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    This is not an answer, but more suited as a comment. The use case is that it is used for business critical calculation of material costs, labor costs, generation of 3D model etc. The current GWbasic program has around 30.000 lines of code (created by a single developer), which is the reason why a smaller rewriting is preferred compared to going to Python, which would require a complete rewrite. Commented Jun 16, 2011 at 18:41
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    I am not personally familiar with either FreeBASIC or GWBasic but I suspect it's not a small rewrite. Most BASIC dialects that I've encountered are actually quite different from each other. Pure Basic, Real Basic, Blitz Basic, GL Basic, etc. They are conceptually very similar (eg. not object-oriented) but the syntax is completely different. Commented Jun 16, 2011 at 18:53
  • Tempted to downvote anyone who favours "pretty" code over working code. It sounds like they have a large body of tried and tested GWBASIC, they are happy with its functionality, they would just like to move to a more modern language without having to re-write or re-design everything, which is perfectly sensible. Re-writing a large legacy system is one of the most arduous tasks you can ever embark on! Commented Sep 26, 2012 at 9:42
  • Moving to a more modern language without rewriting everything is a sensible first instinct, but not really practical in this situation. If the only reason to rewrite everything is to get "pretty" code then yeah that's a huge waste of time, but that's a reason not to switch languages. If however you have a real need to switch languages (this is an old thread so I don't recall if he did) then switching languages pretty much forces you to rewrite everything. Commented Sep 26, 2012 at 15:59