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Sep 1, 2020 at 14:51 history edited Dan Oberlam CC BY-SA 4.0
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Sep 1, 2020 at 13:23 comment added Dan Oberlam @MaxDZ8 Sure - when going parallel if your threads have poor work distribution you're going to have a bad time, but I already went into more detail than I intended/needed to on caching. I put a little caveat into there that MAPs need to change when going parallel
Sep 1, 2020 at 13:23 history edited Dan Oberlam CC BY-SA 4.0
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Sep 1, 2020 at 7:44 comment added MaxDZ8 Note nearby parallel pixel calls will devastate cache coherence (parallel threads must run 'away from each other' in CPU). Don't do that.
Aug 31, 2020 at 23:21 history edited Dan Oberlam CC BY-SA 4.0
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Aug 31, 2020 at 22:52 comment added lcols19 They don't have to be macros, I thought it'd make my code more readable not to have numbers but rather macros.
Aug 31, 2020 at 15:09 history edited Dan Oberlam CC BY-SA 4.0
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Aug 31, 2020 at 14:50 history edited Dan Oberlam CC BY-SA 4.0
added 1898 characters in body
Aug 31, 2020 at 14:38 history answered Dan Oberlam CC BY-SA 4.0