Timeline for Designing Entity Objects in OOP
Current License: CC BY-SA 4.0
        5 events
    
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| Mar 2, 2021 at 11:28 | comment | added | Theraot | @jymskrl I assure that the "proper way" is not a constant. Languages evolve, patterns become obsolete and people invent new ones, and there are always trade-offs. So don't worry too much about the "proper way". In fact, don't let the cargo cult get you. Doing things because it is the "proper way" without understanding will lead to problems. And no, I don't mean study everything before hand. That is Analysis paralysis. I mean learn from experience. Go forth, make your software. | |
| Mar 2, 2021 at 9:43 | comment | added | jymskrl | you gave me a very useful information. With that, I guess I will not follow all the standard or proper way of designing for now. Instead, I will make a basic design and move forward. I guess too much learning of online tutorials makes me more confuse when applying it on my project. Thank you. | |
| Mar 2, 2021 at 9:36 | vote | accept | jymskrl | ||
| Mar 2, 2021 at 4:03 | history | edited | Theraot | CC BY-SA 4.0 | 
        
            
             
                
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| Mar 2, 2021 at 3:47 | history | answered | Theraot | CC BY-SA 4.0 |