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lang-cpp
Am I paranoid...: "Make your interfaces easy to use correctly, and hard to use incorrectly". I've tasted that particular principle when someone reported one of my static methods was, by mistake, used incorrectly. The error produced seemed unrelated, and it took multiple hours of an engineer to find the source. This "interface error" is in par with assigning an interface reference to another. So, yes, I want to avoid that kind of error. Also, in C++, the philosophy is to catch as much as possible at compile time, and the language gives us that power, so we go with it.Best solution: I agree. . .Better solution: That's an awesome answer. I'll work on it... Now, about thePure virtual classes: What's this? A C++ abstract interface? (class without state and only pure virtual methods?). How this "pure virtual class" protected me against slicing? (pure virtual methods will make instantiation not compile, but copy-assignment will, and move assignment will, too IIRC).About the compiler: We agree, but our compilers is outside my scope of responsibility (not that it stops me from snarky comments... :-p ...). I won't disclose the details (I wish I could) but it is tied to internal reasons (like test suites) and external reasons (e.g. client linking with our libraries). In the end, changing the compiler version (or even patching it) is NOT a trivial operation. Let alone replace one broken compiler with a recent gcc.