Timeline for GUID Generation and Invalidation
Current License: CC BY-SA 3.0
3 events
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| Jun 16, 2016 at 17:30 | comment | added | Loki Astari |
You use autos, whose bit length is unknown in compile time. Nope. The size of all objects is known at compile time. C++ is a statically typed language all types and their sizes are known at compile time.
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| Jun 16, 2016 at 16:11 | comment | added | Acorn |
Maybe XCode was acting funky. Originally, I had uint32_t version = ((eid >> 32) & 0xFFFFFFFF) + 1;, but it was spitting out a warning that version was read before it was accessed, so I initialized it before assigning it a value.
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| Jun 16, 2016 at 14:43 | history | answered | peterh | CC BY-SA 3.0 |