| Portability | portable (depends on GHC) |
|---|---|
| Stability | provisional |
| Maintainer | [email protected] |
Graphics.UI.Gtk.Layout.HButtonBox
Contents
Description
A container for arranging buttons horizontally
- data HButtonBox
- class ButtonBoxClass o => HButtonBoxClass o
- castToHButtonBox :: GObjectClass obj => obj -> HButtonBox
- gTypeHButtonBox :: GType
- toHButtonBox :: HButtonBoxClass o => o -> HButtonBox
- hButtonBoxNew :: IO HButtonBox
Detail
A button box should be used to provide a consistent layout of buttons throughout your application. The layout/spacing can be altered by the programmer, or if desired, by the user to alter the 'feel' of a program to a small degree.
A HButtonBox is created with hButtonBoxNew. Buttons are packed
into a button box the same way widgets are added to any other
container, using
Graphics.UI.Gtk.Abstract.Container.containerAdd. You can also use
Graphics.UI.Gtk.Abstract.Box.boxPackStart or
Graphics.UI.Gtk.Abstract.Box.boxPackEnd, but for button boxes
both these functions work just like
Graphics.UI.Gtk.Abstract.Container.containerAdd, ie., they pack
the button in a way that depends on the current layout style and on
whether the button has had
Graphics.UI.Gtk.Abstract.ButtonBox.buttonBoxSetChildSecondary
called on it.
The spacing between buttons can be set with
Graphics.UI.Gtk.Abstract.Box.boxSetSpacing. The arrangement and
layout of the buttons can be changed with
Graphics.UI.Gtk.Abstract.ButtonBox.buttonBoxSetLayout.
Class Hierarchy
|GObject| +----Object| +----Widget| +----Container| +----Box| +----ButtonBox| +----HButtonBox
Types
data HButtonBox Source
class ButtonBoxClass o => HButtonBoxClass o Source
Instances
castToHButtonBox :: GObjectClass obj => obj -> HButtonBoxSource
toHButtonBox :: HButtonBoxClass o => o -> HButtonBoxSource
Constructors
hButtonBoxNew :: IO HButtonBoxSource
Creates a new horizontal button box.