that support them. You can prepare images for as many levels of pixel density as you want and let retina.js dynamically serve the right image to the user. retina.js assumes you are using Apple's prescribed high-resolution modifiers (@2x, @3x, etc) to denote high-res image variants on your server. It also assumes that if you have prepared a variant for a given high-res environment, that you have also prepared variants for each environment below it. For example, if you have prepared 3x variants, retina.js will assume that you have also prepared 2x variants. If the environment does have 3x capabilities, retina.js will serve up the 3x image. It will expect that url to be /images/my_image@3x.png. If the environment has the ability to display images at higher densities than 3x, retina.js will serve up the image of the highest resolution that you've provided, in this case 3x.
    Downloads: 4 This Week
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  • 10
    art-template

    art-template

    High performance JavaScript templating engine

    art-template is a simple and superfast templating engine that optimizes template rendering speed by scope pre-declared technique, hence achieving runtime performance which is close to the limits of JavaScript. At the same time, it supports both NodeJS and browser. art-template simultaneously supports two syntax of template. Standard syntax allows templates to be easier to read and write. While original syntax has powerful logical processing ability. Original syntax is compatible with EJS, Underscore, LoDash templates. Performance is close to the JavaScript rendering limits. Debugging friendly. Syntax errors or runtime errors will be positioned accurately at which line of template. Support setting breakpoint in templating files (Webpack Loader). Supports Express, Koa, Webpack. Supports template inheritance and sub template. Browser version is only 6KB. Standard syntax supports basic templating syntax and JavaScript expression.
    Downloads: 3 This Week
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  • 11
    Ayam
    Ayam is a free 3D modelling environment for the RenderMan interface.
    Downloads: 38 This Week
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  • 12
    Gio.js

    Gio.js

    A declarative 3D globe data visualization library built with Three.js

    Gio.js is an open source library for web 3D globe data visualization built with Three.js. What makes Gio.js different is that it is simple to use Gio.js to customize a 3D data visualization model in a declarative way, add your own data, and integrate it into your own modern web application. Gio.js is an open source library for web 3D globe data visualization built with Three.js. What makes Gio.js different is that it is simple to use Gio.js to customize a 3D data visualization model in a declarative way, add your own data, and integrate it into your own modern web application. This library is inspired by the Arms Trade Visualization project developed by Michael Chang and presented during Google Ideas INFO 2012. See original post. With Gio.js, it is easy to reproduce this fantastic data visualization model, and integrate it into web applications.
    Downloads: 1 This Week
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  • 13
    Spritejs

    Spritejs

    A cross platform high-performance graphics system

    Spritejs is a cross-platform high-performance graphics system, which can render graphics on web, node, desktop applications and mini-programs. SpritejsNext is the new version of spritejs. It is renderer agnostic enabling the same api to render in multiple contexts: webgl2, webgl, and canvas2d. Manipulate the sprites in canvas as you do with the DOM elements. SpritejsNext provides several kinds of basic sprite elements, which can be operated on the layer like DOM elements. Compatible for most modern browsers. You should import babel-polyfill for early browsers(i.e. iOS 8).
    Downloads: 1 This Week
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  • 14
    react-blessed

    react-blessed

    A react renderer for blessed

    A React custom renderer for the blessed library. This renderer should currently be considered as experimental, is subject to change and will only work with React's latest version (17.x.x, using Fiber). Any of the blessed widgets can be rendered through react-blessed by using a lowercased tag title. Text nodes, on the other hand, will be rendered by applying the setContent method with the given text on the parent node. As with React's DOM renderer, react-blessed lets you handle the original blessed nodes, if you ever need them, through refs. For convenience, react-blessed lets you handle classes looking like what react-native proposes.
    Downloads: 1 This Week
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  • 15
    two.js

    two.js

    A renderer agnostic two-dimensional drawing api for the web

    Two.js is a two-dimensional drawing api geared towards modern web browsers. It is renderer agnostic enabling the same api to draw in multiple contexts: svg, canvas, and webgl. Two.js is deeply inspired by flat motion graphics. As a result, two.js aims to make the creation and animation of flat shapes easier and more concise. At its core two.js relies on a scenegraph. This means that when you draw or create an object (a Two.Path or Two.Group), two actually stores and remembers that. After you make the object you can apply any number of operations to it. Two.js has a built in animation loop. It is simple in nature and can be automated or paired with another animation library. Two.js features a Scalable Vector Graphics Interpreter. This means developers and designers alike can create SVG elements in commercial applications like Adobe Illustrator and bring them into your two.js scene.
    Downloads: 1 This Week
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  • 16
    An HTML5 chess game written in Javascript.
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    Downloads: 4 This Week
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  • 17
    several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).
    Downloads: 4 This Week
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  • 18
    The purpose of the project is to develop a quantitative medical imaging & visualization program for use on brain MR, DTI and MRS data. It is a joint project of the Kennedy Krieger Institute & the Johns Hopkins University, Psychiatric Neuroimaging Lab
    Downloads: 2 This Week
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  • 19
    SpiderGL is a JavaScript 3D Graphics library which relies on WebGL for realtime rendering.
    Downloads: 1 This Week
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  • 20
    SpiderGL Tutorials

    SpiderGL Tutorials

    SpiderGL-Tutorials are the official tutorials of the SpiderGL library

    SpiderGL-Tutorials are the official tutorials of SpiderGL. SpiderGL is a JavaScript Computer Graphics library aimed at developing CG applications for the web platform that uses WebGL for real-time rendering. These tutorials are realized with the 0.2.0 version of the SpiderGL library.
    Downloads: 1 This Week
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  • 21
    Wiggle is a client-side JavaScript program for aligning stereoscopic image sets and a Flash applet for viewing them. Authoring WiggleSets requires only a JavaScript browser, and a browser with Flash plugin (6+) is all that is needed to view the output.
    Downloads: 1 This Week
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  • 22
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 1 This Week
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  • 23
    3DHOP

    3DHOP

    3D Heritage Online Presenter

    3DHOP (3D Heritage Online Presenter) is an application for the creation of multimedia interactive Web presentations of digital cultural artifacts. 3DHOP allows easy visualization of 3D models directly inside HTML pages and streaming of multiresolution 3D meshes over HTTP, supporting the exploration of very large models on commodity computers and standard internet connections.
    Downloads: 0 This Week
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  • 24

    Aion model viewer

    Render model from the Aion: Tower of Eternity in WebGL

    This project allows you to customize your character from Aion online, in web browser. It uses Three.js as main lib and jQuery for syntax sugar.
    Downloads: 0 This Week
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  • 25
    Javascript 3d engine using the WHATWG HTML <canvas> tag for output.
    Downloads: 0 This Week
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