For A Change

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For A Change
Game
Main linksPlay onlineDownload
Published1999
Credits
AuthorDan Schmidt
Reception
Events
Red IF comp ribbon.png
IFComp 1999
2nd of 37
Trophy small.png
XYZZY Awards 1999
Winner: Best Writing
Red comp ribbon.png
XYZZY Awards 1999
Finalist: Best Game, Best Individual Puzzle, Best Setting
IFDB rating4 out of 5 (121 ratings)
Gameplay
Interaction style
Parser
Parser
Literary genre
Surreal
Surreal
Location
Wilderness
Wilderness
LanguageEnglish
Cruelty scaleNasty
IFDB play time1 hour 50 minutes
AccessibilityColour: none. Graphics: none. Sound: none.
Technical details
Authoring systemInform 6
FormatZ-code 5
LicenseFreeware
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How it begins

The sun has gone. It must be brought. You have a rock.

You might be any faded and silent one, with a small stone (humble and true) in hand. You lie on the resting under the High Wall which looms to the east. The High Wall creates a shade filled with sweetness, and spread under this sweetness is an expanse of fod. A mobile releases to the west towards a tower, and a guidebook lies beside you on the resting. Until the sun is brought, the shade will prevail.

Trivia and Comments

Versions

Version 1.02

Date: 1999

Links

N.B. IF Archive games are temporarily unavailable in the UK.

General info

Reviews

Spoilers

Note: To refer to this game from another page, you can type {{game citation|For A Change}}. This will display as For A Change (Dan Schmidt; 1999; Inform 6; Z-code).

Date: 1999