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hotpaw2
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It's easier to glue C more directly to brand new unconventional hardware and drivers. The sooner and closer a game programmer can get to the hardware, the better they can outspec competing games. Later game programmers just stick with the same methodology and tools as those prior proven games.

For games where optimizing to the latest hardware is less important, such as casual cell phone games, using C in this way is less important than is Java's greater portability.