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Timeline for Multiple entrance points in project

Current License: CC BY-SA 3.0

11 events
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S Mar 17, 2014 at 19:13 history suggested Revious CC BY-SA 3.0
grammar, spelling, clarity
Mar 17, 2014 at 19:05 review Suggested edits
S Mar 17, 2014 at 19:13
Mar 17, 2014 at 13:11 answer added utnapistim timeline score: 1
Mar 9, 2014 at 19:18 vote accept luke1985
Mar 9, 2014 at 15:56 comment added Blrfl @JeroenVannevel: Sometimes it's handy to have a less-formal test jig for use during development.
Mar 9, 2014 at 15:54 answer added Blrfl timeline score: 1
Mar 8, 2014 at 21:16 comment added luke1985 Yes, because It's impossible to unit test OpenGL shaders and nested 3d transforms other than visually.
Mar 8, 2014 at 21:06 comment added Jeroen Vannevel Is there a particular reason you're not using a unit testing framework that does these things for you in a clean way?
Mar 8, 2014 at 19:44 review First posts
Mar 9, 2014 at 6:31
Mar 8, 2014 at 19:42 history tweeted twitter.com/#!/StackProgrammer/status/442384796317401088
Mar 8, 2014 at 19:25 history asked luke1985 CC BY-SA 3.0