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Jan 8, 2015 at 23:42 comment added Paul Draper FYI, SQL Server doesn't (or used to not) run if there isn't a power of two cores (2, 4, 8). Yeah. Seriously.
Jan 8, 2015 at 20:31 history protected gnat
Jan 8, 2015 at 18:15 answer added Damon timeline score: 0
Jan 8, 2015 at 17:21 answer added reirab timeline score: 1
Jan 8, 2015 at 16:55 comment added Agent_L Newer nVidia graphic drivers have ridiculously poor performance on dual core machines. Can you validate type of GFX used by people who tried to run it on a dual-core and failed?
S Jan 8, 2015 at 15:00 history suggested Peter Mortensen CC BY-SA 3.0
Copy edited (e.g. ref. <http://en.wiktionary.org/wiki/ill-intentioned#Adjective>). Added some context. Removed historical information (e.g. ref. <http://meta.stackexchange.com/a/230693> and <http://meta.stackoverflow.com/questions/266164>).
Jan 8, 2015 at 14:30 review Suggested edits
S Jan 8, 2015 at 15:00
S Jan 8, 2015 at 13:23 history edited Andres F. CC BY-SA 3.0
clarified the question title even further
S Jan 8, 2015 at 13:23 history suggested Eric CC BY-SA 3.0
clarified the question title even further
Jan 8, 2015 at 12:54 review Suggested edits
S Jan 8, 2015 at 13:23
Jan 8, 2015 at 12:38 comment added Steve Jessop @Sebb: I think you're onto something: if 4 physical cores does correlate with having more cache then 2 physical/4 logical, then the game could naturally be choking on 2x2 machines without hitting their processing power limits because it's missing cache all the time. The test would be to find a CPU with 2x2 cores and loads of cache, or 4 cores and little cache, and see what happens.
Jan 8, 2015 at 11:44 comment added Basile Starynkevitch I'm pretty sure an hypothetical single-core TeraHertz (10^12 instructions per second) MMIX would run your thing faster that your quad-core gaming machine.
Jan 8, 2015 at 10:14 comment added Falco It could also be a marketing decision. If you support low-end CPUs the Game will most likely look very bad on these machines and raise many support questions. If you say in the beginning - the game only runs on 4 Cores, you don't have to answer any support questions for older hardware, and there won't be as many bad reviews complaining about bad performance, since the game won't even start. So there could be an explicit check in the game, where it fails on purpose rather than running badly
Jan 8, 2015 at 4:46 answer added Loren Pechtel timeline score: 1
Jan 7, 2015 at 22:30 comment added Michael Borgwardt Funny, I've been playing Dragone Age Inquisition on a first-generation i3 for over 30 hours now, without "massive frame drops". Got a new graphics card for it, though.
Jan 7, 2015 at 20:44 answer added user53141 timeline score: 16
Jan 7, 2015 at 20:24 comment added user53141 Note that "minimum system requirements" are often "minimum system requirements to run with acceptable performance", especially with games. It is very possible that Dragon Age could, in theory, run on a single core box, but if you did so, it would show massive frame drops. So they require this number of cores not to force you to buy hardware, but to avoid quality complaints from users of lower-end hardware.
Jan 7, 2015 at 19:57 comment added Sebb That suggestion may be even more weird than the synchronous threads thing, but maybe Dragon Age is using some very special virtualization features which are only there in quad core cpus (I don't know any through) or need to have some virtualized and therefore splitted memory/execution sections which are only achievable with quad cores / not achievable with [most] dual cores. Coming to mind here is the the requirement for much L1/L2/L3 cache, which is higher in most quad cores as far as I know.
S Jan 7, 2015 at 19:35 history suggested CommunityBot CC BY-SA 3.0
Add 'implicitly'
Jan 7, 2015 at 19:05 review Suggested edits
S Jan 7, 2015 at 19:35
Jan 7, 2015 at 18:31 answer added Joshua timeline score: 9
Jan 7, 2015 at 16:17 answer added Blrfl timeline score: -1
Jan 7, 2015 at 16:01 answer added pjc50 timeline score: 45
Jan 7, 2015 at 15:49 answer added TMN timeline score: 1
Jan 7, 2015 at 15:28 comment added user50849 @Reek You should try asking the crazies over on codegolf.stackexchange.com, I'm sure someone can cook up an interesting piece of code for you. ;)
Jan 7, 2015 at 14:45 answer added Lawtonfogle timeline score: 1
Jan 7, 2015 at 13:43 history tweeted twitter.com/#!/StackProgrammer/status/552822765095768065
Jan 7, 2015 at 13:09 answer added dj bazzie wazzie timeline score: 3
Jan 7, 2015 at 13:03 comment added uylmz I tried to clear question a bit. Seems like some of my statements make it hard to understand what I'm trying to ask specifically.
Jan 7, 2015 at 13:02 history edited uylmz CC BY-SA 3.0
cleared
Jan 7, 2015 at 13:01 comment added UldisK Hmm.. in case of Dragon Age, my first guess would be the same as Phillips. An interesting question then would be - what happens when you run the game on 4 core pc with 2 cores maxed out on something else?
Jan 7, 2015 at 12:56 answer added Philipp timeline score: 34
Jan 7, 2015 at 12:55 comment added Tommy Andersen There are different techniques to checking which cpu core a thread is running on, and thereafter comparing between the threads, take a look at the answers to this question: stackoverflow.com/questions/6026896/… I am not entirely certain that this is what you are after though.
Jan 7, 2015 at 12:53 comment added uylmz @mgoeminne I am sure. Spec requirements does not state a particular CPU model. It just requires 4 cores. Copied from official site: AMD quad core CPU @ 2.5 GHz Intel quad core CPU @ 2.0 GHz
Jan 7, 2015 at 12:51 comment added Simon B With your edit, it's not entirely clear what you are asking.
Jan 7, 2015 at 12:50 comment added mgoeminne Are you sure the problem is really and directly related to the number of cores? Maybe the mentioned game is partially based on a feature only (correctly) provided by CPU with at least 4 cores?
Jan 7, 2015 at 12:49 history edited uylmz CC BY-SA 3.0
added 195 characters in body
Jan 7, 2015 at 12:42 history edited uylmz CC BY-SA 3.0
added 195 characters in body
Jan 7, 2015 at 12:36 comment added user7043 Since the number of cores can be retrieved, it can be compared to N, and if that comparison evaluates to true, the code can do whatever the hell it wants, including but not limited to behaving in ways not advertised. What's your question?
Jan 7, 2015 at 12:32 history edited uylmz CC BY-SA 3.0
added 232 characters in body
Jan 7, 2015 at 12:25 answer added Pieter B timeline score: -1
Jan 7, 2015 at 12:19 comment added uylmz If you read my question carefully you will see they are not asking the same thing.
Jan 7, 2015 at 12:17 comment added Tommy Andersen This might be a duplicate of stackoverflow.com/questions/150355/…
Jan 7, 2015 at 12:12 history asked uylmz CC BY-SA 3.0