Category:Icon

This programming language may be used to instruct a computer to perform a task.
Official website |
---|
Execution method: | Compiled (bytecode) |
---|---|
Garbage collected: | Yes |
Parameter passing methods: | By value |
Type safety: | Safe |
Type strength: | Strong |
Type expression: | Implicit |
Type checking: | Dynamic |
See Also: |
Icon is a virtual machine. Other virtual machines.
Icon is a descendant of SNOBOL4 incorporating similar excellent string processing capabilities, built-in hash tables, success/failure based controls, dynamic storage, automatic type casting and coercion of values. Icon added more conventional procedural syntax, generator expressions, goal-directed evaluation that automatically searches for successful results. String scanning and matching superseded the pattern matching functionality of SNOBOL4.
Several extensions of Icon were developed to improve functionality. Many of these were unified with Unicon
Related/Variants
See Also
- Wikipedia: Icon
- Icon homepage
- Wikipedia: Unicon
- Book: The Icon Programming Language, 3rd Edition
- Book: Graphics Programming in Icon
- Book: Icon Programming for Humanists
- Presentation: Fundamentals of Icon Programming
- Archived issues of the Icon Newsletter from 1979-2000 discussing Icon programming
- Archived issues of the Icon Analysts from 1990-2001 discussing advanced Icon programming
- The Icon Programming Library and index
Wiki Links
- An introduction to Icon and Unicon for Rosetta Code
- Unimplementable tasks
- Tasks requiring attention
- The Icon Programming Library
Todo
Subcategories
This category has the following 3 subcategories, out of 3 total.
@
- Icon Implementations (1 P)
- Icon User (17 P)
Pages in category "Icon"
The following 200 pages are in this category, out of 628 total.
(previous page) (next page)A
- A+B
- ABC correlation
- ABC problem
- ABC words
- Accumulator factory
- Ackermann function
- Add a variable to a class instance at runtime
- Additive primes
- Align columns
- Almost prime
- Amb
- Amicable pairs
- Anadromes
- Anagrams
- Anagrams/Deranged anagrams
- Animation
- Anonymous recursion
- Anti-primes
- Append a record to the end of a text file
- Apply a callback to an array
- Arbitrary-precision integers (included)
- Arithmetic evaluation
- Arithmetic-geometric mean
- Arithmetic/Complex
- Arithmetic/Integer
- Arithmetic/Rational
- Array concatenation
- Array length
- Arrays
- Ascending primes
- Assertions
- Associative array/Creation
- Associative array/Iteration
- Associative array/Merging
- Attractive numbers
- Averages/Arithmetic mean
- Averages/Mean angle
- Averages/Mean time of day
- Averages/Median
- Averages/Mode
- Averages/Pythagorean means
- Averages/Root mean square
- Averages/Simple moving average
B
C
- Caesar cipher
- Calculating the value of e
- Calendar
- Calendar - for "REAL" programmers
- Call a function
- Carmichael 3 strong pseudoprimes
- Case-sensitivity of identifiers
- Catalan numbers
- Catalan numbers/Pascal's triangle
- Catamorphism
- Character codes
- Check that file exists
- Chinese remainder theorem
- Cholesky decomposition
- Circles of given radius through two points
- Circular primes
- Closest-pair problem
- Closures/Value capture
- Collections
- Color of a screen pixel
- Colorful numbers
- Colour bars/Display
- Colour pinstripe/Display
- Combinations
- Combinations and permutations
- Combinations with repetitions
- Comma quibbling
- Command-line arguments
- Comments
- Compare a list of strings
- Compare length of two strings
- Compiler/lexical analyzer
- Compiler/syntax analyzer
- Compiler/virtual machine interpreter
- Compound data type
- Conditional structures
- Constrained random points on a circle
- Continued fraction
- Continued fraction/Arithmetic/Construct from rational number
- Continued fraction/Arithmetic/G(matrix ng, continued fraction n)
- Continued fraction/Arithmetic/G(matrix ng, continued fraction n1, continued fraction n2)
- Convex hull
- Conway's Game of Life
- Copy a string
- Copy stdin to stdout
- Count in factors
- Count in octal
- Count occurrences of a substring
- Count the coins
- CRC-32
- Create a file
- Create a file on magnetic tape
- Create a two-dimensional array at runtime
- Create an HTML table
- CSV data manipulation
- CSV to HTML translation
- Cumulative standard deviation
- Curzon numbers
- CUSIP
D
- Damm algorithm
- Date format
- Date manipulation
- Day of the week
- Deal cards for FreeCell
- Deceptive numbers
- Decision tables
- Deepcopy
- Delete a file
- Department numbers
- Descending primes
- Detect division by zero
- Determine if a string is collapsible
- Determine if a string is numeric
- Determine if a string is squeezable
- Determine if only one instance is running
- Digital root
- Digital root/Multiplicative digital root
- Dijkstra's algorithm
- Dinesman's multiple-dwelling problem
- Disarium numbers
- Discordian date
- Documentation
- Dot product
- Dragon curve
- Draw a clock
- Draw a pixel
- Duffinian numbers
- Dutch national flag problem
E
- Emirp primes
- Empty program
- Empty string
- Enforced immutability
- Entropy
- Enumerations
- Environment variables
- Equal prime and composite sums
- Equilibrium index
- Ethiopian multiplication
- Euler method
- Evaluate binomial coefficients
- Even or odd
- Evolutionary algorithm
- Execute a Markov algorithm
- Execute a system command
- Execute Brain****
- Execute HQ9+
- Execute SNUSP
- Exponentiation operator
- Exponentiation order
- Exponentiation with infix operators in (or operating on) the base
- Extend your language
- Extreme floating point values
F
- Factorial
- Factorial primes
- Factors of a Mersenne number
- Factors of an integer
- Fermat numbers
- Fibonacci n-step number sequences
- Fibonacci sequence
- Fibonacci word
- Fibonacci word/fractal
- File input/output
- File modification time
- File size
- Filter
- Find common directory path
- Find first and last set bit of a long integer
- Find limit of recursion
- Find the last Sunday of each month
- Find the missing permutation
- Find URI in text
- First class environments
- First-class functions
- First-class functions/Use numbers analogously