Timeline for OpenGL: Rendering the same sprite several times
Current License: CC BY-SA 4.0
        8 events
    
    | when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| S Jan 7, 2023 at 20:00 | vote | accept | Ruglord | ||
| S Jan 7, 2023 at 20:00 | vote | accept | Ruglord | ||
| S Jan 7, 2023 at 20:00 | |||||
| Jan 7, 2023 at 19:17 | answer | added | user673679 | timeline score: 1 | |
| Jan 7, 2023 at 18:19 | vote | accept | Ruglord | ||
| S Jan 7, 2023 at 20:00 | |||||
| Jan 7, 2023 at 16:09 | answer | added | G. Sliepen | timeline score: 1 | |
| Jan 7, 2023 at 13:11 | comment | added | Toby Speight | 
        
            
    Welcome to Code Review! You'll receive better reviews if you show a complete example.  For example, I recommend that you edit to show the necessary #include lines, and a main() that shows how to call your function.  It can really help reviewers if they are able to compile and run your program.
        
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| S Jan 7, 2023 at 2:45 | review | First questions | |||
| Jan 7, 2023 at 13:11 | |||||
| S Jan 7, 2023 at 2:45 | history | asked | Ruglord | CC BY-SA 4.0 |