Question 1: functionxxx_as_string() is used below. How else could it be more elegantly named?
Question 2: Is the static char* array method adopted below the only solution? Best solution? Any suggestions?
Generally, I have this issue where my list of enums will be from 3 - say 50 items, mostly less than 20 items and they are fairly static.
#include <iostream>
enum thing_type
{
DTypeAnimal,
DTypeMineral,
DTypeVegetable,
DTypeUnknown
};
class thing {
public:
thing(thing_type type) : type_(type) {}
const thing_type get_state() const { return type_; }
const char* get_state_as_string() const {
static const char* ttype[] = {
"Animal",
"Mineral",
"Vegetable",
"Unknown"
};
return ttype[type_];
}
private:
thing_type type_;
};
int main() {
thing th(DTypeMineral);
std::cout << "this thing is a " << th.get_state_as_string() << std::endl;
return 0;
}