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| author | Rob Savoye <[email protected]> | 2019-01-30 16:45:03 -0700 |
|---|---|---|
| committer | Rob Savoye <[email protected]> | 2019-01-30 16:45:03 -0700 |
| commit | 583ccbc1275c7701dc4843ec12142ff86bb305b4 (patch) | |
| tree | 75d429c4ee82ea54d3a1b50b50732071f965a8a2 | |
| parent | 8a11e60585db4ed6bc4eafadfbd9b3123ced45d9 (diff) | |
| download | gnash-master.tar.gz | |
| -rw-r--r-- | README | 8 |
1 files changed, 7 insertions, 1 deletions
@@ -6,7 +6,13 @@ Gnash is a player for animated "movies" in the Macromedia Shockwave Flash plugin, or as a library used by other programs. It is not yet complete; it does not correctly handle every SWF file. -This is the README file for the Gnash-0.8.8 release (or snapshot). +Gnash is currently not being actively maintained, as most of the internet +has moved to using HTML5. There are literally millions of flash files +that Gnash can play, as well as YouTube videos. As Adobe is letting their +flash player die on most platforms, Gnash will be critical in the future +for anyone wanting to play flash files for historical reasons. Gnash's code +is very portable, and should be compilable for many years, long after +Adobe flash is dead. Gnash is originally based on the code of GameSWF, by Thatcher Ulrich. GameSWF was the most advanced among free SWF players; it implemented a |
