Timeline for Can my proprietary app automatically download a GPL-licensed binary?
Current License: CC BY-SA 4.0
12 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jan 10, 2022 at 20:47 | vote | accept | Darkstep | ||
| Jan 10, 2022 at 12:12 | comment | added | Alejandro | I've seen the exact same idea with FFmpeg already done in practice quite a few times, it should be ok. | |
| Jan 8, 2022 at 16:16 | history | became hot network question | |||
| Jan 8, 2022 at 8:47 | answer | added | MadHatter♦ | timeline score: 26 | |
| Jan 8, 2022 at 8:46 | answer | added | Martin_in_AUT | timeline score: 4 | |
| Jan 8, 2022 at 8:41 | answer | added | Basile Starynkevitch | timeline score: -3 | |
| Jan 8, 2022 at 5:22 | history | edited | Mureinik | CC BY-SA 4.0 |
deleted 15 characters in body
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| Jan 7, 2022 at 21:19 | history | edited | Darkstep | CC BY-SA 4.0 |
Clearing the confusion around how my app will interact with the GPLed software.
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| Jan 7, 2022 at 21:16 | comment | added | Darkstep | Sorry about the confusion. The app will execute a GPLed binary in a shell-like manner. | |
| Jan 7, 2022 at 20:58 | comment | added | MadHatter♦ | I'm slightly confused by your question. You mention a binary, but linking is normally a thing for libraries. Does your proprietary program link to a GPLed library, or execute a GPLed binary? | |
| S Jan 7, 2022 at 20:09 | review | First questions | |||
| Jan 8, 2022 at 5:22 | |||||
| S Jan 7, 2022 at 20:09 | history | asked | Darkstep | CC BY-SA 4.0 |