Timeline for What is the purpose of storing multiple lower resolution versions of the same original image?
Current License: CC BY-SA 4.0
5 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Nov 24, 2021 at 22:10 | audit | First answers | |||
| Nov 24, 2021 at 22:10 | |||||
| Oct 30, 2021 at 13:23 | comment | added | gnasher729 | MacOS and iOS will scale whatever image needs the least amount of scaling. Plus you can have different point sizes with different resolutions. For example 32x32x3 (designed for 32x32 size with 3 pixels per point) vs 48x48x2 (designed for 48x48 points with 2 pixels per point). | |
| Oct 26, 2021 at 22:50 | comment | added | Simon B | @user16217248 I expect there is a really dumb system somewhere that does that. But anything that someone has taken some care over will handle differing size icons properly. | |
| Oct 26, 2021 at 17:35 | comment | added | CPlus♦ | Are there some systems where you cannot decide how to render images, and just renders them based on how many pixels in size the images are? | |
| Oct 26, 2021 at 17:23 | history | answered | Simon B | CC BY-SA 4.0 |