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Thanks. That makes more sense of it that I could have. Since I'm thinking of having multiple ways of presenting the game, potentially a WPF app then possibly trying to host it online, does it make sense to have GameRunner focus on only one of those implementations and then later create a transformation layer to convert it to what the other presentation would need?Evan Frisch– Evan Frisch2015-05-30 13:26:56 +00:00Commented May 30, 2015 at 13:26
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1@Walker: you might transform this into a MVVM architecture (see en.wikipedia.org/wiki/Model_View_ViewModel). Model=GameState, View = your WPF classes, ViewModel=GameRunner, or an MVP architecture (Presenter=GameRunner). That way, your GameRunner depends only of an interface to the Presentation layer, which makes it easier to exchange the Presentation layer later.Doc Brown– Doc Brown2015-05-30 18:03:36 +00:00Commented May 30, 2015 at 18:03
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1@DocBrown I'll have to take a look more into MVVM and MVP to pick one but that seems like exactly the kind of structure I'm looking for. Thanks a lot!Evan Frisch– Evan Frisch2015-05-30 18:20:19 +00:00Commented May 30, 2015 at 18:20
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