For clarity, I would combine the size check conditional, and further, move it to it's own method to make the code a bit more clear. Working with objects (as Alex@Alex suggested), will make this much easier:
if(this.doubMatrix.length == doubMatrix.length)
if(this.doubMatrix[0].length == doubMatrix[0].length) {
// stuff
}
Change to something like:
if(this.isSameSize(doubMatrix))
{
//stuff
}
// ...
// later
public boolean isSameSize(DoubleMatrix doub) {
return // Comparison of column and rows of backing arrays
}
Also in your addMatrix
addMatrix()function, it looks like you are making some confusing/improper assignments:`this this.doubMatrix = doubMatrix`doubMatrix...is overwriting your current
DoubleMatrixbacking array with the one you are passing into the method (thethiskeyword refers to the class' scope, not the method's scope). I would suggest simply renaming the addMatrixaddMatrix()parameter to something else so you don't have the confusion of working withthis.doubMatrixanddoubMatrix.Your addMatrix
addMatrix()result array (tempArray) is also initialized tonulland never properly initialized before you start placing values there. That's going to throw aNullPointerException.