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#include <iostream>
#include <vector>
#include <cstdint>
#include <cstdlib>

using namespace std;

const int SIZE = 1000000;

uint64_t g_val[SIZE];


static __inline__ unsigned long long rdtsc(void)
{
    unsigned hi, lo;
    __asm__ __volatile__ ("rdtsc" : "=a"(lo), "=d"(hi));
    return ( (unsigned long long)lo)|( ((unsigned long long)hi)<<32 );
}


int func1(int x)
{
    int v[x];
    
    int vmax = 0;
    int vmin = x;
    for(int i = 0; i < x; i++)
    {
        v[i] = rand() % x;
        if (v[i] > vmax) 
            vmax = v[i];
        if (v[i] < vmin) 
            vmin = v[i];
    }
    int avg = (vmax + vmin) / 2;
    int count = 0;
    for(int i = 0; i < x; i++)
    {
        if (v[i] > avg)
        {
            count++;
        }
    }
    return count;
}

int func2(int x)
{
    vector<int> v;
    v.resize(x); 
    
    int vmax = 0;
    int vmin = x;
    for(int i = 0; i < x; i++)
    {
        v[i] = rand() % x;
        if (v[i] > vmax) 
            vmax = v[i];
        if (v[i] < vmin) 
            vmin = v[i];
    }
    int avg = (vmax + vmin) / 2;
    int count = 0;
    for(int i = 0; i < x; i++)
    {
        if (v[i] > avg)
        {
            count++;
        }
    }
    return count;
}    

int func3(int x)
{
    vector<int> v;
    
    int vmax = 0;
    int vmin = x;
    for(int i = 0; i < x; i++)
    {
        v.push_back(rand() % x);
        if (v[i] > vmax) 
            vmax = v[i];
        if (v[i] < vmin) 
            vmin = v[i];
    }
    int avg = (vmax + vmin) / 2;
    int count = 0;
    for(int i = 0; i < x; i++)
    {
        if (v[i] > avg)
        {
            count++;
        }
    }
    return count;
}    

void runbench(int (*f)(int), const char *name)
{
    srand(41711211);
    uint64_t long t = rdtsc();
    int count = 0;
    for(int i = 20; i < 200; i++)
    {
        count += f(i);
    }
    t = rdtsc() - t;
    cout << "count = " << count << endl;
    cout << name << " time in clocks per iteration " << dec << t << endl;
}

struct function
{
    int (*func)(int);
    const char *name;
};


#define FUNC(f) { f, #f }

function funcs[] = 
{
    FUNC(func1),
    FUNC(func2),
    FUNC(func3),
}; 


int main()
{
    for(size_t i = 0; i < sizeof(funcs)/sizeof(funcs[0]); i++)
    {
        runbench(funcs[i].func, funcs[i].name);
    }
}
#include <iostream>
#include <vector>
#include <cstdint>
#include <cstdlib>

using namespace std;

const int SIZE = 1000000;

uint64_t g_val[SIZE];


static __inline__ unsigned long long rdtsc(void)
{
    unsigned hi, lo;
    __asm__ __volatile__ ("rdtsc" : "=a"(lo), "=d"(hi));
    return ( (unsigned long long)lo)|( ((unsigned long long)hi)<<32 );
}


int func1(int x)
{
    int v[x];

    int vmax = 0;
    int vmin = x;
    for(int i = 0; i < x; i++)
    {
    v[i] = rand() % x;
    if (v[i] > vmax) 
        vmax = v[i];
    if (v[i] < vmin) 
        vmin = v[i];
    }
    int avg = (vmax + vmin) / 2;
    int count = 0;
    for(int i = 0; i < x; i++)
    {
    if (v[i] > avg)
    {
        count++;
    }
    }
    return count;
}

int func2(int x)
{
    vector<int> v;
    v.resize(x); 

    int vmax = 0;
    int vmin = x;
    for(int i = 0; i < x; i++)
    {
    v[i] = rand() % x;
    if (v[i] > vmax) 
        vmax = v[i];
    if (v[i] < vmin) 
        vmin = v[i];
    }
    int avg = (vmax + vmin) / 2;
    int count = 0;
    for(int i = 0; i < x; i++)
    {
    if (v[i] > avg)
    {
        count++;
    }
    }
    return count;
}    

int func3(int x)
{
    vector<int> v;

    int vmax = 0;
    int vmin = x;
    for(int i = 0; i < x; i++)
    {
    v.push_back(rand() % x);
    if (v[i] > vmax) 
        vmax = v[i];
    if (v[i] < vmin) 
        vmin = v[i];
    }
    int avg = (vmax + vmin) / 2;
    int count = 0;
    for(int i = 0; i < x; i++)
    {
    if (v[i] > avg)
    {
        count++;
    }
    }
    return count;
}    

void runbench(int (*f)(int), const char *name)
{
    srand(41711211);
    uint64_t long t = rdtsc();
    int count = 0;
    for(int i = 20; i < 200; i++)
    {
    count += f(i);
    }
    t = rdtsc() - t;
    cout << "count = " << count << endl;
    cout << name << " time in clocks per iteration " << dec << t << endl;
}

struct function
{
    int (*func)(int);
    const char *name;
};


#define FUNC(f) { f, #f }

function funcs[] = 
{
    FUNC(func1),
    FUNC(func2),
    FUNC(func3),
}; 


int main()
{
    for(size_t i = 0; i < sizeof(funcs)/sizeof(funcs[0]); i++)
    {
    runbench(funcs[i].func, funcs[i].name);
    }
}
#include <iostream>
#include <vector>
#include <cstdint>
#include <cstdlib>

using namespace std;

const int SIZE = 1000000;

uint64_t g_val[SIZE];


static __inline__ unsigned long long rdtsc(void)
{
    unsigned hi, lo;
    __asm__ __volatile__ ("rdtsc" : "=a"(lo), "=d"(hi));
    return ( (unsigned long long)lo)|( ((unsigned long long)hi)<<32 );
}


int func1(int x)
{
    int v[x];
    
    int vmax = 0;
    int vmin = x;
    for(int i = 0; i < x; i++)
    {
        v[i] = rand() % x;
        if (v[i] > vmax) 
            vmax = v[i];
        if (v[i] < vmin) 
            vmin = v[i];
    }
    int avg = (vmax + vmin) / 2;
    int count = 0;
    for(int i = 0; i < x; i++)
    {
        if (v[i] > avg)
        {
            count++;
        }
    }
    return count;
}

int func2(int x)
{
    vector<int> v;
    v.resize(x); 
    
    int vmax = 0;
    int vmin = x;
    for(int i = 0; i < x; i++)
    {
        v[i] = rand() % x;
        if (v[i] > vmax) 
            vmax = v[i];
        if (v[i] < vmin) 
            vmin = v[i];
    }
    int avg = (vmax + vmin) / 2;
    int count = 0;
    for(int i = 0; i < x; i++)
    {
        if (v[i] > avg)
        {
            count++;
        }
    }
    return count;
}    

int func3(int x)
{
    vector<int> v;
    
    int vmax = 0;
    int vmin = x;
    for(int i = 0; i < x; i++)
    {
        v.push_back(rand() % x);
        if (v[i] > vmax) 
            vmax = v[i];
        if (v[i] < vmin) 
            vmin = v[i];
    }
    int avg = (vmax + vmin) / 2;
    int count = 0;
    for(int i = 0; i < x; i++)
    {
        if (v[i] > avg)
        {
            count++;
        }
    }
    return count;
}    

void runbench(int (*f)(int), const char *name)
{
    srand(41711211);
    uint64_t long t = rdtsc();
    int count = 0;
    for(int i = 20; i < 200; i++)
    {
        count += f(i);
    }
    t = rdtsc() - t;
    cout << "count = " << count << endl;
    cout << name << " time in clocks per iteration " << dec << t << endl;
}

struct function
{
    int (*func)(int);
    const char *name;
};


#define FUNC(f) { f, #f }

function funcs[] = 
{
    FUNC(func1),
    FUNC(func2),
    FUNC(func3),
}; 


int main()
{
    for(size_t i = 0; i < sizeof(funcs)/sizeof(funcs[0]); i++)
    {
        runbench(funcs[i].func, funcs[i].name);
    }
}
Update results.
Source Link
count = 9884
func1 time in clocks per iteration 69743357048685
count = 9884
func2 time in clocks per iteration 75727557661067
count = 9884
func3 time in clocks per iteration 8971878
count = 9884
func1 time in clocks per iteration 6974335
count = 9884
func2 time in clocks per iteration 7572755
count = 9884
func1 time in clocks per iteration 7048685
count = 9884
func2 time in clocks per iteration 7661067
count = 9884
func3 time in clocks per iteration 8971878
added 425 characters in body
Source Link
#include <iostream>
#include <vector>
#include <cstdint>
#include <cstdlib>

using namespace std;

const int SIZE = 1000000;

uint64_t g_val[SIZE];


static __inline__ unsigned long long rdtsc(void)
{
    unsigned hi, lo;
    __asm__ __volatile__ ("rdtsc" : "=a"(lo), "=d"(hi));
    return ( (unsigned long long)lo)|( ((unsigned long long)hi)<<32 );
}


int func1(int x)
{
    int v[x];

    int vmax = 0;
    int vmin = x;
    for(int i = 0; i < x; i++)
    {
    v[i] = rand() % x;
    if (v[i] > vmax) 
        vmax = v[i];
    if (v[i] < vmin) 
        vmin = v[i];
    }
    int avg = (vmax + vmin) / 2;
    int count = 0;
    for(int i = 0; i < x; i++)
    {
    if (v[i] > avg)
    {
        count++;
    }
    }
    return count;
}

int func2(int x)
{
    vector<int> v;
    v.resize(x); 

    int vmax = 0;
    int vmin = x;
    for(int i = 0; i < x; i++)
    {
    v[i] = rand() % x;
    if (v[i] > vmax) 
        vmax = v[i];
    if (v[i] < vmin) 
        vmin = v[i];
    }
    int avg = (vmax + vmin) / 2;
    int count = 0;
    for(int i = 0; i < x; i++)
    {
    if (v[i] > avg)
    {
        count++;
    }
    }
    return count;
}    

int func3(int x)
{
    vector<int> v;

    int vmax = 0;
    int vmin = x;
    for(int i = 0; i < x; i++)
    {
    v.push_back(rand() % x);
    if (v[i] > vmax) 
        vmax = v[i];
    if (v[i] < vmin) 
        vmin = v[i];
    }
    int avg = (vmax + vmin) / 2;
    int count = 0;
    for(int i = 0; i < x; i++)
    {
    if (v[i] > avg)
    {
        count++;
    }
    }
    return count;
}    

void runbench(int (*f)(int), const char *name)
{
    srand(41711211);
    uint64_t long t = rdtsc();
    int count = 0;
    for(int i = 20; i < 200; i++)
    {
    count += f(i);
    }
    t = rdtsc() - t;
    cout << "count = " << count << endl;
    cout << name << " time in clocks per iteration " << dec << t << endl;
}

#define BM(name) void bench_##name() { runbench(name, #name); }
 
BM(func1);
BM(func2);

struct function
{
    voidint (*func)(voidint);
    const char *name;
};


#define FUNC(f) { bench_##ff, #f }

function funcs[] = 
{
    FUNC(func1),
    FUNC(func2),
    FUNC(func3),
}; 


int main()
{
    for(size_t i = 0; i < sizeof(funcs)/sizeof(funcs[0]); i++)
    {
    runbench(funcs[i].func(, funcs[i].name);
    }
}
#include <iostream>
#include <vector>
#include <cstdint>
#include <cstdlib>

using namespace std;

const int SIZE = 1000000;

uint64_t g_val[SIZE];


static __inline__ unsigned long long rdtsc(void)
{
    unsigned hi, lo;
    __asm__ __volatile__ ("rdtsc" : "=a"(lo), "=d"(hi));
    return ( (unsigned long long)lo)|( ((unsigned long long)hi)<<32 );
}


int func1(int x)
{
    int v[x];

    int vmax = 0;
    int vmin = x;
    for(int i = 0; i < x; i++)
    {
    v[i] = rand() % x;
    if (v[i] > vmax) 
        vmax = v[i];
    if (v[i] < vmin) 
        vmin = v[i];
    }
    int avg = (vmax + vmin) / 2;
    int count = 0;
    for(int i = 0; i < x; i++)
    {
    if (v[i] > avg)
    {
        count++;
    }
    }
    return count;
}

int func2(int x)
{
    vector<int> v;
    v.resize(x); 

    int vmax = 0;
    int vmin = x;
    for(int i = 0; i < x; i++)
    {
    v[i] = rand() % x;
    if (v[i] > vmax) 
        vmax = v[i];
    if (v[i] < vmin) 
        vmin = v[i];
    }
    int avg = (vmax + vmin) / 2;
    int count = 0;
    for(int i = 0; i < x; i++)
    {
    if (v[i] > avg)
    {
        count++;
    }
    }
    return count;
}    

void runbench(int (*f)(int), const char *name)
{
    srand(41711211);
    uint64_t long t = rdtsc();
    int count = 0;
    for(int i = 20; i < 200; i++)
    {
    count += f(i);
    }
    t = rdtsc() - t;
    cout << "count = " << count << endl;
    cout << name << " time in clocks per iteration " << dec << t << endl;
}

#define BM(name) void bench_##name() { runbench(name, #name); }
 
BM(func1);
BM(func2);

struct function
{
    void (*func)(void);
    const char *name;
};


#define FUNC(f) { bench_##f, #f }

function funcs[] = 
{
    FUNC(func1),
    FUNC(func2),
}; 


int main()
{
    for(size_t i = 0; i < sizeof(funcs)/sizeof(funcs[0]); i++)
    {
    funcs[i].func();
    }
}
#include <iostream>
#include <vector>
#include <cstdint>
#include <cstdlib>

using namespace std;

const int SIZE = 1000000;

uint64_t g_val[SIZE];


static __inline__ unsigned long long rdtsc(void)
{
    unsigned hi, lo;
    __asm__ __volatile__ ("rdtsc" : "=a"(lo), "=d"(hi));
    return ( (unsigned long long)lo)|( ((unsigned long long)hi)<<32 );
}


int func1(int x)
{
    int v[x];

    int vmax = 0;
    int vmin = x;
    for(int i = 0; i < x; i++)
    {
    v[i] = rand() % x;
    if (v[i] > vmax) 
        vmax = v[i];
    if (v[i] < vmin) 
        vmin = v[i];
    }
    int avg = (vmax + vmin) / 2;
    int count = 0;
    for(int i = 0; i < x; i++)
    {
    if (v[i] > avg)
    {
        count++;
    }
    }
    return count;
}

int func2(int x)
{
    vector<int> v;
    v.resize(x); 

    int vmax = 0;
    int vmin = x;
    for(int i = 0; i < x; i++)
    {
    v[i] = rand() % x;
    if (v[i] > vmax) 
        vmax = v[i];
    if (v[i] < vmin) 
        vmin = v[i];
    }
    int avg = (vmax + vmin) / 2;
    int count = 0;
    for(int i = 0; i < x; i++)
    {
    if (v[i] > avg)
    {
        count++;
    }
    }
    return count;
}    

int func3(int x)
{
    vector<int> v;

    int vmax = 0;
    int vmin = x;
    for(int i = 0; i < x; i++)
    {
    v.push_back(rand() % x);
    if (v[i] > vmax) 
        vmax = v[i];
    if (v[i] < vmin) 
        vmin = v[i];
    }
    int avg = (vmax + vmin) / 2;
    int count = 0;
    for(int i = 0; i < x; i++)
    {
    if (v[i] > avg)
    {
        count++;
    }
    }
    return count;
}    

void runbench(int (*f)(int), const char *name)
{
    srand(41711211);
    uint64_t long t = rdtsc();
    int count = 0;
    for(int i = 20; i < 200; i++)
    {
    count += f(i);
    }
    t = rdtsc() - t;
    cout << "count = " << count << endl;
    cout << name << " time in clocks per iteration " << dec << t << endl;
}

struct function
{
    int (*func)(int);
    const char *name;
};


#define FUNC(f) { f, #f }

function funcs[] = 
{
    FUNC(func1),
    FUNC(func2),
    FUNC(func3),
}; 


int main()
{
    for(size_t i = 0; i < sizeof(funcs)/sizeof(funcs[0]); i++)
    {
    runbench(funcs[i].func, funcs[i].name);
    }
}
added 78 characters in body
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